LCP · Patch 16.10 · Split 2
PlayoffsJun 06, 2026, 09:13 AM · 33.5 minScouting line
Deep Cross Gaming won: +10.7k team gold, Top won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kiaya
1/3/1
Flauren
8/0/6
Draktharr
3/5/4
Pop9
3/3/7
Gloryy
2/5/6
HongSuo
2/1/13
Artemis
4/3/6
Feng
4/4/12
Taki
1/3/10
ShiauC
2/3/15
Draft
GAM Esports
Blue side
K'SanteKiaya
Xin ZhaoDraktharr
RyzeGloryy
Miss FortuneArtemis
SeraphineTaki
Deep Cross Gaming
Red sideFirst pick
RumbleFlauren
ViPop9
TaliyahHongSuo
AsheFeng
LuluShiauC
Objectives
- +1,318
- Gold at 15
- -1,318
- 1
- Dragons
- 4
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 4
- Towers
- 8
- 22
- Plates
- 33
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line GAM Esports leads; below, Deep Cross Gaming.
Biggest lead: GAM Esports +2,915, Deep Cross Gaming +10,672. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | GAM Esports +2,915 |
| 15 min | GAM Esports +1,318 |
| 20 min | Deep Cross Gaming +1,721 |
| 25 min | Deep Cross Gaming +2,928 |
| End (34 min) | Deep Cross Gaming +10,672 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
MorellonomiconFlauren, in 0.9% of the champion's games
Mejai's SoulstealerFlauren, in 2.5% of the champion's games
Zeke's ConvergenceKiaya, in 7.5% of the champion's games
Guardian AngelArtemis, in 9.4% of the champion's games
KiayaK'Sante
FlaurenRumble
DraktharrXin Zhao
Pop9Vi
GloryyRyze
HongSuoTaliyah
ArtemisMiss Fortune
FengAshe
TakiSeraphine
ShiauCLulu
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
GAM Esports
DefeatRed side
Deep Cross Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/1 | 3/5/4 | 2/5/6 | 4/3/6 | 1/3/10 | 8/0/6 | 3/3/7 | 2/1/13 | 4/4/12 | 2/3/15 |
| Kill participation | 18.2% | 63.6% | 72.7% | 90.9% | 100% | 73.7% | 52.6% | 78.9% | 84.2% | 89.5% |
| CS | 275 | 224 | 300 | 365 | 26 | 318 | 253 | 303 | 320 | 46 |
| CS per minute | 8.2 | 6.7 | 8.9 | 10.9 | 0.8 | 9.5 | 7.5 | 9.0 | 9.5 | 1.4 |
| Gold | 11,341 | 11,624 | 13,175 | 15,605 | 8,357 | 18,130 | 13,364 | 13,638 | 15,886 | 9,756 |
| Gold share | 18.9% | 19.3% | 21.9% | 26% | 13.9% | 25.6% | 18.9% | 19.3% | 22.4% | 13.8% |
| Earned gold per minute | 208 | 216 | 262 | 335 | 119 | 410 | 268 | 276 | 343 | 160 |
| Damage to champions | 5,898 | 6,119 | 15,957 | 12,832 | 5,691 | 24,925 | 7,319 | 20,161 | 25,293 | 5,417 |
| Damage share | 12.7% | 13.2% | 34.3% | 27.6% | 12.2% | 30% | 8.8% | 24.3% | 30.4% | 6.5% |
| Damage per minute | 176 | 182 | 476 | 383 | 170 | 743 | 218 | 601 | 754 | 162 |
| Damage taken per minute | 768 | 913 | 609 | 379 | 371 | 353 | 735 | 268 | 432 | 243 |
| Damage mitigated per minute | 1,606 | 601 | 572 | 392 | 213 | 757 | 1,194 | 239 | 394 | 151 |
| Damage to towers | 3,653 | 1,033 | 6,036 | 7,759 | 423 | 8,192 | 2,629 | 12,808 | 8,267 | 1,071 |
| Vision score | 53 | 54 | 64 | 39 | 121 | 44 | 75 | 65 | 59 | 151 |
| Wards placed | 21 | 14 | 22 | 12 | 78 | 18 | 13 | 14 | 14 | 72 |
| Wards killed | 4 | 11 | 16 | 10 | 8 | 4 | 20 | 20 | 17 | 19 |
| Control wards | 7 | 13 | 13 | 5 | 8 | 4 | 11 | 10 | 6 | 22 |
| Gold at 15 | 5,281 | 6,338 | 5,971 | 7,233 | 4,416 | 6,695 | 6,044 | 5,467 | 5,676 | 4,039 |
| Gold diff at 10 | -186 | +831 | +626 | +1,397 | +247 | +186 | -831 | -626 | -1,397 | -247 |
| Gold diff at 15 | -1,414 | +294 | +504 | +1,557 | +377 | +1,414 | -294 | -504 | -1,557 | -377 |
| XP diff at 10 | -180 | +810 | +411 | +586 | +434 | +180 | -810 | -411 | -586 | -434 |
| XP diff at 15 | -363 | +1,027 | +248 | +120 | +98 | +363 | -1,027 | -248 | -120 | -98 |
| CS diff at 10 | -2 | +10 | +15 | +25 | -12 | +2 | -10 | -15 | -25 | +12 |
| CS diff at 15 | -2 | +17 | +15 | +15 | -8 | +2 | -17 | -15 | -15 | +8 |
| Gold diff at 20 | -3,803 | -154 | +426 | +1,558 | +252 | +3,803 | +154 | -426 | -1,558 | -252 |
| XP diff at 20 | -2,067 | -334 | -962 | +154 | -517 | +2,067 | +334 | +962 | -154 | +517 |
| CS diff at 20 | -17 | 0 | -3 | +37 | -8 | +17 | 0 | +3 | -37 | +8 |
| Gold diff at 25 | -4,417 | -676 | +270 | +1,921 | -26 | +4,417 | +676 | -270 | -1,921 | +26 |
| XP diff at 25 | -2,052 | -532 | -337 | +871 | -432 | +2,052 | +532 | +337 | -871 | +432 |
| CS diff at 25 | -21 | -16 | -13 | +69 | -17 | +21 | +16 | +13 | -69 | +17 |
| Gold spent | 10,825 | 10,975 | 12,450 | 15,425 | 7,875 | 15,700 | 12,400 | 11,850 | 13,025 | 8,425 |
| Multikills | — | 1× double | — | 1× double | — | 3× double | — | — | — | — |
Game ID LOLTMNT02_417420
Methodology →