VCS · Patch 14.03 · Spring
Mar 09, 2024, 12:04 PM · 32.3 min · Game 3Scouting line
CERBERUS Esports won: +7.3k team gold, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kiaya
1/4/4
Pun
1/2/8
Levi
2/4/8
Ikigai
7/2/9
Himmel
3/6/5
AisyL
7/2/12
Pyshiro
4/5/4
Slowz
6/1/10
Elio
1/2/8
Hieu3
0/4/16
Draft
GAM Esports
Blue sideFirst pick
UdyrKiaya
MaokaiLevi
JayceHimmel
KalistaPyshiro
HweiElio
CERBERUS Esports
Red side
JaxPun
KindredIkigai
KarmaAisyL
XayahSlowz
RakanHieu3
Objectives
- -2,064
- Gold at 15
- +2,064
- 4
- Dragons
- 1
- 3
- Void grubs
- 3
- 0
- Heralds
- 1
- 1
- Barons
- 1
- 0
- Elder dragons
- 1
- 5
- Towers
- 9
- 9
- Plates
- 6
- 0
- Inhibitors
- 3
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line GAM Esports leads; below, CERBERUS Esports.
Biggest lead: GAM Esports +2,457, CERBERUS Esports +7,297. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | CERBERUS Esports +1,450 |
| 15 min | CERBERUS Esports +2,064 |
| 20 min | GAM Esports +2,457 |
| 25 min | GAM Esports +1,847 |
| End (32 min) | CERBERUS Esports +7,297 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Shurelya's BattlesongElio, in 2% of the champion's games
RiftmakerKiaya, in 2.4% of the champion's games
Spirit VisageKiaya, in 8.4% of the champion's games
Serpent's FangHimmel, in 8.5% of the champion's games
KiayaUdyr
PunJax
LeviMaokai
IkigaiKindred
HimmelJayce
AisyLKarma
PyshiroKalista
SlowzXayah
ElioHwei
Hieu3Rakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
GAM Esports
DefeatRed side
CERBERUS Esports
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/4 | 2/4/8 | 3/6/5 | 4/5/4 | 1/2/8 | 1/2/8 | 7/2/9 | 7/2/12 | 6/1/10 | 0/4/16 |
| Kill participation | 45.5% | 90.9% | 72.7% | 72.7% | 81.8% | 42.9% | 76.2% | 90.5% | 76.2% | 76.2% |
| CS | 261 | 155 | 271 | 308 | 35 | 285 | 228 | 229 | 261 | 39 |
| CS per minute | 8.1 | 4.8 | 8.4 | 9.5 | 1.1 | 8.8 | 7.1 | 7.1 | 8.1 | 1.2 |
| Gold | 12,040 | 9,559 | 13,335 | 15,033 | 8,095 | 12,951 | 14,971 | 14,082 | 14,308 | 9,047 |
| Gold share | 20.7% | 16.5% | 23% | 25.9% | 13.9% | 19.8% | 22.9% | 21.5% | 21.9% | 13.8% |
| Earned gold per minute | 242 | 165 | 282 | 334 | 120 | 270 | 332 | 305 | 312 | 149 |
| Damage to champions | 14,353 | 9,229 | 23,091 | 16,855 | 16,897 | 13,493 | 15,674 | 27,504 | 22,810 | 4,444 |
| Damage share | 17.8% | 11.5% | 28.7% | 21% | 21% | 16.1% | 18.7% | 32.8% | 27.2% | 5.3% |
| Damage per minute | 444 | 286 | 715 | 522 | 523 | 418 | 485 | 851 | 706 | 138 |
| Damage taken per minute | 863 | 914 | 594 | 534 | 397 | 827 | 938 | 605 | 422 | 629 |
| Damage mitigated per minute | 1,979 | 1,156 | 587 | 453 | 276 | 809 | 617 | 649 | 250 | 605 |
| Damage to towers | 4,483 | 295 | 2,885 | 5,040 | 2,130 | 5,963 | 7,574 | 4,737 | 5,682 | 1,165 |
| Vision score | 41 | 39 | 39 | 42 | 96 | 24 | 50 | 35 | 31 | 156 |
| Wards placed | 17 | 10 | 8 | 13 | 59 | 16 | 13 | 19 | 12 | 80 |
| Wards killed | 7 | 8 | 14 | 18 | 18 | 1 | 11 | 4 | 9 | 19 |
| Control wards | 9 | 11 | 3 | 6 | 22 | 5 | 11 | 10 | 6 | 15 |
| Gold at 15 | 5,497 | 4,679 | 5,147 | 6,178 | 3,737 | 5,147 | 6,001 | 7,075 | 5,190 | 3,889 |
| Gold diff at 10 | +827 | -676 | -1,600 | +438 | -439 | -827 | +676 | +1,600 | -438 | +439 |
| Gold diff at 15 | +350 | -1,322 | -1,928 | +988 | -152 | -350 | +1,322 | +1,928 | -988 | +152 |
| XP diff at 10 | +303 | -413 | -1,003 | +325 | +652 | -303 | +413 | +1,003 | -325 | -652 |
| XP diff at 15 | -390 | -1,093 | -700 | +275 | +894 | +390 | +1,093 | +700 | -275 | -894 |
| CS diff at 10 | +20 | +5 | -15 | +29 | -4 | -20 | -5 | +15 | -29 | +4 |
| CS diff at 15 | +8 | -12 | -12 | +39 | -2 | -8 | +12 | +12 | -39 | +2 |
| Gold diff at 20 | +677 | -1,578 | -201 | +3,145 | +414 | -677 | +1,578 | +201 | -3,145 | -414 |
| XP diff at 20 | -241 | -1,301 | +467 | +1,519 | +948 | +241 | +1,301 | -467 | -1,519 | -948 |
| CS diff at 20 | +11 | -30 | +8 | +62 | -5 | -11 | +30 | -8 | -62 | +5 |
| Gold diff at 25 | +178 | -2,068 | +132 | +3,094 | +511 | -178 | +2,068 | -132 | -3,094 | -511 |
| XP diff at 25 | +104 | -2,165 | +1,143 | +1,287 | +1,059 | -104 | +2,165 | -1,143 | -1,287 | -1,059 |
| CS diff at 25 | -7 | -44 | +20 | +53 | -6 | +7 | +44 | -20 | -53 | +6 |
| Gold spent | 12,275 | 9,375 | 13,225 | 15,450 | 7,960 | 10,958 | 13,475 | 12,750 | 12,635 | 7,675 |
| Multikills | — | — | — | — | — | — | 1× double | — | 1× double | — |
Game ID LOLTMNT02_63999
Methodology →