LCK · Patch 16.16 · Rounds 3-4
PlayoffsSep 12, 2026, 07:27 AM · 32 min · Game 3Scouting line
T1 won: +3.4k team gold, Top and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Zeus
4/5/8
Doran
4/1/11
Kanavi
9/6/8
Oner
0/6/15
Zeka
2/4/14
Faker
10/4/5
Gumayusi
2/6/13
Peyz
9/4/11
Delight
1/4/17
Keria
1/3/20
Draft
Hanwha Life Esports
Blue side
OlafZeus
Lee SinKanavi
Twisted FateZeka
AsheGumayusi
SeraphineDelight
T1
Red sideFirst pick
K'SanteDoran
ViOner
AkaliFaker
ZeriPeyz
YuumiKeria
Objectives
- +1,920
- Gold at 15
- -1,920
- 2
- Dragons
- 2
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 1
- Barons
- 1
- 7
- Towers
- 7
- 39
- Plates
- 26
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Hanwha Life Esports leads; below, T1.
Biggest lead: Hanwha Life Esports +1,920, T1 +3,367. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Hanwha Life Esports +889 |
| 15 min | Hanwha Life Esports +1,920 |
| 20 min | T1 +799 |
| 25 min | Hanwha Life Esports +1,504 |
| End (32 min) | T1 +3,367 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Serpent's FangOner, in 1% of the champion's games
Edge of NightKanavi, in 1.5% of the champion's games
Voltaic CycloswordKanavi, in 2.5% of the champion's games
Serpent's FangKanavi, in 3.3% of the champion's games
Profane HydraKanavi, in 4.1% of the champion's games
ZeusOlaf
DoranK'Sante
KanaviLee Sin
OnerVi
ZekaTwisted Fate
FakerAkali
GumayusiAshe
PeyzZeri
DelightSeraphine
KeriaYuumi
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Hanwha Life Esports
DefeatRed side
T1
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/5/8 | 9/6/8 | 2/4/14 | 2/6/13 | 1/4/17 | 4/1/11 | 0/6/15 | 10/4/5 | 9/4/11 | 1/3/20 |
| Kill participation | 66.7% | 94.4% | 88.9% | 83.3% | 100% | 62.5% | 62.5% | 62.5% | 83.3% | 87.5% |
| CS | 274 | 221 | 284 | 315 | 45 | 291 | 209 | 250 | 361 | 23 |
| CS per minute | 8.6 | 6.9 | 8.9 | 9.8 | 1.4 | 9.1 | 6.5 | 7.8 | 11.3 | 0.7 |
| Gold | 13,784 | 14,475 | 14,583 | 14,057 | 8,865 | 14,969 | 11,513 | 14,216 | 19,153 | 9,280 |
| Gold share | 21% | 22% | 22.2% | 21.4% | 13.5% | 21.7% | 16.7% | 20.6% | 27.7% | 13.4% |
| Earned gold per minute | 300 | 322 | 325 | 309 | 146 | 337 | 229 | 313 | 468 | 159 |
| Damage to champions | 18,936 | 18,924 | 18,787 | 17,542 | 7,733 | 16,187 | 8,848 | 20,159 | 33,875 | 10,236 |
| Damage share | 23.1% | 23.1% | 22.9% | 21.4% | 9.4% | 18.1% | 9.9% | 22.6% | 37.9% | 11.5% |
| Damage per minute | 592 | 592 | 587 | 548 | 242 | 506 | 277 | 630 | 1,059 | 320 |
| Damage taken per minute | 737 | 830 | 777 | 599 | 466 | 685 | 1,024 | 628 | 680 | 340 |
| Damage mitigated per minute | 1,227 | 814 | 545 | 383 | 286 | 1,641 | 978 | 499 | 569 | 137 |
| Damage to towers | 12,339 | 3,945 | 7,504 | 9,094 | 1,332 | 13,410 | 2,298 | 4,561 | 9,378 | 157 |
| Vision score | 44 | 54 | 45 | 58 | 116 | 32 | 58 | 38 | 72 | 102 |
| Wards placed | 12 | 16 | 20 | 18 | 63 | 8 | 11 | 10 | 12 | 60 |
| Wards killed | 7 | 7 | 6 | 13 | 10 | 7 | 17 | 8 | 33 | 2 |
| Control wards | 3 | 9 | 9 | 9 | 20 | 4 | 9 | 2 | 3 | 22 |
| Gold at 15 | 5,165 | 6,965 | 6,610 | 5,795 | 3,839 | 6,003 | 5,290 | 5,412 | 6,070 | 3,679 |
| Gold diff at 10 | -415 | +532 | +515 | +197 | +60 | +415 | -532 | -515 | -197 | -60 |
| Gold diff at 15 | -838 | +1,675 | +1,198 | -275 | +160 | +838 | -1,675 | -1,198 | +275 | -160 |
| XP diff at 10 | -509 | -232 | +156 | +362 | -532 | +509 | +232 | -156 | -362 | +532 |
| XP diff at 15 | -1,386 | +305 | -27 | +639 | -215 | +1,386 | -305 | +27 | -639 | +215 |
| CS diff at 10 | 0 | 0 | +10 | +3 | 0 | 0 | 0 | -10 | -3 | 0 |
| CS diff at 15 | -14 | +3 | +10 | +9 | +9 | +14 | -3 | -10 | -9 | -9 |
| Gold diff at 20 | -1,002 | +1,301 | +1,019 | -2,318 | +201 | +1,002 | -1,301 | -1,019 | +2,318 | -201 |
| XP diff at 20 | -2,414 | +79 | +377 | -344 | -910 | +2,414 | -79 | -377 | +344 | +910 |
| CS diff at 20 | -26 | +3 | +23 | -12 | +12 | +26 | -3 | -23 | +12 | -12 |
| Gold diff at 25 | -406 | +1,646 | +1,494 | -2,034 | +804 | +406 | -1,646 | -1,494 | +2,034 | -804 |
| XP diff at 25 | -1,369 | +634 | +3,752 | +470 | -616 | +1,369 | -634 | -3,752 | -470 | +616 |
| CS diff at 25 | -21 | +1 | +34 | -16 | +22 | +21 | -1 | -34 | +16 | -22 |
| Gold spent | 13,275 | 14,250 | 14,575 | 12,300 | 8,510 | 13,950 | 10,725 | 12,250 | 17,475 | 7,905 |
| Multikills | 2× double | 2× double, 1× triple | — | — | — | 1× double | — | 2× double | 3× double | — |
Game ID LOLTMNT02_462537
Methodology →