NACL · Patch 16.14 · Summer
Jul 31, 2026, 11:56 PM · 32.9 min · Game 2Scouting line
NRG won: +11.0k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Zamudo
9/3/10
Dec0y
2/4/5
Kisno
11/3/14
Lojaz
4/6/6
PhyMini
7/2/8
aadam
3/6/6
Sushee
5/2/8
Hub
1/6/7
Spica
0/1/26
InFlame
1/10/5
Draft
NRG
Blue sideFirst pick
RumbleZamudo
Xin ZhaoKisno
ViktorPhyMini
LucianSushee
MilioSpica
Dorado Gaming
Red side
OrnnDec0y
Jarvan IVLojaz
Cassiopeiaaadam
AsheHub
SeraphineInFlame
Objectives
- +4,713
- Gold at 15
- -4,713
- 3
- Dragons
- 1
- 2
- Void grubs
- 1
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 9
- Towers
- 3
- 38
- Plates
- 18
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line NRG leads; below, Dorado Gaming.
Biggest lead: NRG +10,968, Dorado Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | NRG +1,896 |
| 15 min | NRG +4,713 |
| 20 min | NRG +7,002 |
| 25 min | NRG +3,987 |
| End (33 min) | NRG +10,968 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Locket of the Iron SolariSpica, in 1.2% of the champion's games
Boots of SwiftnessDec0y, in 2% of the champion's games
Spirit VisageKisno, in 2.9% of the champion's games
SwiftmarchPhyMini, in 8.4% of the champion's games
ZamudoRumble
Dec0yOrnn
KisnoXin Zhao
LojazJarvan IV
PhyMiniViktor
aadamCassiopeia
SusheeLucian
HubAshe
SpicaMilio
InFlameSeraphine
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
NRG
VictoryRed side
Dorado Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 9/3/10 | 11/3/14 | 7/2/8 | 5/2/8 | 0/1/26 | 2/4/5 | 4/6/6 | 3/6/6 | 1/6/7 | 1/10/5 |
| Kill participation | 59.4% | 78.1% | 46.9% | 40.6% | 81.3% | 63.6% | 90.9% | 81.8% | 72.7% | 54.5% |
| CS | 254 | 246 | 251 | 281 | 28 | 217 | 199 | 248 | 276 | 19 |
| CS per minute | 7.7 | 7.5 | 7.6 | 8.5 | 0.9 | 6.6 | 6.1 | 7.5 | 8.4 | 0.6 |
| Gold | 15,407 | 16,041 | 13,301 | 14,617 | 9,797 | 11,214 | 12,065 | 12,791 | 14,112 | 8,013 |
| Gold share | 22.3% | 23.2% | 19.2% | 21.1% | 14.2% | 19.3% | 20.7% | 22% | 24.2% | 13.8% |
| Earned gold per minute | 338 | 357 | 274 | 314 | 167 | 210 | 236 | 258 | 298 | 113 |
| Damage to champions | 37,116 | 36,661 | 41,787 | 31,095 | 5,165 | 18,086 | 16,189 | 24,900 | 21,628 | 7,772 |
| Damage share | 24.4% | 24.1% | 27.5% | 20.5% | 3.4% | 20.4% | 18.3% | 28.1% | 24.4% | 8.8% |
| Damage per minute | 1,129 | 1,115 | 1,271 | 946 | 157 | 550 | 492 | 757 | 658 | 236 |
| Damage taken per minute | 779 | 1,646 | 503 | 562 | 388 | 1,593 | 1,101 | 1,153 | 679 | 738 |
| Damage mitigated per minute | 915 | 1,898 | 737 | 415 | 248 | 2,998 | 1,290 | 665 | 463 | 410 |
| Damage to towers | 12,658 | 3,996 | 5,398 | 10,497 | 1,764 | 7,508 | 0 | 4,246 | 3,129 | 137 |
| Vision score | 31 | 76 | 45 | 39 | 123 | 22 | 50 | 25 | 31 | 113 |
| Wards placed | 16 | 10 | 15 | 13 | 47 | 12 | 11 | 13 | 8 | 66 |
| Wards killed | 0 | 16 | 4 | 8 | 15 | 3 | 10 | 5 | 5 | 7 |
| Control wards | 2 | 6 | 4 | 5 | 9 | 2 | 12 | 4 | 5 | 26 |
| Gold at 15 | 6,252 | 6,613 | 5,544 | 5,972 | 4,112 | 5,197 | 5,013 | 4,992 | 5,098 | 3,480 |
| Gold diff at 10 | +767 | +536 | +134 | +309 | +150 | -767 | -536 | -134 | -309 | -150 |
| Gold diff at 15 | +1,055 | +1,600 | +552 | +874 | +632 | -1,055 | -1,600 | -552 | -874 | -632 |
| XP diff at 10 | +98 | +94 | +648 | +25 | +77 | -98 | -94 | -648 | -25 | -77 |
| XP diff at 15 | +189 | +1,302 | +1,124 | +875 | +83 | -189 | -1,302 | -1,124 | -875 | -83 |
| CS diff at 10 | +8 | -2 | +9 | -3 | +1 | -8 | +2 | -9 | +3 | -1 |
| CS diff at 15 | +15 | +21 | +22 | +11 | +4 | -15 | -21 | -22 | -11 | -4 |
| Gold diff at 20 | +1,647 | +2,386 | +976 | +1,018 | +975 | -1,647 | -2,386 | -976 | -1,018 | -975 |
| XP diff at 20 | +524 | +1,932 | +1,700 | +280 | -87 | -524 | -1,932 | -1,700 | -280 | +87 |
| CS diff at 20 | +8 | +22 | +23 | +10 | +7 | -8 | -22 | -23 | -10 | -7 |
| Gold diff at 25 | +1,361 | +2,084 | -144 | -165 | +851 | -1,361 | -2,084 | +144 | +165 | -851 |
| XP diff at 25 | -334 | +1,488 | -1,727 | -1,256 | -1,296 | +334 | -1,488 | +1,727 | +1,256 | +1,296 |
| CS diff at 25 | +19 | +43 | +3 | -12 | +7 | -19 | -43 | -3 | +12 | -7 |
| Gold spent | 13,000 | 15,300 | 12,300 | 12,475 | 8,475 | 11,100 | 11,775 | 12,800 | 14,000 | 7,675 |
| Multikills | 2× double | 2× double | 1× double | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT02_444636
Methodology →