LJL · Patch 16.10 · Spring
PlayoffsJun 04, 2026, 11:04 AM · 35.7 min · Game 2Scouting line
Rising Gaming won: +5.0k team gold, Mid, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
kkkkkkkkk
3/6/6
YellowYoshi
4/5/7
Ellim
5/6/5
ankochan
3/4/8
DICE
4/7/10
Ramune
10/3/12
MayR
3/7/7
Archer
14/2/10
Bruce
2/5/9
Patch
0/3/19
Draft
FENNEL
Blue sideFirst pick
Sionkkkkkkkkk
NaafiriEllim
TaliyahDICE
SivirMayR
KarmaBruce
Rising Gaming
Red side
GnarYellowYoshi
Nocturneankochan
ZoeRamune
EzrealArcher
AlistarPatch
Objectives
- -4,593
- Gold at 15
- +4,593
- 2
- Dragons
- 3
- 1
- Void grubs
- 2
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 3
- Towers
- 9
- 25
- Plates
- 37
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line FENNEL leads; below, Rising Gaming.
Biggest lead: FENNEL +0, Rising Gaming +4,979. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Rising Gaming +3,214 |
| 15 min | Rising Gaming +4,593 |
| 20 min | Rising Gaming +2,762 |
| 25 min | Rising Gaming +271 |
| End (36 min) | Rising Gaming +4,979 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Guardian AngelArcher, in 1.7% of the champion's games
Zhonya's HourglassRamune, in 7.4% of the champion's games
Frozen Heartkkkkkkkkk, in 7.7% of the champion's games
Spellslinger's ShoesDICE, in 7.9% of the champion's games
ShadowflameDICE, in 8.2% of the champion's games
Deathfire TouchDICE, in 14% of the champion's games
kkkkkkkkkSion
YellowYoshiGnar
EllimNaafiri
ankochanNocturne
DICETaliyah
RamuneZoe
MayRSivir
ArcherEzreal
BruceKarma
PatchAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
FENNEL
DefeatRed side
Rising Gaming
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 4 / 5 / 7(2.2) | 227 6.4/m | ||
| 3 / 4 / 8(2.75) | 236 6.6/m | ||
| 10 / 3 / 12(7.33) | 252 7.1/m | ||
| 14 / 2 / 10(12) | 363 10.2/m | ||
| 0 / 3 / 19(6.33) | 28 0.8/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/6/6 | 5/6/5 | 4/7/10 | 3/7/7 | 2/5/9 | 4/5/7 | 3/4/8 | 10/3/12 | 14/2/10 | 0/3/19 |
| Kill participation | 52.9% | 58.8% | 82.4% | 58.8% | 64.7% | 35.5% | 35.5% | 71% | 77.4% | 61.3% |
| CS | 238 | 280 | 314 | 308 | 36 | 227 | 236 | 252 | 363 | 28 |
| CS per minute | 6.7 | 7.8 | 8.8 | 8.6 | 1.0 | 6.4 | 6.6 | 7.1 | 10.2 | 0.8 |
| Gold | 11,429 | 14,661 | 16,611 | 16,044 | 9,883 | 12,786 | 13,398 | 15,845 | 21,448 | 10,130 |
| Gold share | 16.7% | 21.4% | 24.2% | 23.4% | 14.4% | 17.4% | 18.2% | 21.5% | 29.1% | 13.8% |
| Earned gold per minute | 190 | 281 | 335 | 320 | 147 | 228 | 245 | 314 | 471 | 154 |
| Damage to champions | 20,916 | 22,757 | 34,691 | 30,215 | 9,130 | 18,528 | 15,120 | 29,880 | 55,486 | 6,437 |
| Damage share | 17.8% | 19.3% | 29.5% | 25.7% | 7.8% | 14.8% | 12.1% | 23.8% | 44.2% | 5.1% |
| Damage per minute | 586 | 638 | 972 | 847 | 256 | 519 | 424 | 837 | 1,555 | 180 |
| Damage taken per minute | 1,236 | 872 | 688 | 589 | 698 | 854 | 1,136 | 571 | 820 | 942 |
| Damage mitigated per minute | 3,424 | 773 | 356 | 381 | 362 | 797 | 851 | 313 | 536 | 1,242 |
| Damage to towers | 2,987 | 1,401 | 10,664 | 474 | 1,313 | 9,436 | 216 | 10,536 | 17,368 | 960 |
| Vision score | 29 | 39 | 50 | 39 | 143 | 59 | 46 | 30 | 56 | 165 |
| Wards placed | 7 | 8 | 14 | 15 | 63 | 23 | 7 | 15 | 15 | 71 |
| Wards killed | 8 | 8 | 12 | 8 | 18 | 5 | 10 | 5 | 12 | 15 |
| Control wards | 4 | 8 | 3 | 9 | 18 | 9 | 7 | 4 | 5 | 16 |
| Gold at 15 | 5,785 | 6,420 | 4,906 | 5,570 | 3,969 | 5,072 | 5,776 | 7,517 | 8,210 | 4,668 |
| Gold diff at 10 | -73 | -104 | -1,354 | -1,477 | -206 | +73 | +104 | +1,354 | +1,477 | +206 |
| Gold diff at 15 | +713 | +644 | -2,611 | -2,640 | -699 | -713 | -644 | +2,611 | +2,640 | +699 |
| XP diff at 10 | -366 | +8 | -703 | -547 | -472 | +366 | -8 | +703 | +547 | +472 |
| XP diff at 15 | +571 | -51 | -1,800 | -1,010 | -958 | -571 | +51 | +1,800 | +1,010 | +958 |
| CS diff at 10 | +5 | +11 | -5 | -12 | +5 | -5 | -11 | +5 | +12 | -5 |
| CS diff at 15 | +19 | +7 | -22 | -18 | +1 | -19 | -7 | +22 | +18 | -1 |
| Gold diff at 20 | +447 | +537 | +127 | -3,109 | -764 | -447 | -537 | -127 | +3,109 | +764 |
| XP diff at 20 | +1,076 | -812 | -329 | -1,370 | -1,116 | -1,076 | +812 | +329 | +1,370 | +1,116 |
| CS diff at 20 | +37 | -4 | 0 | -26 | 0 | -37 | +4 | 0 | +26 | 0 |
| Gold diff at 25 | +415 | +1,682 | +1,050 | -2,713 | -705 | -415 | -1,682 | -1,050 | +2,713 | +705 |
| XP diff at 25 | +2,266 | +15 | +926 | -1,231 | -778 | -2,266 | -15 | -926 | +1,231 | +778 |
| CS diff at 25 | +39 | +18 | +22 | -32 | +1 | -39 | -18 | -22 | +32 | -1 |
| Gold spent | 11,200 | 14,500 | 17,125 | 15,075 | 9,460 | 12,458 | 12,025 | 15,500 | 18,333 | 9,855 |
| Multikills | — | — | 1× double | — | — | — | — | 2× double | 2× double | — |
Game ID LOLTMNT02_417254
Methodology →