LCKC · Patch 16.16 · Rounds 3-4
PlayoffsSep 08, 2026, 12:04 PM · 31 min · Game 4Scouting line
Dplus Kia Challengers won: +14.0k team gold, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Jaehyuk
8/2/7
Janus
2/8/1
Solid
11/3/10
MihawK
1/8/5
Garden
4/1/20
SeTab
1/10/3
Wayne
9/1/10
Lucy
6/5/3
Loopy
2/3/21
Pleata
0/3/9
Draft
Dplus Kia Challengers
Blue side
GwenJaehyuk
Xin ZhaoSolid
AniviaGarden
JhinWayne
KarmaLoopy
Nongshim Esports Academy
Red sideFirst pick
GnarJanus
ViMihawK
AuroraSeTab
ZeriLucy
YuumiPleata
Objectives
- +1,306
- Gold at 15
- -1,306
- 4
- Dragons
- 1
- 1
- Void grubs
- 2
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 3
- 39
- Plates
- 15
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Dplus Kia Challengers leads; below, Nongshim Esports Academy.
Biggest lead: Dplus Kia Challengers +14,000, Nongshim Esports Academy +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Dplus Kia Challengers +1,265 |
| 15 min | Dplus Kia Challengers +1,306 |
| 20 min | Dplus Kia Challengers +4,364 |
| 25 min | Dplus Kia Challengers +7,005 |
| End (31 min) | Dplus Kia Challengers +14,000 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Stormraider's SurgeJaehyuk, in 0.2% of the champion's games
Phantom DancerWayne, in 7.5% of the champion's games
JaehyukGwen
JanusGnar
SolidXin Zhao
MihawKVi
GardenAnivia
SeTabAurora
WayneJhin
LucyZeri
LoopyKarma
PleataYuumi
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Dplus Kia Challengers
VictoryRed side
Nongshim Esports Academy
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 8/2/7 | 11/3/10 | 4/1/20 | 9/1/10 | 2/3/21 | 2/8/1 | 1/8/5 | 1/10/3 | 6/5/3 | 0/3/9 |
| Kill participation | 44.1% | 61.8% | 70.6% | 55.9% | 67.6% | 30% | 60% | 40% | 90% | 90% |
| CS | 233 | 221 | 300 | 294 | 37 | 260 | 181 | 226 | 299 | 14 |
| CS per minute | 7.5 | 7.1 | 9.7 | 9.5 | 1.2 | 8.4 | 5.8 | 7.3 | 9.7 | 0.5 |
| Gold | 12,560 | 14,381 | 15,297 | 17,665 | 9,723 | 11,995 | 9,649 | 9,988 | 15,796 | 8,198 |
| Gold share | 18% | 20.7% | 22% | 25.4% | 14% | 21.6% | 17.3% | 18% | 28.4% | 14.7% |
| Earned gold per minute | 274 | 333 | 362 | 439 | 183 | 256 | 180 | 191 | 379 | 133 |
| Damage to champions | 17,726 | 26,006 | 26,602 | 20,413 | 8,704 | 13,962 | 10,734 | 22,674 | 22,185 | 8,884 |
| Damage share | 17.8% | 26.1% | 26.7% | 20.5% | 8.8% | 17.8% | 13.7% | 28.9% | 28.3% | 11.3% |
| Damage per minute | 572 | 839 | 859 | 659 | 281 | 451 | 346 | 732 | 716 | 287 |
| Damage taken per minute | 701 | 1,299 | 792 | 361 | 470 | 987 | 861 | 1,053 | 695 | 306 |
| Damage mitigated per minute | 668 | 986 | 445 | 316 | 324 | 1,000 | 880 | 509 | 408 | 139 |
| Damage to towers | 3,759 | 3,877 | 15,867 | 12,658 | 2,548 | 10,300 | 0 | 82 | 9,111 | 1,451 |
| Vision score | 46 | 61 | 31 | 32 | 125 | 37 | 52 | 49 | 48 | 112 |
| Wards placed | 17 | 15 | 16 | 14 | 44 | 16 | 13 | 12 | 15 | 68 |
| Wards killed | 6 | 11 | 6 | 5 | 19 | 3 | 10 | 11 | 13 | 4 |
| Control wards | 4 | 14 | 4 | 6 | 15 | 6 | 10 | 6 | 5 | 29 |
| Gold at 15 | 4,969 | 7,070 | 5,957 | 6,042 | 4,342 | 5,503 | 5,212 | 4,677 | 7,491 | 4,191 |
| Gold diff at 10 | +250 | +610 | +25 | +19 | +361 | -250 | -610 | -25 | -19 | -361 |
| Gold diff at 15 | -534 | +1,858 | +1,280 | -1,449 | +151 | +534 | -1,858 | -1,280 | +1,449 | -151 |
| XP diff at 10 | +148 | +731 | -276 | +922 | -292 | -148 | -731 | +276 | -922 | +292 |
| XP diff at 15 | -569 | +1,026 | +959 | +1,310 | -508 | +569 | -1,026 | -959 | -1,310 | +508 |
| CS diff at 10 | -4 | +15 | -3 | +19 | +2 | +4 | -15 | +3 | -19 | -2 |
| CS diff at 15 | -25 | +14 | +8 | +31 | +11 | +25 | -14 | -8 | -31 | -11 |
| Gold diff at 20 | -210 | +2,454 | +3,356 | -1,641 | +405 | +210 | -2,454 | -3,356 | +1,641 | -405 |
| XP diff at 20 | +512 | +1,771 | +2,885 | +1,413 | -706 | -512 | -1,771 | -2,885 | -1,413 | +706 |
| CS diff at 20 | -31 | +16 | +34 | +24 | +15 | +31 | -16 | -34 | -24 | -15 |
| Gold diff at 25 | +119 | +3,518 | +3,732 | -850 | +486 | -119 | -3,518 | -3,732 | +850 | -486 |
| XP diff at 25 | +1,839 | +3,090 | +6,848 | +2,402 | +367 | -1,839 | -3,090 | -6,848 | -2,402 | -367 |
| CS diff at 25 | -18 | +27 | +53 | +4 | +21 | +18 | -27 | -53 | -4 | -21 |
| Gold spent | 10,900 | 13,675 | 13,500 | 14,125 | 7,835 | 11,683 | 8,950 | 10,100 | 15,125 | 7,660 |
| Multikills | 2× double | — | — | 4× double, 1× triple | — | — | — | — | — | — |
Game ID LOLTMNT02_462318
Methodology →