DCGI · Patch 16.18
Oct 05, 2026, 07:59 AM · 28.9 min · Game 2Scouting line
Team Vitality won: +7.6k team gold, Top, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Naak Nako
8/3/10
Kiaya
0/10/5
Lyncas
7/1/11
tiphat
5/3/2
FIESTA
6/4/7
Gloryy
3/5/4
Carzzy
5/3/8
Artemis
5/5/1
Fleshy
2/4/17
Taki
2/5/10
Draft
Team Vitality
Blue side
RumbleNaak Nako
PantheonLyncas
SylasFIESTA
XayahCarzzy
BlitzcrankFleshy
GAM Esports
Red sideFirst pick
GalioKiaya
Qiyanatiphat
AhriGloryy
ApheliosArtemis
ThreshTaki
Objectives
- +3,893
- Gold at 15
- -3,893
- 2
- Dragons
- 1
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 12
- Towers
- 2
- 42
- Plates
- 16
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Vitality leads; below, GAM Esports.
Biggest lead: Team Vitality +7,644, GAM Esports +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team Vitality +1,993 |
| 15 min | Team Vitality +3,893 |
| 20 min | Team Vitality +7,194 |
| 25 min | Team Vitality +5,497 |
| End (29 min) | Team Vitality +7,644 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Mortal Remindertiphat, in 0.8% of the champion's games
Plated SteelcapsKiaya, in 4.6% of the champion's games
Fleet FootworkArtemis, in 12% of the champion's games
Naak NakoRumble
KiayaGalio
LyncasPantheon
tiphatQiyana
FIESTASylas
GloryyAhri
CarzzyXayah
ArtemisAphelios
FleshyBlitzcrank
TakiThresh
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Team Vitality
VictoryRed side
GAM Esports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 8/3/10 | 7/1/11 | 6/4/7 | 5/3/8 | 2/4/17 | 0/10/5 | 5/3/2 | 3/5/4 | 5/5/1 | 2/5/10 |
| Kill participation | 64.3% | 64.3% | 46.4% | 46.4% | 67.9% | 33.3% | 46.7% | 46.7% | 40% | 80% |
| CS | 228 | 194 | 228 | 279 | 36 | 185 | 183 | 244 | 259 | 22 |
| CS per minute | 7.9 | 6.7 | 7.9 | 9.7 | 1.2 | 6.4 | 6.3 | 8.4 | 9.0 | 0.8 |
| Gold | 13,496 | 12,635 | 12,148 | 15,881 | 8,834 | 8,627 | 14,310 | 11,161 | 13,324 | 7,928 |
| Gold share | 21.4% | 20.1% | 19.3% | 25.2% | 14% | 15.6% | 25.9% | 20.2% | 24.1% | 14.3% |
| Earned gold per minute | 335 | 306 | 289 | 418 | 174 | 167 | 363 | 254 | 329 | 143 |
| Damage to champions | 28,468 | 15,533 | 19,557 | 23,669 | 7,102 | 13,039 | 20,920 | 20,613 | 18,417 | 5,071 |
| Damage share | 30.2% | 16.5% | 20.7% | 25.1% | 7.5% | 16.7% | 26.8% | 26.4% | 23.6% | 6.5% |
| Damage per minute | 986 | 538 | 677 | 819 | 246 | 451 | 724 | 714 | 638 | 176 |
| Damage taken per minute | 813 | 1,008 | 1,157 | 546 | 672 | 1,045 | 633 | 806 | 658 | 771 |
| Damage mitigated per minute | 837 | 731 | 588 | 230 | 327 | 1,424 | 328 | 391 | 370 | 560 |
| Damage to towers | 14,950 | 1,891 | 7,767 | 14,561 | 572 | 3,486 | 0 | 3,165 | 7,137 | 0 |
| Vision score | 19 | 37 | 32 | 37 | 123 | 36 | 43 | 19 | 29 | 91 |
| Wards placed | 9 | 8 | 7 | 14 | 63 | 14 | 11 | 7 | 10 | 55 |
| Wards killed | 1 | 5 | 8 | 7 | 14 | 4 | 7 | 3 | 9 | 2 |
| Control wards | 2 | 5 | 6 | 4 | 26 | 4 | 10 | 4 | 2 | 22 |
| Gold at 15 | 6,177 | 5,190 | 6,392 | 7,304 | 4,276 | 4,098 | 5,613 | 5,051 | 6,995 | 3,689 |
| Gold diff at 10 | +1,790 | +333 | -169 | -317 | +356 | -1,790 | -333 | +169 | +317 | -356 |
| Gold diff at 15 | +2,079 | -423 | +1,341 | +309 | +587 | -2,079 | +423 | -1,341 | -309 | -587 |
| XP diff at 10 | +1,543 | +322 | -588 | +556 | +540 | -1,543 | -322 | +588 | -556 | -540 |
| XP diff at 15 | +664 | -805 | +1,786 | +577 | +484 | -664 | +805 | -1,786 | -577 | -484 |
| CS diff at 10 | +32 | +10 | 0 | +13 | +3 | -32 | -10 | 0 | -13 | -3 |
| CS diff at 15 | +32 | -5 | +17 | +23 | +4 | -32 | +5 | -17 | -23 | -4 |
| Gold diff at 20 | +3,434 | -276 | +1,447 | +1,753 | +836 | -3,434 | +276 | -1,447 | -1,753 | -836 |
| XP diff at 20 | +1,654 | -261 | +905 | +1,536 | +965 | -1,654 | +261 | -905 | -1,536 | -965 |
| CS diff at 20 | +57 | -3 | +3 | +29 | +6 | -57 | +3 | -3 | -29 | -6 |
| Gold diff at 25 | +4,097 | -2,649 | +822 | +2,296 | +931 | -4,097 | +2,649 | -822 | -2,296 | -931 |
| XP diff at 25 | +1,927 | -296 | +739 | +2,225 | +309 | -1,927 | +296 | -739 | -2,225 | -309 |
| CS diff at 25 | +39 | -8 | -12 | +29 | +11 | -39 | +8 | +12 | -29 | -11 |
| Gold spent | 13,500 | 11,225 | 11,550 | 16,000 | 8,035 | 8,450 | 13,950 | 11,400 | 12,710 | 7,240 |
| Multikills | — | 3× double | — | — | — | — | — | — | — | — |
Game ID LOLTMNT02_473894
Methodology →