Scouting line
eSuba won: +6.6k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Bobsik
10/4/9
Baro
1/5/10
qualzy
3/9/6
Albi
11/7/12
Adyyy
5/5/6
Dyego
3/3/12
raining
9/3/9
Royeq
14/6/12
Mita
1/8/18
SiroN1
0/7/21
Draft
eSuba
Blue sideFirst pick
MordekaiserBobsik
Zyraqualzy
YasuoAdyyy
Ezrealraining
RellMita
Meavedron
Red side
ShenBaro
WukongAlbi
AhriDyego
CaitlynRoyeq
NautilusSiroN1
Objectives
- +1,948
- Gold at 15
- -1,948
- 2
- Dragons
- 3
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 3
- 41
- Plates
- 20
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line eSuba leads; below, Meavedron.
Biggest lead: eSuba +6,568, Meavedron +1,550. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Meavedron +1,550 |
| 15 min | eSuba +1,948 |
| 20 min | Meavedron +89 |
| 25 min | eSuba +3,135 |
| End (32 min) | eSuba +6,568 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Randuin's OmenBobsik, in 2.3% of the champion's games
Unending DespairBaro, in 5.1% of the champion's games
BobsikMordekaiser
BaroShen
qualzyZyra
AlbiWukong
AdyyyYasuo
DyegoAhri
rainingEzreal
RoyeqCaitlyn
MitaRell
SiroN1Nautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
eSuba
VictoryRed side
Meavedron
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 10/4/9 | 3/9/6 | 5/5/6 | 9/3/9 | 1/8/18 | 1/5/10 | 11/7/12 | 3/3/12 | 14/6/12 | 0/7/21 |
| Kill participation | 67.9% | 32.1% | 39.3% | 64.3% | 67.9% | 37.9% | 79.3% | 51.7% | 89.7% | 72.4% |
| CS | 250 | 258 | 279 | 299 | 19 | 173 | 174 | 228 | 304 | 25 |
| CS per minute | 7.8 | 8.1 | 8.7 | 9.3 | 0.6 | 5.4 | 5.4 | 7.1 | 9.5 | 0.8 |
| Gold | 15,316 | 12,951 | 13,967 | 16,678 | 9,455 | 9,317 | 13,889 | 10,980 | 18,909 | 8,704 |
| Gold share | 22.4% | 18.9% | 20.4% | 24.4% | 13.8% | 15.1% | 22.5% | 17.8% | 30.6% | 14.1% |
| Earned gold per minute | 348 | 274 | 306 | 390 | 165 | 160 | 303 | 212 | 460 | 141 |
| Damage to champions | 37,844 | 26,805 | 17,778 | 47,076 | 5,609 | 17,176 | 21,082 | 22,797 | 42,980 | 9,583 |
| Damage share | 28% | 19.8% | 13.2% | 34.8% | 4.2% | 15.1% | 18.6% | 20.1% | 37.8% | 8.4% |
| Damage per minute | 1,183 | 838 | 556 | 1,472 | 175 | 537 | 659 | 713 | 1,344 | 300 |
| Damage taken per minute | 1,398 | 872 | 927 | 662 | 777 | 1,009 | 1,245 | 778 | 807 | 1,173 |
| Damage mitigated per minute | 1,813 | 671 | 1,125 | 409 | 1,139 | 1,459 | 1,126 | 413 | 595 | 1,757 |
| Damage to towers | 10,231 | 2,315 | 12,849 | 9,152 | 1,753 | 0 | 3,093 | 4,261 | 10,461 | 806 |
| Vision score | 19 | 32 | 22 | 20 | 109 | 29 | 30 | 22 | 25 | 120 |
| Wards placed | 5 | 4 | 7 | 12 | 47 | 12 | 3 | 5 | 11 | 45 |
| Wards killed | 4 | 6 | 5 | 1 | 5 | 0 | 8 | 3 | 5 | 10 |
| Control wards | 1 | 5 | 1 | 1 | 7 | 1 | 2 | 0 | 1 | 7 |
| Gold at 15 | 6,029 | 6,715 | 6,355 | 6,095 | 4,496 | 3,804 | 6,069 | 4,909 | 8,297 | 4,663 |
| Gold diff at 10 | +793 | -42 | +451 | -2,299 | -453 | -793 | +42 | -451 | +2,299 | +453 |
| Gold diff at 15 | +2,225 | +646 | +1,446 | -2,202 | -167 | -2,225 | -646 | -1,446 | +2,202 | +167 |
| XP diff at 10 | +469 | +868 | +136 | -769 | -145 | -469 | -868 | -136 | +769 | +145 |
| XP diff at 15 | +2,568 | +2,599 | +411 | +549 | +88 | -2,568 | -2,599 | -411 | -549 | -88 |
| CS diff at 10 | +29 | +29 | +11 | -26 | 0 | -29 | -29 | -11 | +26 | 0 |
| CS diff at 15 | +74 | +58 | +25 | -26 | -3 | -74 | -58 | -25 | +26 | +3 |
| Gold diff at 20 | +2,849 | -45 | +879 | -3,611 | -161 | -2,849 | +45 | -879 | +3,611 | +161 |
| XP diff at 20 | +1,951 | +1,302 | -155 | +162 | -975 | -1,951 | -1,302 | +155 | -162 | +975 |
| CS diff at 20 | +64 | +60 | +25 | -30 | -2 | -64 | -60 | -25 | +30 | +2 |
| Gold diff at 25 | +4,625 | -1,279 | +3,068 | -3,190 | -89 | -4,625 | +1,279 | -3,068 | +3,190 | +89 |
| XP diff at 25 | +2,880 | +1,864 | +2,080 | +2,596 | -1,109 | -2,880 | -1,864 | -2,080 | -2,596 | +1,109 |
| CS diff at 25 | +58 | +75 | +67 | -10 | -3 | -58 | -75 | -67 | +10 | +3 |
| Gold spent | 13,675 | 11,925 | 12,175 | 13,858 | 7,825 | 8,925 | 12,383 | 10,000 | 18,675 | 8,495 |
| Multikills | 2× double | — | 2× double | 4× double | — | — | 1× double | — | 3× double, 2× triple | — |
Game ID LOLTMNT02_416466
Methodology →