Scouting line
Solary won: +9.7k team gold, Top, Jungle and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kryze
3/2/5
Carlsen
2/2/4
Zicssi
6/3/8
Thayger
1/6/7
Jool
6/2/8
OMON
3/5/4
Aetinoth
3/0/7
HARPOON
4/3/0
Piero
2/3/8
Zoelys
0/4/4
Draft
Solary
Blue sideFirst pick
RumbleKryze
WukongZicssi
ViktorJool
JhinAetinoth
ElisePiero
Galions
Red side
GalioCarlsen
NocturneThayger
CassiopeiaOMON
CaitlynHARPOON
BardZoelys
Objectives
- +2,286
- Gold at 15
- -2,286
- 3
- Dragons
- 1
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 8
- Towers
- 1
- 34
- Plates
- 13
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Solary leads; below, Galions.
Biggest lead: Solary +9,710, Galions +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Solary +292 |
| 15 min | Solary +2,286 |
| 20 min | Solary +5,091 |
| 25 min | Solary +5,176 |
| End (33 min) | Solary +9,710 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Press the AttackAetinoth, in 0.1% of the champion's games
Plated SteelcapsCarlsen, in 4.4% of the champion's games
ActualizerOMON, in 4.7% of the champion's games
Maw of MalmortiusZicssi, in 6.7% of the champion's games
Phantom DancerAetinoth, in 7.6% of the champion's games
Locket of the Iron SolariPiero, in 9.4% of the champion's games
Protoplasm HarnessPiero, in 9.4% of the champion's games
KryzeRumble
CarlsenGalio
ZicssiWukong
ThaygerNocturne
JoolViktor
OMONCassiopeia
AetinothJhin
HARPOONCaitlyn
PieroElise
ZoelysBard
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Solary
VictoryRed side
Galions
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/5 | 6/3/8 | 6/2/8 | 3/0/7 | 2/3/8 | 2/2/4 | 1/6/7 | 3/5/4 | 4/3/0 | 0/4/4 |
| Kill participation | 40% | 70% | 70% | 50% | 50% | 60% | 80% | 70% | 40% | 40% |
| CS | 261 | 251 | 267 | 334 | 35 | 262 | 224 | 291 | 320 | 41 |
| CS per minute | 7.9 | 7.6 | 8.1 | 10.2 | 1.1 | 8.0 | 6.8 | 8.9 | 9.7 | 1.2 |
| Gold | 14,276 | 14,832 | 13,942 | 15,327 | 9,086 | 11,578 | 11,335 | 12,539 | 14,888 | 7,413 |
| Gold share | 21.2% | 22% | 20.7% | 22.7% | 13.5% | 20% | 19.6% | 21.7% | 25.8% | 12.8% |
| Earned gold per minute | 304 | 321 | 294 | 336 | 146 | 222 | 214 | 251 | 323 | 95 |
| Damage to champions | 22,138 | 23,044 | 27,158 | 20,443 | 5,633 | 15,658 | 13,861 | 15,840 | 15,477 | 4,790 |
| Damage share | 22.5% | 23.4% | 27.6% | 20.8% | 5.7% | 23.9% | 21.1% | 24.1% | 23.6% | 7.3% |
| Damage per minute | 674 | 702 | 827 | 623 | 172 | 477 | 422 | 482 | 471 | 146 |
| Damage taken per minute | 652 | 908 | 462 | 337 | 495 | 733 | 1,109 | 860 | 440 | 551 |
| Damage mitigated per minute | 901 | 886 | 534 | 280 | 339 | 1,801 | 572 | 521 | 180 | 349 |
| Damage to towers | 9,591 | 5,896 | 7,354 | 9,543 | 77 | 2,476 | 0 | 5,231 | 2,331 | 0 |
| Vision score | 23 | 62 | 49 | 42 | 149 | 26 | 39 | 46 | 37 | 129 |
| Wards placed | 12 | 9 | 20 | 17 | 65 | 11 | 5 | 15 | 15 | 47 |
| Wards killed | 2 | 14 | 7 | 4 | 16 | 3 | 9 | 10 | 9 | 18 |
| Control wards | 3 | 6 | 11 | 4 | 26 | 3 | 4 | 4 | 3 | 17 |
| Gold at 15 | 5,691 | 6,656 | 5,236 | 5,880 | 3,472 | 4,959 | 5,459 | 5,515 | 5,353 | 3,363 |
| Gold diff at 10 | +15 | +423 | -296 | +95 | +55 | -15 | -423 | +296 | -95 | -55 |
| Gold diff at 15 | +732 | +1,197 | -279 | +527 | +109 | -732 | -1,197 | +279 | -527 | -109 |
| XP diff at 10 | +11 | +251 | +118 | +117 | -550 | -11 | -251 | -118 | -117 | +550 |
| XP diff at 15 | +620 | +1,295 | +486 | +422 | -302 | -620 | -1,295 | -486 | -422 | +302 |
| CS diff at 10 | -2 | -2 | -1 | +1 | +1 | +2 | +2 | +1 | -1 | -1 |
| CS diff at 15 | +9 | +11 | -3 | +8 | +3 | -9 | -11 | +3 | -8 | -3 |
| Gold diff at 20 | +480 | +1,578 | +780 | +1,583 | +670 | -480 | -1,578 | -780 | -1,583 | -670 |
| XP diff at 20 | +609 | +1,038 | +629 | +1,058 | -206 | -609 | -1,038 | -629 | -1,058 | +206 |
| CS diff at 20 | +8 | -1 | -6 | +2 | -1 | -8 | +1 | +6 | -2 | +1 |
| Gold diff at 25 | +503 | +3,126 | +227 | +424 | +896 | -503 | -3,126 | -227 | -424 | -896 |
| XP diff at 25 | +1,250 | +3,545 | -166 | +1,295 | -1,220 | -1,250 | -3,545 | +166 | -1,295 | +1,220 |
| CS diff at 25 | +10 | +32 | -8 | +4 | -1 | -10 | -32 | +8 | -4 | +1 |
| Gold spent | 12,725 | 13,433 | 12,525 | 12,650 | 7,535 | 10,825 | 10,850 | 12,450 | 14,775 | 7,295 |
| Multikills | — | — | 2× double | — | — | — | — | — | — | — |
Game ID LOLTMNT02_466565
Methodology →