NACL · Patch 16.12
Jun 18, 2026, 12:30 AM · 32.5 min · Game 2Scouting line
Apex Mission Impossible won: +12.8k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
arbrio
6/3/5
CES JRockets
1/4/3
Bio
6/2/9
Kaido
5/6/6
Retrozing
4/0/12
Asilah
5/5/3
Bazz
8/1/8
Daption
2/5/10
Pockus
1/8/9
Breezy
1/5/7
Draft
Apex Mission Impossible
Blue sideFirst pick
Varusarbrio
Dr. MundoBio
AniviaRetrozing
ZeriBazz
PantheonPockus
Contingent Esports
Red side
GnarCES JRockets
NasusKaido
TaliyahAsilah
SennaDaption
NautilusBreezy
Objectives
- +3,111
- Gold at 15
- -3,111
- 4
- Dragons
- 1
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 10
- Towers
- 4
- 41
- Plates
- 20
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Apex Mission Impossible leads; below, Contingent Esports.
Biggest lead: Apex Mission Impossible +12,824, Contingent Esports +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Apex Mission Impossible +1,773 |
| 15 min | Apex Mission Impossible +3,111 |
| 20 min | Apex Mission Impossible +7,661 |
| 25 min | Apex Mission Impossible +5,481 |
| End (33 min) | Apex Mission Impossible +12,824 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Press the AttackPockus, in 1.3% of the champion's games
SwiftmarchAsilah, in 3.1% of the champion's games
Mejai's SoulstealerRetrozing, in 3.4% of the champion's games
ActualizerRetrozing, in 5.7% of the champion's games
Plated Steelcapsarbrio, in 8.6% of the champion's games
ConquerorBazz, in 10% of the champion's games
Deathfire TouchAsilah, in 14% of the champion's games
arbrioVarus
CES JRocketsGnar
BioDr. Mundo
KaidoNasus
RetrozingAnivia
AsilahTaliyah
BazzZeri
DaptionSenna
PockusPantheon
BreezyNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Apex Mission Impossible
VictoryRed side
Contingent Esports
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| CES JRocketsCES JRockets | 1 / 4 / 3(1) | 219 6.7/m | |
| KaidoKaido | 5 / 6 / 6(1.83) | 182 5.6/m | |
| AsilahAsilah | 5 / 5 / 3(1.6) | 288 8.9/m | |
| DaptionDaptionFB | 2 / 5 / 10(2.4) | 242 7.4/m | |
| 1 / 5 / 7(1.6) | 32 1.0/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/3/5 | 6/2/9 | 4/0/12 | 8/1/8 | 1/8/9 | 1/4/3 | 5/6/6 | 5/5/3 | 2/5/10 | 1/5/7 |
| Kill participation | 44% | 60% | 64% | 64% | 40% | 28.6% | 78.6% | 57.1% | 85.7% | 57.1% |
| CS | 236 | 239 | 279 | 285 | 25 | 219 | 182 | 288 | 242 | 32 |
| CS per minute | 7.3 | 7.3 | 8.6 | 8.8 | 0.8 | 6.7 | 5.6 | 8.9 | 7.4 | 1.0 |
| Gold | 13,634 | 15,134 | 14,221 | 17,466 | 9,095 | 9,961 | 12,063 | 12,743 | 13,704 | 8,255 |
| Gold share | 19.6% | 21.8% | 20.4% | 25.1% | 13.1% | 17.6% | 21.3% | 22.5% | 24.2% | 14.6% |
| Earned gold per minute | 288 | 334 | 306 | 406 | 149 | 175 | 240 | 261 | 290 | 123 |
| Damage to champions | 23,289 | 29,062 | 24,066 | 29,601 | 13,714 | 11,534 | 20,753 | 32,625 | 35,086 | 8,303 |
| Damage share | 19.5% | 24.3% | 20.1% | 24.7% | 11.5% | 10.6% | 19.2% | 30.1% | 32.4% | 7.7% |
| Damage per minute | 716 | 893 | 740 | 910 | 422 | 355 | 638 | 1,003 | 1,078 | 255 |
| Damage taken per minute | 676 | 2,037 | 597 | 626 | 791 | 900 | 1,494 | 541 | 675 | 774 |
| Damage mitigated per minute | 534 | 2,061 | 325 | 378 | 563 | 895 | 1,666 | 335 | 524 | 1,372 |
| Damage to towers | 15,661 | 5,886 | 5,863 | 5,395 | 0 | 2,728 | 6,496 | 3,978 | 4,194 | 1,325 |
| Vision score | 39 | 59 | 29 | 56 | 122 | 37 | 38 | 40 | 46 | 100 |
| Wards placed | 15 | 10 | 13 | 15 | 56 | 8 | 12 | 13 | 14 | 47 |
| Wards killed | 4 | 10 | 3 | 14 | 13 | 8 | 8 | 7 | 7 | 14 |
| Control wards | 5 | 6 | 1 | 8 | 27 | 2 | 7 | 3 | 5 | 16 |
| Gold at 15 | 5,275 | 5,895 | 6,088 | 6,401 | 3,896 | 4,181 | 5,433 | 5,195 | 6,032 | 3,603 |
| Gold diff at 10 | +756 | +447 | +146 | +340 | +84 | -756 | -447 | -146 | -340 | -84 |
| Gold diff at 15 | +1,094 | +462 | +893 | +369 | +293 | -1,094 | -462 | -893 | -369 | -293 |
| XP diff at 10 | +1,219 | +978 | +774 | +694 | -569 | -1,219 | -978 | -774 | -694 | +569 |
| XP diff at 15 | +1,639 | +1,551 | +1,495 | +311 | -573 | -1,639 | -1,551 | -1,495 | -311 | +573 |
| CS diff at 10 | +32 | +14 | +4 | +12 | -2 | -32 | -14 | -4 | -12 | +2 |
| CS diff at 15 | +54 | +28 | +26 | +9 | -2 | -54 | -28 | -26 | -9 | +2 |
| Gold diff at 20 | +2,659 | +1,759 | +692 | +2,451 | +100 | -2,659 | -1,759 | -692 | -2,451 | -100 |
| XP diff at 20 | +1,424 | +2,715 | +1,975 | +1,465 | -334 | -1,424 | -2,715 | -1,975 | -1,465 | +334 |
| CS diff at 20 | +36 | +34 | +13 | +32 | -4 | -36 | -34 | -13 | -32 | +4 |
| Gold diff at 25 | +2,565 | +1,061 | +389 | +1,292 | +174 | -2,565 | -1,061 | -389 | -1,292 | -174 |
| XP diff at 25 | +2,608 | +3,143 | +3,626 | +1,329 | -1,182 | -2,608 | -3,143 | -3,626 | -1,329 | +1,182 |
| CS diff at 25 | +42 | +34 | -1 | +24 | -8 | -42 | -34 | +1 | -24 | +8 |
| Gold spent | 12,550 | 13,150 | 12,975 | 15,950 | 7,920 | 9,633 | 12,475 | 12,425 | 12,505 | 7,770 |
| Multikills | 1× double | — | — | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT02_426001
Methodology →