LCP · Patch 16.10 · Split 2
PlayoffsMay 30, 2026, 11:01 AM · 27.3 min · Game 3Scouting line
Deep Cross Gaming won: +13.0k team gold, Jungle, Mid and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Flauren
3/0/5
Kiaya
1/3/1
Pop9
7/0/4
Draktharr
1/3/1
HongSuo
0/1/8
Aress
0/3/2
Feng
3/1/2
Artemis
1/2/1
ShiauC
0/2/9
Taki
0/2/1
Draft
Deep Cross Gaming
Blue sideFirst pick
GnarFlauren
Lee SinPop9
AnnieHongSuo
CorkiFeng
RellShiauC
GAM Esports
Red side
TristanaKiaya
WukongDraktharr
MelAress
Miss FortuneArtemis
NautilusTaki
Objectives
- +1,106
- Gold at 15
- -1,106
- 4
- Dragons
- 0
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 1
- 40
- Plates
- 11
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Deep Cross Gaming leads; below, GAM Esports.
Biggest lead: Deep Cross Gaming +12,980, GAM Esports +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Deep Cross Gaming +169 |
| 15 min | Deep Cross Gaming +1,106 |
| 20 min | Deep Cross Gaming +2,938 |
| 25 min | Deep Cross Gaming +7,494 |
| End (27 min) | Deep Cross Gaming +12,980 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Plated SteelcapsKiaya, in 4% of the champion's games
Mikael's BlessingTaki, in 9.1% of the champion's games
FlaurenGnar
KiayaTristana
Pop9Lee Sin
DraktharrWukong
HongSuoAnnie
AressMel
FengCorki
ArtemisMiss Fortune
ShiauCRell
TakiNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Deep Cross Gaming
VictoryRed side
GAM Esports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/0/5 | 7/0/4 | 0/1/8 | 3/1/2 | 0/2/9 | 1/3/1 | 1/3/1 | 0/3/2 | 1/2/1 | 0/2/1 |
| Kill participation | 61.5% | 84.6% | 61.5% | 38.5% | 69.2% | 66.7% | 66.7% | 66.7% | 66.7% | 33.3% |
| CS | 254 | 241 | 253 | 298 | 41 | 264 | 186 | 264 | 290 | 26 |
| CS per minute | 9.3 | 8.8 | 9.3 | 10.9 | 1.5 | 9.7 | 6.8 | 9.7 | 10.6 | 1.0 |
| Gold | 12,848 | 13,366 | 11,779 | 13,483 | 7,704 | 9,857 | 8,955 | 9,440 | 12,058 | 5,890 |
| Gold share | 21.7% | 22.6% | 19.9% | 22.8% | 13% | 21.3% | 19.4% | 20.4% | 26.1% | 12.7% |
| Earned gold per minute | 338 | 357 | 299 | 361 | 150 | 229 | 196 | 213 | 309 | 83 |
| Damage to champions | 8,828 | 14,895 | 14,877 | 11,787 | 3,760 | 13,330 | 4,479 | 10,739 | 9,331 | 2,292 |
| Damage share | 16.3% | 27.5% | 27.5% | 21.8% | 6.9% | 33.2% | 11.1% | 26.7% | 23.2% | 5.7% |
| Damage per minute | 323 | 546 | 545 | 432 | 138 | 488 | 164 | 393 | 342 | 84 |
| Damage taken per minute | 543 | 900 | 366 | 400 | 293 | 501 | 649 | 550 | 304 | 421 |
| Damage mitigated per minute | 720 | 1,256 | 259 | 317 | 546 | 443 | 541 | 305 | 307 | 405 |
| Damage to towers | 8,975 | 2,983 | 13,049 | 13,438 | 946 | 8,679 | 0 | 1,865 | 1,914 | 0 |
| Vision score | 41 | 50 | 44 | 32 | 150 | 44 | 56 | 35 | 34 | 101 |
| Wards placed | 15 | 15 | 10 | 13 | 64 | 14 | 11 | 16 | 11 | 61 |
| Wards killed | 6 | 9 | 11 | 5 | 23 | 7 | 15 | 4 | 7 | 9 |
| Control wards | 5 | 6 | 6 | 3 | 21 | 6 | 7 | 7 | 2 | 15 |
| Gold at 15 | 4,775 | 6,394 | 5,502 | 6,266 | 3,498 | 5,507 | 5,197 | 5,182 | 6,027 | 3,416 |
| Gold diff at 10 | -259 | +494 | -181 | +75 | +40 | +259 | -494 | +181 | -75 | -40 |
| Gold diff at 15 | -732 | +1,197 | +320 | +239 | +82 | +732 | -1,197 | -320 | -239 | -82 |
| XP diff at 10 | -323 | +584 | -32 | -615 | +133 | +323 | -584 | +32 | +615 | -133 |
| XP diff at 15 | -922 | +1,646 | +867 | +53 | +87 | +922 | -1,646 | -867 | -53 | -87 |
| CS diff at 10 | -12 | +16 | -15 | -5 | +2 | +12 | -16 | +15 | +5 | -2 |
| CS diff at 15 | -32 | +31 | 0 | +4 | -2 | +32 | -31 | 0 | -4 | +2 |
| Gold diff at 20 | +644 | +1,178 | +875 | -221 | +462 | -644 | -1,178 | -875 | +221 | -462 |
| XP diff at 20 | +278 | +1,293 | +898 | -107 | -309 | -278 | -1,293 | -898 | +107 | +309 |
| CS diff at 20 | -14 | +26 | -8 | -5 | +7 | +14 | -26 | +8 | +5 | -7 |
| Gold diff at 25 | +2,021 | +2,404 | +1,593 | +305 | +1,171 | -2,021 | -2,404 | -1,593 | -305 | -1,171 |
| XP diff at 25 | +1,627 | +3,609 | +2,047 | +1,654 | +10 | -1,627 | -3,609 | -2,047 | -1,654 | -10 |
| CS diff at 25 | -17 | +43 | -3 | -5 | +15 | +17 | -43 | +3 | +5 | -15 |
| Gold spent | 10,858 | 11,200 | 9,750 | 11,758 | 6,365 | 9,500 | 8,658 | 12,075 | 11,700 | 5,360 |
| Multikills | 1× double | 1× double, 1× triple, 1× quadra | — | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT02_415369
Methodology →