NACL · Patch 16.16 · Summer
PlayoffsAug 26, 2026, 09:08 PM · 26.5 minScouting line
Conviction won: +10.8k team gold, Jungle, Mid and Support won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Sniper
3/0/5
Dec0y
1/2/1
Tomio
2/2/9
Lojaz
2/7/1
Insanity
14/1/4
aadam
3/3/3
Cody Sun
3/0/9
Hub
0/5/1
Zyko
0/3/14
Redemption
0/5/3
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Sniper
Gnar · 3/0/5
137
Better in 13 x 7 of 20
Dec0y
Rumble · 1/2/1![]()
- 3
- Kills
- 1
- 0
- Deaths
- 2
- 5
- Assists
- 1
- 8.0
- KDA
- 1.0
- 36%
- Kill participation
- 33%
- 251
- CS
- 229
- 9.5
- CS per minute
- 8.7
- 10,623
- Gold
- 9,422
- 19%
- Gold share
- 21%
- 17,240
- Damage to champions
- 16,625
- 652
- Damage per minute
- 629
- 21%
- Damage share
- 31%
- 4,925
- Damage to towers
- 5,544
- 759
- Damage taken per minute
- 769
- 20
- Vision score
- 27
- 10
- Wards placed
- 9
- 0
- Wards killed
- 1
- 5,036
- Gold at 15
- 5,145
- -109
- Gold diff at 15
- +109
- +121
- XP diff at 15
- -121
- +11
- CS diff at 15
- -11
Draft
Conviction
Blue sideFirst pick
GnarSniper
NaafiriTomio
CassiopeiaInsanity
ZiggsCody Sun
NautilusZyko
Dorado Gaming
Red side
RumbleDec0y
Jarvan IVLojaz
Syndraaadam
CaitlynHub
BardRedemption
Objectives
- +421
- Gold at 15
- -421
- 3
- Dragons
- 1
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 1
- 40
- Plates
- 14
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Conviction leads; below, Dorado Gaming.
Biggest lead: Conviction +10,780, Dorado Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Conviction +647 |
| 15 min | Conviction +421 |
| 20 min | Conviction +4,565 |
| 25 min | Conviction +9,410 |
| End (27 min) | Conviction +10,780 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Banshee's VeilCody Sun, in 3.2% of the champion's games
Mejai's SoulstealerInsanity, in 3.8% of the champion's games
Death's DanceLojaz, in 9.3% of the champion's games
SniperGnar
Dec0yRumble
TomioNaafiri
LojazJarvan IV
InsanityCassiopeia
aadamSyndra
Cody SunZiggs
HubCaitlyn
ZykoNautilus
RedemptionBard
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Conviction
VictoryRed side
Dorado Gaming
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| Dec0yDec0y | 1 / 2 / 1(1) | 229 8.7/m | |
| LojazLojaz | 2 / 7 / 1(0.43) | 163 6.2/m | |
| aadamaadam | 3 / 3 / 3(2) | 238 9.0/m | |
| HubHub | 0 / 5 / 1(0.2) | 234 8.8/m | |
| RedemptionRedemption | 0 / 5 / 3(0.6) | 32 1.2/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/0/5 | 2/2/9 | 14/1/4 | 3/0/9 | 0/3/14 | 1/2/1 | 2/7/1 | 3/3/3 | 0/5/1 | 0/5/3 |
| Kill participation | 36.4% | 50% | 81.8% | 54.5% | 63.6% | 33.3% | 50% | 100% | 16.7% | 50% |
