PCS · Patch 16.10 · Spring
Jun 01, 2026, 10:40 AM · 29 min · Game 3Scouting line
CTBC Flying Oyster Academy won: +13.2k team gold, Jungle, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Zkai
3/1/3
YSKM
1/6/3
Leaky
1/0/12
Holo
0/2/1
Yuhe
7/1/7
Pretender
3/3/1
Tracy
8/2/7
MnM
0/6/4
2274
1/0/16
kingpo54
0/3/4
Draft
CTBC Flying Oyster Academy
Blue sideFirst pick
GnarZkai
SejuaniLeaky
HweiYuhe
LucianTracy
Nami2274
Frank Esports
Red side
CamilleYSKM
WukongHolo
GalioPretender
XayahMnM
Rakankingpo54
Objectives
- +1,754
- Gold at 15
- -1,754
- 3
- Dragons
- 1
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 2
- Barons
- 0
- 10
- Towers
- 4
- 43
- Plates
- 23
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line CTBC Flying Oyster Academy leads; below, Frank Esports.
Biggest lead: CTBC Flying Oyster Academy +13,160, Frank Esports +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | CTBC Flying Oyster Academy +2,039 |
| 15 min | CTBC Flying Oyster Academy +1,754 |
| 20 min | CTBC Flying Oyster Academy +5,003 |
| 25 min | CTBC Flying Oyster Academy +6,107 |
| End (29 min) | CTBC Flying Oyster Academy +13,160 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
First StrikeYuhe, in 0.9% of the champion's games
Locket of the Iron SolariLeaky, in 9.7% of the champion's games
ZkaiGnar
YSKMCamille
LeakySejuani
HoloWukong
YuheHwei
PretenderGalio
TracyLucian
MnMXayah
2274Nami
kingpo54Rakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
CTBC Flying Oyster Academy
VictoryRed side
Frank Esports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/1/3 | 1/0/12 | 7/1/7 | 8/2/7 | 1/0/16 | 1/6/3 | 0/2/1 | 3/3/1 | 0/6/4 | 0/3/4 |
| Kill participation | 30% | 65% | 70% | 75% | 85% | 100% | 25% | 100% | 100% | 100% |
| CS | 275 | 196 | 231 | 308 | 19 | 228 | 196 | 251 | 241 | 29 |
| CS per minute | 9.5 | 6.8 | 8.0 | 10.6 | 0.7 | 7.9 | 6.8 | 8.7 | 8.3 | 1.0 |
| Gold | 12,659 | 11,269 | 13,721 | 17,009 | 8,812 | 11,007 | 9,488 | 11,711 | 11,096 | 7,008 |
| Gold share | 19.9% | 17.8% | 21.6% | 26.8% | 13.9% | 21.9% | 18.9% | 23.3% | 22.1% | 13.9% |
| Earned gold per minute | 305 | 257 | 342 | 455 | 172 | 248 | 195 | 272 | 251 | 110 |
| Damage to champions | 15,611 | 8,502 | 28,804 | 31,791 | 7,883 | 11,258 | 6,924 | 12,807 | 14,002 | 2,814 |
| Damage share | 16.9% | 9.2% | 31.1% | 34.3% | 8.5% | 23.5% | 14.5% | 26.8% | 29.3% | 5.9% |
| Damage per minute | 539 | 293 | 994 | 1,097 | 272 | 388 | 239 | 442 | 483 | 97 |
| Damage taken per minute | 567 | 912 | 340 | 720 | 235 | 1,038 | 737 | 832 | 661 | 498 |
| Damage mitigated per minute | 596 | 1,154 | 208 | 513 | 133 | 862 | 616 | 1,363 | 324 | 649 |
| Damage to towers | 9,340 | 3,191 | 8,916 | 16,411 | 3,795 | 15,091 | 1,879 | 2,687 | 3,547 | 606 |
| Vision score | 50 | 55 | 37 | 61 | 101 | 31 | 55 | 31 | 31 | 117 |
| Wards placed | 17 | 11 | 19 | 15 | 55 | 10 | 9 | 13 | 11 | 63 |
| Wards killed | 6 | 11 | 2 | 20 | 7 | 5 | 12 | 3 | 8 | 12 |
| Control wards | 7 | 8 | 9 | 4 | 13 | 2 | 7 | 5 | 2 | 11 |
| Gold at 15 | 5,111 | 5,105 | 6,492 | 6,619 | 3,861 | 5,992 | 4,860 | 5,961 | 5,058 | 3,563 |
| Gold diff at 10 | +330 | +159 | +329 | +946 | +275 | -330 | -159 | -329 | -946 | -275 |
| Gold diff at 15 | -881 | +245 | +531 | +1,561 | +298 | +881 | -245 | -531 | -1,561 | -298 |
| XP diff at 10 | +245 | +575 | +401 | +19 | +87 | -245 | -575 | -401 | -19 | -87 |
| XP diff at 15 | -79 | +367 | -56 | -48 | +188 | +79 | -367 | +56 | +48 | -188 |
| CS diff at 10 | +11 | -1 | +6 | +15 | -3 | -11 | +1 | -6 | -15 | +3 |
| CS diff at 15 | +7 | -4 | -4 | +31 | -6 | -7 | +4 | +4 | -31 | +6 |
| Gold diff at 20 | -439 | +331 | +1,863 | +2,447 | +801 | +439 | -331 | -1,863 | -2,447 | -801 |
| XP diff at 20 | +810 | +241 | +619 | +244 | +1,028 | -810 | -241 | -619 | -244 | -1,028 |
| CS diff at 20 | +7 | -6 | -8 | +43 | -6 | -7 | +6 | +8 | -43 | +6 |
| Gold diff at 25 | -411 | +861 | +797 | +3,709 | +1,151 | +411 | -861 | -797 | -3,709 | -1,151 |
| XP diff at 25 | +2,219 | +911 | +1,033 | +1,547 | +1,487 | -2,219 | -911 | -1,033 | -1,547 | -1,487 |
| CS diff at 25 | +19 | -5 | -17 | +57 | -5 | -19 | +5 | +17 | -57 | +5 |
| Gold spent | 10,883 | 9,700 | 13,175 | 14,100 | 7,325 | 10,883 | 8,983 | 11,225 | 11,100 | 6,930 |
| Multikills | — | — | 1× double | 1× double | — | — | — | 1× double | — | — |
Game ID LOLTMNT02_415880
Methodology →