LAS · Patch 16.20 · Champ 2
Oct 25, 2026, 06:18 AM · 40.3 min · Game 2Scouting line
KT Rolster Academy won: +9.9k team gold, Jungle and Mid won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Zealot
6/4/9
Achael
5/7/3
SMITE
17/5/10
Flint
3/8/6
Loid
5/1/20
Buddy
1/7/5
Savvy
5/6/16
GGomZi
8/7/8
FLOW
2/4/26
Hailstone
3/6/14
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Zealot
Ambessa · 6/4/9
128
Better in 12 x 8 of 20
Achael
Renekton · 5/7/3![]()
- 6
- Kills
- 5
- 4
- Deaths
- 7
- 9
- Assists
- 3
- 3.8
- KDA
- 1.1
- 43%
- Kill participation
- 40%
- 300
- CS
- 335
- 7.4
- CS per minute
- 8.3
- 16,508
- Gold
- 16,639
- 20%
- Gold share
- 22%
- 42,219
- Damage to champions
- 36,779
- 1,047
- Damage per minute
- 912
- 23%
- Damage share
- 27%
- 16,635
- Damage to towers
- 7,970
- 1,003
- Damage taken per minute
- 1,465
- 55
- Vision score
- 40
- 16
- Wards placed
- 11
- 7
- Wards killed
- 4
- 5,107
- Gold at 15
- 5,640
- -533
- Gold diff at 15
- +533
- +393
- XP diff at 15
- -393
- -19
- CS diff at 15
- +19
Draft
KT Rolster Academy
Blue sideFirst pick
AmbessaZealot
ViSMITE
TaliyahLoid
AsheSavvy
SeraphineFLOW
Hanwha Life Esports Academy
Red side
RenektonAchael
Cho'GathFlint
ViktorBuddy
KalistaGGomZi
Renata GlascHailstone
Objectives
- -637
- Gold at 15
- +637
- 4
- Dragons
- 2
- 2
- Void grubs
- 1
- 0
- Heralds
- 1
- 0
- Barons
- 2
- 9
- Towers
- 6
- 38
- Plates
- 36
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line KT Rolster Academy leads; below, Hanwha Life Esports Academy.
Biggest lead: KT Rolster Academy +9,934, Hanwha Life Esports Academy +1,769. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Hanwha Life Esports Academy +1,769 |
| 15 min | Hanwha Life Esports Academy +637 |
| 20 min | KT Rolster Academy +277 |
| 25 min | KT Rolster Academy +1,283 |
| End (40 min) | KT Rolster Academy +9,934 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
MorellonomiconLoid, in 0.9% of the champion's games
Mercurial ScimitarSavvy, in 1.3% of the champion's games
Mejai's SoulstealerLoid, in 5.4% of the champion's games
B. F. SwordAchael, in 6% of the champion's games
Death's DanceSMITE, in 6.4% of the champion's games
Guardian AngelGGomZi, in 6.4% of the champion's games
Lich BaneBuddy, in 7.5% of the champion's games
Sterak's GageSMITE, in 8.1% of the champion's games
Stormraider's SurgeLoid, in 8.6% of the champion's games
Mercury's TreadsHailstone, in 9.7% of the champion's games
ZealotAmbessa
AchaelRenekton
SMITEVi
FlintCho'Gath
LoidTaliyah
BuddyViktor
SavvyAshe
GGomZiKalista
FLOWSeraphine
HailstoneRenata Glasc
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
KT Rolster Academy
VictoryRed side
Hanwha Life Esports Academy
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/4/9 | 17/5/10 | 5/1/20 | 5/6/16 | 2/4/26 | 5/7/3 | 3/8/6 | 1/7/5 | 8/7/8 | 3/6/14 |