| CS | 251 | 200 | 225 | 238 | 28 | 229 | 163 | 238 | 234 | 32 |
| CS per minute | 9.5 | 7.6 | 8.5 | 9.0 | 1.1 | 8.7 | 6.2 | 9.0 | 8.8 | 1.2 |
| Gold | 10,623 | 11,829 | 14,195 | 12,538 | 7,323 | 9,422 | 9,096 | 10,800 | 10,152 | 6,258 |
| Gold share | 18.8% | 20.9% | 25.1% | 22.2% | 13% | 20.6% | 19.9% | 23.6% | 22.2% | 13.7% |
| Earned gold per minute | 269 | 314 | 404 | 341 | 144 | 223 | 211 | 276 | 251 | 104 |
| Damage to champions | 17,240 | 13,129 | 25,289 | 19,628 | 5,938 | 16,625 | 7,390 | 18,586 | 6,797 | 4,704 |
| Damage share | 21.2% | 16.2% | 31.1% | 24.2% | 7.3% | 30.7% | 13.7% | 34.4% | 12.6% | 8.7% |
| Damage per minute | 652 | 496 | 956 | 742 | 224 | 629 | 279 | 703 | 257 | 178 |
| Damage taken per minute | 759 | 782 | 825 | 252 | 573 | 769 | 762 | 524 | 616 | 700 |
| Damage mitigated per minute | 678 | 608 | 620 | 136 | 815 | 933 | 1,222 | 215 | 301 | 598 |
| Damage to towers | 4,925 | 3,110 | 12,721 | 11,981 | 432 | 5,544 | 0 | 5,306 | 4,365 | 0 |
| Vision score | 20 | 31 | 45 | 19 | 102 | 27 | 48 | 21 | 24 | 117 |
| Wards placed | 10 | 9 | 16 | 13 | 45 | 9 | 8 | 8 | 9 | 40 |
| Wards killed | 0 | 2 | 11 | 3 | 11 | 1 | 8 | 4 | 6 | 21 |
| Control wards | 1 | 5 | 8 | 4 | 22 | 1 | 7 | 1 | 2 | 13 |
| Gold at 15 | 5,036 | 5,564 | 5,547 | 5,762 | 3,896 | 5,145 | 4,990 | 5,271 | 6,333 | 3,645 |
| Gold diff at 10 | -283 | +559 | +633 | -304 | +42 | +283 | -559 | -633 | +304 | -42 |
| Gold diff at 15 | -109 | +574 | +276 | -571 | +251 | +109 | -574 | -276 | +571 | -251 |
| XP diff at 10 | 0 | +702 | -222 | +168 | -542 | 0 | -702 | +222 | -168 | +542 |
| XP diff at 15 | +121 | +958 | -761 | -76 | +181 | -121 | -958 | +761 | +76 | -181 |
| CS diff at 10 | +3 | +22 | +12 | -11 | +1 | -3 | -22 | -12 | +11 | -1 |
| CS diff at 15 | +11 | +18 | -1 | -18 | +1 | -11 | -18 | +1 | +18 | -1 |
| Gold diff at 20 | +237 | +1,240 | +2,227 | +281 | +580 | -237 | -1,240 | -2,227 | -281 | -580 |
| XP diff at 20 | +823 | +1,049 | +1,270 | +285 | +866 | -823 | -1,049 | -1,270 | -285 | -866 |
| CS diff at 20 | +6 | +14 | +21 | -7 | +2 | -6 | -14 | -21 | +7 | -2 |
| Gold diff at 25 | +1,403 | +2,306 | +2,787 | +1,972 | +942 | -1,403 | -2,306 | -2,787 | -1,972 | -942 |
| XP diff at 25 | +2,358 | +2,782 | +2,392 | +2,078 | +540 | -2,358 | -2,782 | -2,392 | -2,078 | -540 |
| CS diff at 25 | +16 | +28 | -11 | +2 | -2 | -16 | -28 | +11 | -2 | +2 |
| Gold spent | 9,838 | 11,125 | 12,175 | 11,850 | 6,315 | 9,725 | 8,925 | 9,725 | 9,850 | 6,030 |
| Multikills | — | — | 2× double | — | — | — | — | — | — | — |
Game ID LOLTMNT02_459738
Methodology →