LCS · Patch 16.16 · Summer
Aug 15, 2026, 08:08 PM · 29.9 minScouting line
Team Liquid won: +8.1k team gold, Jungle, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Morgan
4/1/8
Srtty
2/3/2
Josedeodo
8/1/12
KryRa
0/2/2
Quid
4/2/7
Callme
0/6/4
Yeon
5/1/10
sajed
3/5/1
CoreJJ
0/0/14
Lyonz
0/5/3
Draft
Team Liquid
Blue sideFirst pick
K'SanteMorgan
Jarvan IVJosedeodo
SyndraQuid
EzrealYeon
LeonaCoreJJ
Disguised
Red side
JayceSrtty
NaafiriKryRa
YoneCallme
Kai'Sasajed
NautilusLyonz
Objectives
- +3,952
- Gold at 15
- -3,952
- 4
- Dragons
- 0
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 2
- Barons
- 0
- 11
- Towers
- 2
- 45
- Plates
- 20
- 4
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Liquid leads; below, Disguised.
Biggest lead: Team Liquid +8,076, Disguised +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team Liquid +1,597 |
| 15 min | Team Liquid +3,952 |
| 20 min | Team Liquid +3,617 |
| 25 min | Team Liquid +6,302 |
| End (30 min) | Team Liquid +8,076 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Stormraider's SurgeQuid, in 1.7% of the champion's games
Frozen HeartMorgan, in 4.3% of the champion's games
StormsurgeQuid, in 6.3% of the champion's games
Mejai's SoulstealerQuid, in 9.3% of the champion's games
MorganK'Sante
SrttyJayce
JosedeodoJarvan IV
KryRaNaafiri
QuidSyndra
CallmeYone
YeonEzreal
sajedKai'Sa
CoreJJLeona
LyonzNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Team Liquid
VictoryRed side
Disguised
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/1/8 | 8/1/12 | 4/2/7 | 5/1/10 | 0/0/14 | 2/3/2 | 0/2/2 | 0/6/4 | 3/5/1 | 0/5/3 |
| Kill participation | 57.1% | 95.2% | 52.4% | 71.4% | 66.7% | 80% | 40% | 80% | 80% | 60% |
| CS | 255 | 197 | 303 | 298 | 39 | 309 | 201 | 300 | 261 | 29 |
| CS per minute | 8.5 | 6.6 | 10.1 | 10.0 | 1.3 | 10.3 | 6.7 | 10.0 | 8.7 | 1.0 |
| Gold | 12,308 | 14,079 | 13,471 | 17,042 | 8,764 | 13,848 | 9,692 | 11,859 | 15,135 | 7,054 |
| Gold share | 18.7% | 21.4% | 20.5% | 26% | 13.3% | 24% | 16.8% | 20.6% | 26.3% | 12.2% |
| Earned gold per minute | 280 | 339 | 318 | 438 | 161 | 331 | 192 | 265 | 374 | 104 |
| Damage to champions | 12,862 | 18,444 | 25,710 | 22,167 | 4,699 | 22,320 | 12,865 | 12,958 | 15,307 | 5,162 |
| Damage share | 15.3% | 22% | 30.7% | 26.4% | 5.6% | 32.5% | 18.8% | 18.9% | 22.3% | 7.5% |
| Damage per minute | 430 | 616 | 859 | 741 | 157 | 746 | 430 | 433 | 511 | 172 |
| Damage taken per minute | 649 | 799 | 535 | 536 | 541 | 605 | 768 | 892 | 542 | 650 |
| Damage mitigated per minute | 1,532 | 1,193 | 290 | 314 | 899 | 488 | 413 | 818 | 370 | 738 |
| Damage to towers | 5,493 | 4,803 | 9,499 | 22,308 | 1,982 | 9,992 | 0 | 8,090 | 2,321 | 0 |
| Vision score | 33 | 62 | 30 | 36 | 132 | 26 | 45 | 30 | 24 | 126 |
| Wards placed | 11 | 14 | 12 | 14 | 54 | 11 | 4 | 6 | 9 | 66 |
| Wards killed | 4 | 9 | 3 | 6 | 17 | 5 | 12 | 5 | 4 | 15 |
| Control wards | 6 | 10 | 2 | 8 | 21 | 1 | 2 | 4 | 1 | 22 |
| Gold at 15 | 5,577 | 6,619 | 6,172 | 6,723 | 3,568 | 5,715 | 4,872 | 5,374 | 5,451 | 3,295 |
| Gold diff at 10 | -494 | +581 | +774 | +510 | +226 | +494 | -581 | -774 | -510 | -226 |
| Gold diff at 15 | -138 | +1,747 | +798 | +1,272 | +273 | +138 | -1,747 | -798 | -1,272 | -273 |
| XP diff at 10 | -75 | +387 | +524 | +395 | +516 | +75 | -387 | -524 | -395 | -516 |
| XP diff at 15 | +690 | +1,142 | +576 | +1,014 | +423 | -690 | -1,142 | -576 | -1,014 | -423 |
| CS diff at 10 | -13 | +2 | +10 | +21 | +9 | +13 | -2 | -10 | -21 | -9 |
| CS diff at 15 | -21 | 0 | +13 | +34 | +7 | +21 | 0 | -13 | -34 | -7 |
| Gold diff at 20 | -626 | +2,185 | +573 | +1,363 | +122 | +626 | -2,185 | -573 | -1,363 | -122 |
| XP diff at 20 | +1,988 | +2,376 | +665 | +1,653 | -323 | -1,988 | -2,376 | -665 | -1,653 | +323 |
| CS diff at 20 | -13 | +13 | +15 | +35 | +8 | +13 | -13 | -15 | -35 | -8 |
| Gold diff at 25 | -2,099 | +2,499 | +2,139 | +2,803 | +960 | +2,099 | -2,499 | -2,139 | -2,803 | -960 |
| XP diff at 25 | +1,370 | +1,535 | +2,699 | +3,141 | +249 | -1,370 | -1,535 | -2,699 | -3,141 | -249 |
| CS diff at 25 | -40 | -2 | +44 | +46 | +9 | +40 | +2 | -44 | -46 | -9 |
| Gold spent | 10,950 | 11,450 | 12,650 | 14,858 | 7,540 | 13,725 | 9,475 | 11,750 | 14,925 | 6,775 |
| Multikills | — | 1× double, 1× triple | — | 1× double, 1× triple | — | — | — | — | — | — |
Game ID LOLTMNT02_449488
Methodology →