LCKC · Patch 16.16 · Rounds 3-4
Aug 18, 2026, 12:18 PM · 28.8 min · Game 2Scouting line
Gen.G Global Academy won: +10.3k team gold, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
DDahyuk
0/2/2
Ripple
5/0/3
Dinai
1/3/3
Courage
4/0/6
Tempester
2/4/0
Kemish
4/1/8
OddEye
4/2/3
MUDAI
1/3/10
PlanB
0/3/6
Lumos
0/3/10
Draft
HANJIN BRION Challengers
Blue side
AmbessaDDahyuk
PantheonDinai
RyzeTempester
CaitlynOddEye
KarmaPlanB
Gen.G Global Academy
Red sideFirst pick
AatroxRipple
Xin ZhaoCourage
SyndraKemish
JhinMUDAI
NautilusLumos
Objectives
- +2,189
- Gold at 15
- -2,189
- 0
- Dragons
- 3
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 3
- Towers
- 8
- 20
- Plates
- 34
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line HANJIN BRION Challengers leads; below, Gen.G Global Academy.
Biggest lead: HANJIN BRION Challengers +2,189, Gen.G Global Academy +10,257. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | HANJIN BRION Challengers +1,331 |
| 15 min | HANJIN BRION Challengers +2,189 |
| 20 min | HANJIN BRION Challengers +564 |
| 25 min | Gen.G Global Academy +4,954 |
| End (29 min) | Gen.G Global Academy +10,257 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Executioner's CallingDDahyuk, in 6.7% of the champion's games
DDahyukAmbessa
RippleAatrox
DinaiPantheon
CourageXin Zhao
TempesterRyze
KemishSyndra
OddEyeCaitlyn
MUDAIJhin
PlanBKarma
LumosNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
HANJIN BRION Challengers
DefeatRed side
Gen.G Global Academy
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/2/2 | 1/3/3 | 2/4/0 | 4/2/3 | 0/3/6 | 5/0/3 | 4/0/6 | 4/1/8 | 1/3/10 | 0/3/10 |
| Kill participation | 28.6% | 57.1% | 28.6% | 100% | 85.7% | 57.1% | 71.4% | 85.7% | 78.6% | 71.4% |
| CS | 206 | 154 | 245 | 314 | 32 | 253 | 242 | 268 | 249 | 32 |
| CS per minute | 7.1 | 5.3 | 8.5 | 10.9 | 1.1 | 8.8 | 8.4 | 9.3 | 8.6 | 1.1 |
| Gold | 8,214 | 8,453 | 9,616 | 13,637 | 7,623 | 13,134 | 12,496 | 11,814 | 12,731 | 7,625 |
| Gold share | 17.3% | 17.8% | 20.2% | 28.7% | 16% | 22.7% | 21.6% | 20.4% | 22% | 13.2% |
| Earned gold per minute | 153 | 161 | 202 | 341 | 132 | 324 | 301 | 278 | 310 | 132 |
| Damage to champions | 14,616 | 6,273 | 6,649 | 18,778 | 4,821 | 12,391 | 10,963 | 20,100 | 9,591 | 4,479 |
| Damage share | 28.6% | 12.3% | 13% | 36.7% | 9.4% | 21.5% | 19.1% | 34.9% | 16.7% | 7.8% |
| Damage per minute | 507 | 218 | 231 | 651 | 167 | 430 | 380 | 697 | 333 | 155 |
| Damage taken per minute | 524 | 668 | 573 | 341 | 418 | 735 | 922 | 313 | 315 | 529 |
| Damage mitigated per minute | 664 | 422 | 471 | 201 | 287 | 709 | 716 | 157 | 193 | 809 |
| Damage to towers | 1,383 | 28 | 2,203 | 15,037 | 2,614 | 15,360 | 3,188 | 7,179 | 5,387 | 472 |
| Vision score | 39 | 43 | 46 | 40 | 104 | 40 | 66 | 28 | 14 | 119 |
| Wards placed | 8 | 10 | 13 | 14 | 47 | 9 | 6 | 14 | 7 | 60 |
| Wards killed | 9 | 6 | 7 | 11 | 12 | 9 | 18 | 2 | 4 | 11 |
| Control wards | 3 | 8 | 6 | 5 | 17 | 5 | 4 | 4 | 2 | 25 |
| Gold at 15 | 4,896 | 5,130 | 4,583 | 7,764 | 4,493 | 4,642 | 5,475 | 5,579 | 5,578 | 3,403 |
| Gold diff at 10 | -79 | -39 | -691 | +1,498 | +642 | +79 | +39 | +691 | -1,498 | -642 |
| Gold diff at 15 | +254 | -345 | -996 | +2,186 | +1,090 | -254 | +345 | +996 | -2,186 | -1,090 |
| XP diff at 10 | -31 | -366 | -1,018 | +674 | +982 | +31 | +366 | +1,018 | -674 | -982 |
| XP diff at 15 | +593 | -1,138 | -1,856 | +293 | +946 | -593 | +1,138 | +1,856 | -293 | -946 |
| CS diff at 10 | +3 | -10 | -22 | +31 | +3 | -3 | +10 | +22 | -31 | -3 |
| CS diff at 15 | +16 | -25 | -37 | +35 | -4 | -16 | +25 | +37 | -35 | +4 |
| Gold diff at 20 | -458 | -1,382 | -912 | +2,277 | +1,039 | +458 | +1,382 | +912 | -2,277 | -1,039 |
| XP diff at 20 | -359 | -2,297 | -1,306 | +423 | +779 | +359 | +2,297 | +1,306 | -423 | -779 |
| CS diff at 20 | +4 | -49 | -28 | +44 | -3 | -4 | +49 | +28 | -44 | +3 |
| Gold diff at 25 | -3,614 | -2,477 | -1,139 | +1,952 | +324 | +3,614 | +2,477 | +1,139 | -1,952 | -324 |
| XP diff at 25 | -3,791 | -2,967 | -2,256 | +221 | +154 | +3,791 | +2,967 | +2,256 | -221 | -154 |
| CS diff at 25 | -40 | -54 | -19 | +61 | -5 | +40 | +54 | +19 | -61 | +5 |
| Gold spent | 8,275 | 8,100 | 9,100 | 13,175 | 7,255 | 11,725 | 11,300 | 10,500 | 10,850 | 6,515 |
| Multikills | — | — | — | — | — | 2× double | — | 1× double | — | — |
Game ID LOLTMNT02_452349
Methodology →