NACL · Patch 16.16 · Summer
PlayoffsAug 20, 2026, 11:24 PM · 39.9 minScouting line
Maryville University won: +6.3k team gold, Bot won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Dec0y
1/5/2
Crimson
5/3/10
Lojaz
0/7/8
Niles
4/3/12
aadam
4/2/4
AoJune
2/2/15
Hub
3/4/4
ScaryJerry
9/0/6
InFlame
0/3/8
Obstinatus
1/0/18
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Dec0y
Rumble · 1/5/2
1010
Better in 10 x 10 of 20
Crimson
K'Sante · 5/3/10![]()
- 1
- Kills
- 5
- 5
- Deaths
- 3
- 2
- Assists
- 10
- 0.6
- KDA
- 5.0
- 38%
- Kill participation
- 71%
- 344
- CS
- 300
- 8.6
- CS per minute
- 7.5
- 15,933
- Gold
- 15,553
- 22%
- Gold share
- 20%
- 21,255
- Damage to champions
- 14,299
- 533
- Damage per minute
- 359
- 16%
- Damage share
- 11%
- 4,562
- Damage to towers
- 10,735
- 711
- Damage taken per minute
- 1,061
- 37
- Vision score
- 42
- 10
- Wards placed
- 13
- 5
- Wards killed
- 4
- 5,608
- Gold at 15
- 5,278
- +330
- Gold diff at 15
- -330
- -214
- XP diff at 15
- +214
- -6
- CS diff at 15
- +6
Draft
Dorado Gaming
Blue sideFirst pick
RumbleDec0y
Xin ZhaoLojaz
Viktoraadam
XayahHub
RakanInFlame
Maryville University
Red side
K'SanteCrimson
ViNiles
AniviaAoJune
LucianScaryJerry
MilioObstinatus
Objectives
- -982
- Gold at 15
- +982
- 2
- Dragons
- 4
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 1
- Barons
- 2
- 3
- Towers
- 11
- 20
- Plates
- 45
- 0
- Inhibitors
- 4
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Dorado Gaming leads; below, Maryville University.
Biggest lead: Dorado Gaming +0, Maryville University +6,300. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Maryville University +340 |
| 15 min | Maryville University +982 |
| 20 min | Maryville University +1,778 |
| 25 min | Maryville University +5,253 |
| End (40 min) | Maryville University +6,300 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Lethal TempoLojaz, in 1.6% of the champion's games
DawncoreObstinatus, in 2.1% of the champion's games
Boots of SwiftnessCrimson, in 2.8% of the champion's games
Plated SteelcapsInFlame, in 4.1% of the champion's games
Frozen HeartCrimson, in 4.5% of the champion's games
CryptbloomAoJune, in 7.1% of the champion's games
Guardian AngelScaryJerry, in 8.3% of the champion's games
Rabadon's DeathcapDec0y, in 8.4% of the champion's games
Dec0yRumble
CrimsonK'Sante
LojazXin Zhao
NilesVi
aadamViktor
AoJuneAnivia
HubXayah
ScaryJerryLucian
InFlameRakan
ObstinatusMilio
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Dorado Gaming
DefeatRed side
Maryville University
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| CrimsonCrimson | 5 / 3 / 10(5) | 300 7.5/m | |
| 4 / 3 / 12(5.33) | 245 6.1/m | ||
| AoJuneAoJune | 2 / 2 / 15(8.5) | 294 7.4/m | |
| 9 / 0 / 6(15) | 399 10.0/m | ||
