NACL · Patch 16.10 · Spring
PlayoffsJun 04, 2026, 10:29 PM · 31.5 min · Game 3Scouting line
Winthrop University won: +12.6k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Denathor
4/0/4
Fiji
1/2/1
Wilson
6/0/8
Dardoch
1/6/1
Zach
1/3/5
AoJune
1/4/3
Mobility
4/1/3
Cody Sun
1/2/2
Kim Down
0/0/13
Only35
0/1/3
Draft
Winthrop University
Blue sideFirst pick
GnarDenathor
Xin ZhaoWilson
MalzaharZach
YunaraMobility
KarmaKim Down
CCG Esports
Red side
YorickFiji
Rek'SaiDardoch
RyzeAoJune
SivirCody Sun
LuluOnly35
Objectives
- +2,179
- Gold at 15
- -2,179
- 4
- Dragons
- 1
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 10
- Towers
- 4
- 43
- Plates
- 23
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Winthrop University leads; below, CCG Esports.
Biggest lead: Winthrop University +12,569, CCG Esports +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Winthrop University +1,291 |
| 15 min | Winthrop University +2,179 |
| 20 min | Winthrop University +5,883 |
| 25 min | Winthrop University +8,022 |
| End (32 min) | Winthrop University +12,569 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Serylda's GrudgeFiji, in 4.7% of the champion's games
Hexoptics C44Cody Sun, in 5.7% of the champion's games
HullbreakerFiji, in 6.1% of the champion's games
DenathorGnar
FijiYorick
WilsonXin Zhao
DardochRek'Sai
ZachMalzahar
AoJuneRyze
MobilityYunara
Cody SunSivir
Kim DownKarma
Only35Lulu
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Winthrop University
VictoryRed side
CCG Esports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/0/4 | 6/0/8 | 1/3/5 | 4/1/3 | 0/0/13 | 1/2/1 | 1/6/1 | 1/4/3 | 1/2/2 | 0/1/3 |
| Kill participation | 53.3% | 93.3% | 40% | 46.7% | 86.7% | 50% | 50% | 100% | 75% | 75% |
| CS | 316 | 225 | 296 | 323 | 32 | 277 | 178 | 248 | 334 | 30 |
| CS per minute | 10.0 | 7.1 | 9.4 | 10.3 | 1.0 | 8.8 | 5.7 | 7.9 | 10.6 | 1.0 |
| Gold | 13,777 | 14,268 | 14,171 | 17,199 | 9,380 | 13,349 | 10,138 | 10,869 | 14,069 | 7,801 |
| Gold share | 20% | 20.7% | 20.6% | 25% | 13.6% | 23.7% | 18% | 19.3% | 25% | 13.9% |
| Earned gold per minute | 306 | 322 | 319 | 415 | 167 | 293 | 191 | 214 | 316 | 117 |
| Damage to champions | 22,780 | 18,388 | 16,008 | 20,275 | 6,282 | 13,360 | 6,587 | 20,362 | 11,918 | 4,259 |
| Damage share | 27.2% | 22% | 19.1% | 24.2% | 7.5% | 23.7% | 11.7% | 36% | 21.1% | 7.5% |
| Damage per minute | 724 | 584 | 508 | 644 | 200 | 424 | 209 | 647 | 379 | 135 |
| Damage taken per minute | 655 | 1,103 | 428 | 453 | 312 | 817 | 1,100 | 814 | 475 | 278 |
| Damage mitigated per minute | 699 | 1,251 | 340 | 361 | 238 | 790 | 800 | 784 | 354 | 182 |
| Damage to towers | 7,869 | 9,109 | 10,732 | 15,319 | 4,303 | 19,611 | 0 | 3,935 | 0 | 2,397 |
| Vision score | 35 | 37 | 42 | 49 | 141 | 39 | 49 | 23 | 19 | 125 |
| Wards placed | 12 | 5 | 14 | 12 | 61 | 17 | 11 | 13 | 12 | 73 |
| Wards killed | 6 | 8 | 7 | 12 | 15 | 4 | 12 | 2 | 3 | 14 |
| Control wards | 1 | 3 | 4 | 1 | 6 | 6 | 8 | 4 | 2 | 12 |
| Gold at 15 | 5,432 | 5,232 | 5,814 | 6,414 | 3,810 | 5,043 | 4,981 | 5,449 | 5,233 | 3,817 |
| Gold diff at 10 | +406 | +254 | +158 | +529 | -56 | -406 | -254 | -158 | -529 | +56 |
| Gold diff at 15 | +389 | +251 | +365 | +1,181 | -7 | -389 | -251 | -365 | -1,181 | +7 |
| XP diff at 10 | -142 | +360 | -196 | +619 | -252 | +142 | -360 | +196 | -619 | +252 |
| XP diff at 15 | -45 | +654 | +467 | +136 | -215 | +45 | -654 | -467 | -136 | +215 |
| CS diff at 10 | +16 | +9 | -4 | +21 | +1 | -16 | -9 | +4 | -21 | -1 |
| CS diff at 15 | +25 | +10 | +13 | +15 | 0 | -25 | -10 | -13 | -15 | 0 |
| Gold diff at 20 | +753 | +1,292 | +1,881 | +1,509 | +448 | -753 | -1,292 | -1,881 | -1,509 | -448 |
| XP diff at 20 | -623 | +1,573 | +1,518 | -3 | +324 | +623 | -1,573 | -1,518 | +3 | -324 |
| CS diff at 20 | +5 | +20 | +33 | +16 | +2 | -5 | -20 | -33 | -16 | -2 |
| Gold diff at 25 | +28 | +2,302 | +2,774 | +2,211 | +707 | -28 | -2,302 | -2,774 | -2,211 | -707 |
| XP diff at 25 | +1,767 | +2,258 | +2,174 | -495 | +1,306 | -1,767 | -2,258 | -2,174 | +495 | -1,306 |
| CS diff at 25 | +33 | +23 | +50 | -5 | -1 | -33 | -23 | -50 | +5 | +1 |
| Gold spent | 12,158 | 11,025 | 13,050 | 16,900 | 7,855 | 13,133 | 9,550 | 10,350 | 14,150 | 7,660 |
| Multikills | 1× double | — | — | — | — | — | — | — | — | — |
Game ID LOLTMNT02_418275
Methodology →