VCS · Patch 16.18 · Finals
PlayoffsSep 26, 2026, 11:16 AM · 49.1 min · Game 3Scouting line
SN CyberCore Esports won: +12.4k team gold, Mid won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Sparda
6/4/8
Hasmed
2/6/7
Rikk
3/4/13
SCP
4/7/6
Vin
6/1/12
GiaQui
0/7/8
Yashiro2
10/0/4
Charlington
5/1/2
kairi
1/2/16
Zin
0/5/6
Draft
SN CyberCore Esports
Blue sideFirst pick
OlafSparda
PantheonRikk
TaliyahVin
Kai'SaYashiro2
Alistarkairi
9Gaming Esports
Red side
JayceHasmed
NocturneSCP
AniviaGiaQui
JhinCharlington
PoppyZin
Objectives
- -312
- Gold at 15
- +312
- 4
- Dragons
- 2
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 3
- Barons
- 1
- 10
- Towers
- 7
- 42
- Plates
- 38
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line SN CyberCore Esports leads; below, 9Gaming Esports.
Biggest lead: SN CyberCore Esports +12,410, 9Gaming Esports +312. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | SN CyberCore Esports +702 |
| 15 min | 9Gaming Esports +312 |
| 20 min | SN CyberCore Esports +5,187 |
| 25 min | SN CyberCore Esports +3,226 |
| End (49 min) | SN CyberCore Esports +12,410 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Guardian AngelSparda, in 2.3% of the champion's games
ShadowflameYashiro2, in 2.7% of the champion's games
Spear of ShojinRikk, in 3.7% of the champion's games
Randuin's OmenSparda, in 5.4% of the champion's games
Sterak's GageRikk, in 7.1% of the champion's games
Stormraider's SurgeSparda, in 8.9% of the champion's games
SpardaOlaf
HasmedJayce
RikkPantheon
SCPNocturne
VinTaliyah
GiaQuiAnivia
Yashiro2Kai'Sa
CharlingtonJhin
kairiAlistar
ZinPoppy
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
SN CyberCore Esports
VictoryRed side
9Gaming Esports
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 2 / 6 / 7(1.5) | 396 8.1/m | ||
| 4 / 7 / 6(1.43) | 275 5.6/m | ||
| 0 / 7 / 8(1.14) | 332 6.8/m | ||
| 5 / 1 / 2(7) | 455 9.3/m | ||
| 0 / 5 / 6(1.2) | 37 0.8/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/4/8 | 3/4/13 | 6/1/12 | 10/0/4 | 1/2/16 | 2/6/7 | 4/7/6 | 0/7/8 | 5/1/2 | 0/5/6 |
| Kill participation | 53.8% | 61.5% | 69.2% | 53.8% | 65.4% | 81.8% | 90.9% | 72.7% | 63.6% | 54.5% |
| CS | 385 | 323 | 355 | 491 | 50 | 396 | 275 | 332 | 455 | 37 |
| CS per minute | 7.8 | 6.6 | 7.2 | 10.0 | 1.0 | 8.1 | 5.6 | 6.8 | 9.3 | 0.8 |
| Gold | 19,040 | 18,913 | 18,162 | 27,277 | 12,734 | 17,996 | 15,726 | 15,707 | 22,966 | 11,321 |
| Gold share | 19.8% | 19.7% | 18.9% | 28.4% | 13.2% | 21.5% | 18.8% | 18.8% | 27.4% | 13.5% |
| Earned gold per minute | 260 | 257 | 242 | 427 | 131 | 238 | 192 | 192 | 340 | 102 |
| Damage to champions | 31,755 | 21,454 | 31,314 | 46,912 | 5,532 | 40,766 | 22,167 | 19,979 | 46,997 | 5,999 |
| Damage share | 23.2% | 15.7% | 22.9% | 34.3% | 4% | 30% | 16.3% | 14.7% | 34.6% | 4.4% |
| Damage per minute | 647 | 437 | 638 | 955 | 113 | 830 | 451 | 407 | 957 | 122 |
| Damage taken per minute | 1,009 | 993 | 431 | 573 | 667 | 543 | 1,029 | 881 | 281 | 660 |
| Damage mitigated per minute | 1,869 | 822 | 220 | 385 | 1,003 | 363 | 732 | 500 | 300 | 985 |
| Damage to towers | 9,610 | 5,201 | 9,329 | 11,598 | 233 | 15,126 | 1,204 | 3,187 | 10,097 | 1,037 |
| Vision score | 63 | 85 | 75 | 86 | 246 | 83 | 74 | 70 | 78 | 208 |
| Wards placed | 26 | 27 | 30 | 14 | 112 | 24 | 22 | 29 | 26 | 110 |
| Wards killed | 5 | 17 | 10 | 37 | 30 | 18 | 11 | 14 | 18 | 18 |
| Control wards | 4 | 20 | 11 | 1 | 33 | 4 | 11 | 20 | 10 | 43 |
| Gold at 15 | 5,532 | 5,394 | 5,926 | 5,528 | 3,687 | 5,461 | 6,286 | 5,394 | 5,637 | 3,601 |
| Gold diff at 10 | +464 | -285 | +894 | -255 | -116 | -464 | +285 | -894 | +255 | +116 |
| Gold diff at 15 | +71 | -892 | +532 | -109 | +86 | -71 | +892 | -532 | +109 | -86 |
| XP diff at 10 | +55 | +459 | +931 | -416 | +276 | -55 | -459 | -931 | +416 | -276 |
| XP diff at 15 | -590 | -165 | +946 | -724 | +481 | +590 | +165 | -946 | +724 | -481 |
| CS diff at 10 | +10 | +3 | +14 | -15 | +1 | -10 | -3 | -14 | +15 | -1 |
| CS diff at 15 | +5 | -5 | +9 | -16 | 0 | -5 | +5 | -9 | +16 | 0 |
| Gold diff at 20 | +427 | +149 | +1,214 | +2,746 | +651 | -427 | -149 | -1,214 | -2,746 | -651 |
| XP diff at 20 | +30 | +778 | +1,844 | -90 | +2,053 | -30 | -778 | -1,844 | +90 | -2,053 |
| CS diff at 20 | +9 | +2 | +12 | -6 | +6 | -9 | -2 | -12 | +6 | -6 |
| Gold diff at 25 | -1,127 | -333 | +901 | +3,193 | +592 | +1,127 | +333 | -901 | -3,193 | -592 |
| XP diff at 25 | -1,763 | -635 | +83 | -523 | +394 | +1,763 | +635 | -83 | +523 | -394 |
| CS diff at 25 | -20 | -8 | +14 | +6 | +8 | +20 | +8 | -14 | -6 | -8 |
| Gold spent | 18,330 | 16,450 | 16,875 | 27,675 | 11,480 | 17,055 | 15,425 | 14,900 | 21,850 | 10,450 |
| Multikills | — | — | 1× double | 4× double | — | — | — | — | 2× double, 1× triple | — |
Game ID LOLTMNT02_468827
Methodology →