| 1 / 0 / 18(19) | 50 1.3/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/5/2 | 0/7/8 | 4/2/4 | 3/4/4 | 0/3/8 | 5/3/10 | 4/3/12 | 2/2/15 | 9/0/6 | 1/0/18 |
| Kill participation | 37.5% | 100% | 100% | 87.5% | 100% | 71.4% | 76.2% | 81% | 71.4% | 90.5% |
| CS | 344 | 236 | 356 | 360 | 36 | 300 | 245 | 294 | 399 | 50 |
| CS per minute | 8.6 | 5.9 | 8.9 | 9.0 | 0.9 | 7.5 | 6.1 | 7.4 | 10.0 | 1.3 |
| Gold | 15,933 | 12,552 | 16,092 | 17,463 | 9,439 | 15,553 | 15,232 | 14,372 | 21,021 | 11,601 |
| Gold share | 22.3% | 17.6% | 22.5% | 24.4% | 13.2% | 20% | 19.6% | 18.5% | 27% | 14.9% |
| Earned gold per minute | 270 | 185 | 274 | 309 | 107 | 261 | 253 | 231 | 398 | 162 |
| Damage to champions | 21,255 | 22,309 | 52,737 | 33,117 | 5,561 | 14,299 | 15,885 | 34,132 | 60,675 | 9,292 |
| Damage share | 15.7% | 16.5% | 39.1% | 24.5% | 4.1% | 10.6% | 11.8% | 25.4% | 45.2% | 6.9% |
| Damage per minute | 533 | 559 | 1,322 | 830 | 139 | 359 | 398 | 856 | 1,521 | 233 |
| Damage taken per minute | 711 | 1,365 | 476 | 714 | 752 | 1,061 | 866 | 1,045 | 752 | 372 |
| Damage mitigated per minute | 1,120 | 1,183 | 603 | 449 | 1,148 | 3,130 | 1,664 | 994 | 711 | 234 |
| Damage to towers | 4,562 | 386 | 4,143 | 3,837 | 1,146 | 10,735 | 2,306 | 7,374 | 14,022 | 2,031 |
| Vision score | 37 | 43 | 39 | 48 | 169 | 42 | 56 | 54 | 45 | 198 |
| Wards placed | 10 | 10 | 13 | 10 | 98 | 13 | 9 | 18 | 20 | 72 |
| Wards killed | 5 | 9 | 10 | 16 | 12 | 4 | 8 | 5 | 6 | 30 |
| Control wards | 3 | 7 | 2 | 3 | 34 | 5 | 7 | 8 | 9 | 29 |
| Gold at 15 | 5,608 | 5,023 | 5,664 | 5,251 | 3,537 | 5,278 | 5,195 | 5,731 | 6,169 | 3,692 |
| Gold diff at 10 | +67 | +116 | -1 | -463 | -59 | -67 | -116 | +1 | +463 | +59 |
| Gold diff at 15 | +330 | -172 | -67 | -918 | -155 | -330 | +172 | +67 | +918 | +155 |
| XP diff at 10 | -31 | +309 | -174 | -121 | +28 | +31 | -309 | +174 | +121 | -28 |
| XP diff at 15 | -214 | -923 | -94 | -437 | -218 | +214 | +923 | +94 | +437 | +218 |
| CS diff at 10 | -4 | +1 | +3 | -24 | +3 | +4 | -1 | -3 | +24 | -3 |
| CS diff at 15 | -6 | -13 | +9 | -32 | +4 | +6 | +13 | -9 | +32 | -4 |
| Gold diff at 20 | +366 | -907 | -164 | -603 | -470 | -366 | +907 | +164 | +603 | +470 |
| XP diff at 20 | -272 | -1,954 | +45 | +520 | -444 | +272 | +1,954 | -45 | -520 | +444 |
| CS diff at 20 | 0 | -23 | +11 | -19 | +3 | 0 | +23 | -11 | +19 | -3 |
| Gold diff at 25 | -1,173 | -1,548 | -96 | -1,265 | -1,171 | +1,173 | +1,548 | +96 | +1,265 | +1,171 |
| XP diff at 25 | -2,474 | -2,395 | -2,315 | -898 | -1,870 | +2,474 | +2,395 | +2,315 | +898 | +1,870 |
| CS diff at 25 | -14 | -15 | +11 | -27 | -1 | +14 | +15 | -11 | +27 | +1 |
| Gold spent | 15,350 | 11,825 | 16,050 | 17,285 | 8,950 | 13,525 | 14,083 | 13,700 | 19,025 | 10,010 |
| Multikills | — | — | — | 1× double | — | 2× double | — | — | 1× double | — |
Game ID LOLTMNT02_453414
Methodology →