| Kill participation | 42.9% | 77.1% | 71.4% | 60% | 80% | 40% | 45% | 30% | 80% | 85% |
| CS | 300 | 271 | 370 | 343 | 32 | 335 | 191 | 295 | 377 | 37 |
| CS per minute | 7.4 | 6.7 | 9.2 | 8.5 | 0.8 | 8.3 | 4.7 | 7.3 | 9.4 | 0.9 |
| Gold | 16,508 | 20,206 | 16,932 | 19,619 | 11,608 | 16,639 | 12,639 | 12,937 | 20,490 | 12,234 |
| Gold share | 19.5% | 23.8% | 19.9% | 23.1% | 13.7% | 22.2% | 16.9% | 17.3% | 27.3% | 16.3% |
| Earned gold per minute | 280 | 372 | 291 | 357 | 159 | 283 | 184 | 192 | 379 | 174 |
| Damage to champions | 42,219 | 34,179 | 47,594 | 44,613 | 14,261 | 36,779 | 20,039 | 34,880 | 38,957 | 7,214 |
| Damage share | 23.1% | 18.7% | 26% | 24.4% | 7.8% | 26.7% | 14.5% | 25.3% | 28.3% | 5.2% |
| Damage per minute | 1,047 | 848 | 1,181 | 1,107 | 354 | 912 | 497 | 865 | 966 | 179 |
| Damage taken per minute | 1,003 | 1,221 | 492 | 657 | 538 | 1,465 | 1,627 | 603 | 1,018 | 731 |
| Damage mitigated per minute | 1,855 | 1,848 | 317 | 415 | 327 | 1,925 | 1,686 | 635 | 885 | 832 |
| Damage to towers | 16,635 | 3,743 | 7,327 | 11,495 | 602 | 7,970 | 1,201 | 4,562 | 10,057 | 388 |
| Vision score | 55 | 82 | 38 | 78 | 161 | 40 | 75 | 69 | 74 | 170 |
| Wards placed | 16 | 16 | 16 | 21 | 80 | 11 | 12 | 27 | 18 | 72 |
| Wards killed | 7 | 22 | 6 | 17 | 14 | 4 | 22 | 3 | 18 | 15 |
| Control wards | 10 | 14 | 1 | 9 | 32 | 8 | 11 | 14 | 8 | 22 |
| Gold at 15 | 5,107 | 7,373 | 5,306 | 4,833 | 3,840 | 5,640 | 5,642 | 4,999 | 6,471 | 4,344 |
| Gold diff at 10 | -1,130 | +250 | +228 | -896 | -221 | +1,130 | -250 | -228 | +896 | +221 |
| Gold diff at 15 | -533 | +1,731 | +307 | -1,638 | -504 | +533 | -1,731 | -307 | +1,638 | +504 |
| XP diff at 10 | -644 | -359 | +174 | -287 | -52 | +644 | +359 | -174 | +287 | +52 |
| XP diff at 15 | +393 | +439 | +474 | -464 | -593 | -393 | -439 | -474 | +464 | +593 |
| CS diff at 10 | -11 | +8 | +7 | +1 | -5 | +11 | -8 | -7 | -1 | +5 |
| CS diff at 15 | -19 | +15 | -1 | -9 | -1 | +19 | -15 | +1 | +9 | +1 |
| Gold diff at 20 | +212 | +2,339 | +292 | -2,045 | -521 | -212 | -2,339 | -292 | +2,045 | +521 |
| XP diff at 20 | +1,687 | +1,112 | +300 | -360 | -486 | -1,687 | -1,112 | -300 | +360 | +486 |
| CS diff at 20 | -15 | +28 | -2 | -12 | -6 | +15 | -28 | +2 | +12 | +6 |
| Gold diff at 25 | -218 | +3,672 | +1,084 | -2,553 | -702 | +218 | -3,672 | -1,084 | +2,553 | +702 |
| XP diff at 25 | +1,041 | +1,800 | +1,092 | -476 | +115 | -1,041 | -1,800 | -1,092 | +476 | -115 |
| CS diff at 25 | -24 | +46 | +2 | -21 | -5 | +24 | -46 | -2 | +21 | +5 |
| Gold spent | 14,900 | 18,983 | 15,425 | 17,875 | 9,745 | 16,100 | 12,025 | 12,850 | 18,950 | 11,595 |
| Multikills | 1× double | 2× double | — | 2× double | 1× double | — | 1× double | — | 2× double | — |
Game ID LOLTMNT02_482700
Methodology →