LAS · Patch 16.18 · Champ 2
Oct 04, 2026, 08:57 AM · 31.9 min · Game 2Scouting line
HANJIN BRION Academy won: +12.2k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Zealot
2/2/4
nonnein
3/1/4
SMITE
0/4/7
IDEA
6/2/10
Loid
4/4/2
Jesus
2/3/11
Savvy
2/7/6
Wooper
10/2/8
FLOW
0/4/7
Felix
0/0/17
Draft
KT Rolster Academy
Blue sideFirst pick
OlafZealot
Xin ZhaoSMITE
RyzeLoid
VarusSavvy
NautilusFLOW
HANJIN BRION Academy
Red side
K'Santenonnein
PantheonIDEA
Twisted FateJesus
YunaraWooper
LuluFelix
Objectives
- -2,960
- Gold at 15
- +2,960
- 2
- Dragons
- 3
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 3
- Towers
- 10
- 15
- Plates
- 40
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line KT Rolster Academy leads; below, HANJIN BRION Academy.
Biggest lead: KT Rolster Academy +0, HANJIN BRION Academy +12,168. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | HANJIN BRION Academy +1,692 |
| 15 min | HANJIN BRION Academy +2,960 |
| 20 min | HANJIN BRION Academy +3,769 |
| 25 min | HANJIN BRION Academy +5,746 |
| End (32 min) | HANJIN BRION Academy +12,168 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
No off-meta choices in this game: everyone followed the season's most common builds.
ZealotOlaf
nonneinK'Sante
SMITEXin Zhao
IDEAPantheon
LoidRyze
JesusTwisted Fate
SavvyVarus
WooperYunara
FLOWNautilus
FelixLulu
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
KT Rolster Academy
DefeatRed side
HANJIN BRION Academy
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/4 | 0/4/7 | 4/4/2 | 2/7/6 | 0/4/7 | 3/1/4 | 6/2/10 | 2/3/11 | 10/2/8 | 0/0/17 |
| Kill participation | 75% | 87.5% | 75% | 100% | 87.5% | 33.3% | 76.2% | 61.9% | 85.7% | 81% |
| CS | 247 | 237 | 290 | 254 | 30 | 281 | 217 | 243 | 333 | 46 |
| CS per minute | 7.8 | 7.4 | 9.1 | 8.0 | 0.9 | 8.8 | 6.8 | 7.6 | 10.5 | 1.4 |
| Gold | 11,165 | 10,971 | 13,325 | 12,635 | 7,252 | 13,079 | 13,965 | 12,876 | 18,526 | 9,070 |
| Gold share | 20.2% | 19.8% | 24.1% | 22.8% | 13.1% | 19.4% | 20.7% | 19.1% | 27.4% | 13.4% |
| Earned gold per minute | 219 | 213 | 287 | 266 | 97 | 280 | 307 | 273 | 451 | 154 |
| Damage to champions | 11,533 | 12,888 | 24,619 | 18,993 | 3,944 | 14,197 | 25,863 | 20,943 | 32,580 | 5,428 |
| Damage share | 16% | 17.9% | 34.2% | 26.4% | 5.5% | 14.3% | 26.1% | 21.2% | 32.9% | 5.5% |
| Damage per minute | 362 | 405 | 773 | 596 | 124 | 446 | 812 | 658 | 1,023 | 170 |
| Damage taken per minute | 695 | 1,082 | 659 | 569 | 676 | 682 | 910 | 742 | 534 | 170 |
| Damage mitigated per minute | 781 | 759 | 732 | 345 | 780 | 1,678 | 1,572 | 525 | 407 | 95 |
| Damage to towers | 5,106 | 638 | 7,897 | 2,316 | 0 | 8,831 | 1,640 | 9,076 | 14,259 | 1,097 |
| Vision score | 40 | 53 | 47 | 24 | 113 | 40 | 30 | 58 | 38 | 164 |
| Wards placed | 10 | 9 | 17 | 11 | 58 | 13 | 7 | 15 | 15 | 55 |
| Wards killed | 5 | 12 | 2 | 5 | 8 | 6 | 4 | 11 | 7 | 24 |
| Control wards | 3 | 9 | 8 | 8 | 22 | 6 | 6 | 6 | 4 | 19 |
| Gold at 15 | 4,574 | 5,078 | 5,313 | 5,227 | 3,368 | 5,318 | 5,829 | 5,682 | 6,172 | 3,519 |
| Gold diff at 10 | -294 | -600 | -182 | -621 | +5 | +294 | +600 | +182 | +621 | -5 |
| Gold diff at 15 | -744 | -751 | -369 | -945 | -151 | +744 | +751 | +369 | +945 | +151 |
| XP diff at 10 | -447 | -27 | -267 | +516 | -354 | +447 | +27 | +267 | -516 | +354 |
| XP diff at 15 | -897 | +71 | +76 | +619 | -276 | +897 | -71 | -76 | -619 | +276 |
| CS diff at 10 | -10 | +6 | +12 | -6 | 0 | +10 | -6 | -12 | +6 | 0 |
| CS diff at 15 | -31 | +6 | +26 | -13 | -4 | +31 | -6 | -26 | +13 | +4 |
| Gold diff at 20 | -716 | -514 | -1,037 | -1,148 | -354 | +716 | +514 | +1,037 | +1,148 | +354 |
| XP diff at 20 | -214 | +641 | -321 | +686 | -1,447 | +214 | -641 | +321 | -686 | +1,447 |
| CS diff at 20 | -24 | +18 | +27 | -25 | -9 | +24 | -18 | -27 | +25 | +9 |
| Gold diff at 25 | -672 | -1,704 | -908 | -1,654 | -808 | +672 | +1,704 | +908 | +1,654 | +808 |
| XP diff at 25 | -1,392 | -512 | -2,776 | +13 | -2,956 | +1,392 | +512 | +2,776 | -13 | +2,956 |
| CS diff at 25 | -41 | +21 | +25 | -32 | -12 | +41 | -21 | -25 | +32 | +12 |
| Gold spent | 10,625 | 10,775 | 12,730 | 12,400 | 7,125 | 11,800 | 12,750 | 12,200 | 16,600 | 7,660 |
| Multikills | — | — | — | — | — | — | 1× double, 1× triple | — | 2× double, 1× triple | — |
Game ID LOLTMNT02_473845
Methodology →