Scouting line
Solary won: +8.5k team gold, Top and Mid won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
zs
1/6/7
Kryze
4/5/10
sorrow
12/5/10
Zicssi
5/10/16
Qing
3/6/6
Jool
6/5/19
Xingye
9/6/7
Aetinoth
13/3/7
Wunai3
0/6/10
Piero
1/2/24
Draft
ZSK
Blue side
Galiozs
Kindredsorrow
CassiopeiaQing
CorkiXingye
RakanWunai3
Solary
Red sideFirst pick
RumbleKryze
NocturneZicssi
OriannaJool
JhinAetinoth
AlistarPiero
Objectives
- +904
- Gold at 15
- -904
- 3
- Dragons
- 3
- 1
- Void grubs
- 2
- 1
- Heralds
- 0
- 1
- Barons
- 2
- 6
- Towers
- 10
- 33
- Plates
- 40
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line ZSK leads; below, Solary.
Biggest lead: ZSK +2,626, Solary +8,535. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | ZSK +667 |
| 15 min | ZSK +904 |
| 20 min | ZSK +2,626 |
| 25 min | ZSK +2,377 |
| End (42 min) | Solary +8,535 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Knight's VowZicssi, in 0.1% of the champion's games
Stormraider's SurgeAetinoth, in 0.1% of the champion's games
Randuin's OmenZicssi, in 1.2% of the champion's games
Abyssal MaskZicssi, in 1.7% of the champion's games
Zeke's ConvergenceZicssi, in 1.7% of the champion's games
StormsurgeJool, in 2.8% of the champion's games
Phantom DancerAetinoth, in 7.5% of the champion's games
Rabadon's DeathcapKryze, in 8.8% of the champion's games
zsGalio
KryzeRumble
sorrowKindred
ZicssiNocturne
QingCassiopeia
JoolOrianna
XingyeCorki
AetinothJhin
Wunai3Rakan
PieroAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
ZSK
DefeatRed side
Solary
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/6/7 | 12/5/10 | 3/6/6 | 9/6/7 | 0/6/10 | 4/5/10 | 5/10/16 | 6/5/19 | 13/3/7 | 1/2/24 |
| Kill participation | 32% | 88% | 36% | 64% | 40% | 48.3% | 72.4% | 86.2% | 69% | 86.2% |
| CS | 273 | 300 | 301 | 348 | 30 | 325 | 253 | 340 | 400 | 30 |
| CS per minute | 6.6 | 7.2 | 7.3 | 8.4 | 0.7 | 7.8 | 6.1 | 8.2 | 9.6 | 0.7 |
| Gold | 12,801 | 20,025 | 14,807 | 21,550 | 10,654 | 19,257 | 16,195 | 18,385 | 23,363 | 11,172 |
| Gold share | 16% | 25.1% | 18.5% | 27% | 13.3% | 21.8% | 18.3% | 20.8% | 26.4% | 12.6% |
| Earned gold per minute | 180 | 354 | 228 | 391 | 128 | 335 | 262 | 314 | 434 | 140 |
| Damage to champions | 18,651 | 46,562 | 21,052 | 52,079 | 5,948 | 36,526 | 22,342 | 42,007 | 47,791 | 6,927 |
| Damage share | 12.9% | 32.3% | 14.6% | 36.1% | 4.1% | 23.5% | 14.4% | 27% | 30.7% | 4.5% |
| Damage per minute | 450 | 1,123 | 508 | 1,256 | 143 | 881 | 539 | 1,013 | 1,153 | 167 |
| Damage taken per minute | 815 | 1,032 | 877 | 816 | 909 | 848 | 1,556 | 552 | 592 | 912 |
| Damage mitigated per minute | 1,429 | 589 | 447 | 569 | 870 | 1,060 | 1,683 | 427 | 368 | 1,195 |
| Damage to towers | 3,225 | 2,088 | 5,048 | 17,890 | 956 | 10,032 | 0 | 14,109 | 11,594 | 427 |
| Vision score | 38 | 86 | 61 | 31 | 172 | 40 | 78 | 69 | 41 | 176 |
| Wards placed | 8 | 15 | 23 | 13 | 88 | 12 | 11 | 21 | 22 | 108 |
| Wards killed | 9 | 19 | 7 | 10 | 11 | 3 | 16 | 18 | 8 | 11 |
| Control wards | 1 | 14 | 9 | 0 | 33 | 2 | 7 | 8 | 5 | 39 |
| Gold at 15 | 4,997 | 7,348 | 5,037 | 6,842 | 3,664 | 6,294 | 5,702 | 5,605 | 5,632 | 3,751 |
| Gold diff at 10 | -294 | +1,029 | +177 | -334 | +89 | +294 | -1,029 | -177 | +334 | -89 |
| Gold diff at 15 | -1,297 | +1,646 | -568 | +1,210 | -87 | +1,297 | -1,646 | +568 | -1,210 | +87 |
| XP diff at 10 | -398 | -281 | -161 | +199 | -202 | +398 | +281 | +161 | -199 | +202 |
| XP diff at 15 | -979 | +317 | -945 | +1,546 | +126 | +979 | -317 | +945 | -1,546 | -126 |
| CS diff at 10 | -3 | -5 | +7 | +3 | -2 | +3 | +5 | -7 | -3 | +2 |
| CS diff at 15 | -14 | -4 | -15 | +16 | -4 | +14 | +4 | +15 | -16 | +4 |
| Gold diff at 20 | -1,202 | +2,201 | -1,554 | +3,239 | -58 | +1,202 | -2,201 | +1,554 | -3,239 | +58 |
| XP diff at 20 | +447 | +821 | -714 | +2,309 | +100 | -447 | -821 | +714 | -2,309 | -100 |
| CS diff at 20 | -16 | -4 | -16 | +9 | +1 | +16 | +4 | +16 | -9 | -1 |
| Gold diff at 25 | -3,019 | +3,015 | -1,006 | +2,658 | +729 | +3,019 | -3,015 | +1,006 | -2,658 | -729 |
| XP diff at 25 | -170 | +2,080 | +932 | +1,661 | +238 | +170 | -2,080 | -932 | -1,661 | -238 |
| CS diff at 25 | -18 | +10 | -20 | +2 | +1 | +18 | -10 | +20 | -2 | -1 |
| Gold spent | 11,525 | 19,458 | 14,175 | 20,760 | 9,700 | 21,850 | 15,575 | 15,375 | 20,875 | 9,505 |
| Multikills | — | 1× double | — | 1× double, 1× triple | — | — | — | 1× double | 3× double, 2× triple, 1× quadra | — |
Game ID LOLTMNT02_469278
Methodology →