DCGI · Patch 16.18
Oct 04, 2026, 07:49 AM · 38.9 min · Game 2Scouting line
LGD Gaming won: +6.6k team gold, Jungle and Mid won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Clear
3/6/7
Burdol
6/5/4
Raptor
5/5/7
Heng
6/2/20
VicLa
6/7/5
Tangyuan
13/2/10
Taeyoon
3/7/8
Shaoye
4/6/9
Kellin
2/4/12
Crisp
0/4/19
Draft
BNK FEARX
Blue sideFirst pick
OlafClear
Lee SinRaptor
RyzeVicLa
CaitlynTaeyoon
BardKellin
LGD Gaming
Red side
JaxBurdol
SkarnerHeng
LockeTangyuan
ApheliosShaoye
KarmaCrisp
Objectives
- -2,142
- Gold at 15
- +2,142
- 3
- Dragons
- 2
- 1
- Void grubs
- 2
- 0
- Heralds
- 1
- 1
- Barons
- 1
- 7
- Towers
- 9
- 35
- Plates
- 35
- 1
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line BNK FEARX leads; below, LGD Gaming.
Biggest lead: BNK FEARX +1,271, LGD Gaming +6,568. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | BNK FEARX +1,271 |
| 15 min | LGD Gaming +2,142 |
| 20 min | LGD Gaming +971 |
| 25 min | BNK FEARX +408 |
| End (39 min) | LGD Gaming +6,568 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Randuin's OmenRaptor, in 0.5% of the champion's games
CryptbloomVicLa, in 0.9% of the champion's games
Spear of ShojinBurdol, in 2% of the champion's games
Abyssal MaskBurdol, in 2.2% of the champion's games
Ardent CenserCrisp, in 2.5% of the champion's games
Abyssal MaskHeng, in 5% of the champion's games
Fleet FootworkShaoye, in 12% of the champion's games
ClearOlaf
BurdolJax
RaptorLee Sin
HengSkarner
VicLaRyze
TangyuanLocke
TaeyoonCaitlyn
ShaoyeAphelios
KellinBard
CrispKarma
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
BNK FEARX
DefeatRed side
LGD Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/6/7 | 5/5/7 | 6/7/5 | 3/7/8 | 2/4/12 | 6/5/4 | 6/2/20 | 13/2/10 | 4/6/9 | 0/4/19 |
| Kill participation | 52.6% | 63.2% | 57.9% | 57.9% | 73.7% | 34.5% | 89.7% | 79.3% | 44.8% | 65.5% |
| CS | 311 | 253 | 321 | 386 | 40 | 317 | 219 | 351 | 394 | 46 |
| CS per minute | 8.0 | 6.5 | 8.2 | 9.9 | 1.0 | 8.1 | 5.6 | 9.0 | 10.1 | 1.2 |
| Gold | 15,267 | 15,403 | 15,741 | 17,271 | 10,678 | 17,141 | 15,706 | 19,199 | 18,188 | 10,694 |
| Gold share | 20.5% | 20.7% | 21.2% | 23.2% | 14.4% | 21.2% | 19.4% | 23.7% | 22.5% | 13.2% |
| Earned gold per minute | 263 | 266 | 275 | 314 | 145 | 311 | 274 | 364 | 338 | 145 |
| Damage to champions | 21,407 | 18,647 | 35,635 | 26,361 | 8,215 | 29,200 | 20,778 | 25,737 | 22,072 | 9,566 |
| Damage share | 19.4% | 16.9% | 32.3% | 23.9% | 7.5% | 27.2% | 19.4% | 24% | 20.6% | 8.9% |
| Damage per minute | 550 | 479 | 916 | 677 | 211 | 750 | 534 | 661 | 567 | 246 |
| Damage taken per minute | 835 | 920 | 701 | 558 | 469 | 782 | 996 | 824 | 503 | 469 |
| Damage mitigated per minute | 1,173 | 1,200 | 557 | 288 | 314 | 955 | 2,242 | 700 | 468 | 376 |
| Damage to towers | 11,377 | 3,558 | 5,959 | 10,591 | 259 | 20,915 | 1,269 | 12,122 | 2,978 | 5,138 |
| Vision score | 43 | 84 | 64 | 67 | 189 | 59 | 67 | 84 | 49 | 162 |
| Wards placed | 13 | 31 | 22 | 23 | 91 | 20 | 10 | 14 | 21 | 79 |
| Wards killed | 8 | 13 | 13 | 20 | 24 | 10 | 20 | 24 | 11 | 23 |
| Control wards | 8 | 15 | 9 | 11 | 38 | 7 | 9 | 9 | 7 | 30 |
| Gold at 15 | 5,305 | 5,329 | 5,940 | 6,346 | 4,196 | 5,399 | 6,479 | 7,771 | 5,528 | 4,081 |
| Gold diff at 10 | +749 | +427 | -423 | +488 | +30 | -749 | -427 | +423 | -488 | -30 |
| Gold diff at 15 | -94 | -1,150 | -1,831 | +818 | +115 | +94 | +1,150 | +1,831 | -818 | -115 |
| XP diff at 10 | +416 | +528 | +272 | +508 | +461 | -416 | -528 | -272 | -508 | -461 |
| XP diff at 15 | -130 | -733 | -1,149 | +1,065 | -85 | +130 | +733 | +1,149 | -1,065 | +85 |
| CS diff at 10 | +13 | +14 | +5 | +11 | -2 | -13 | -14 | -5 | -11 | +2 |
| CS diff at 15 | +11 | +11 | -13 | +25 | -5 | -11 | -11 | +13 | -25 | +5 |
| Gold diff at 20 | +277 | -689 | -1,737 | +1,022 | +156 | -277 | +689 | +1,737 | -1,022 | -156 |
| XP diff at 20 | +15 | -932 | -298 | +1,437 | +208 | -15 | +932 | +298 | -1,437 | -208 |
| CS diff at 20 | +26 | +13 | 0 | +23 | -7 | -26 | -13 | 0 | -23 | +7 |
| Gold diff at 25 | +499 | +183 | -1,387 | +635 | +478 | -499 | -183 | +1,387 | -635 | -478 |
| XP diff at 25 | +171 | +166 | +1,795 | +2,492 | -589 | -171 | -166 | -1,795 | -2,492 | +589 |
| CS diff at 25 | +15 | +25 | -9 | +25 | -6 | -15 | -25 | +9 | -25 | +6 |
| Gold spent | 15,150 | 14,800 | 15,125 | 17,050 | 10,230 | 15,858 | 13,325 | 19,250 | 18,525 | 11,225 |
| Multikills | 1× double | — | 1× double | — | — | — | — | 2× double, 1× triple | 1× double | — |
Game ID LOLTMNT02_472848
Methodology →