PCL · Patch 14.03 · Spring
Mar 15, 2024, 08:52 AM · 24.8 min · Game 2Scouting line
Frank Esports Academy won: +9.8k team gold, Top, Jungle and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
danny1018
4/3/6
TopRed
5/4/2
Gaeul
9/3/5
Kismet
4/7/7
Shivers
1/5/12
Rendi
2/5/7
Milkcat
8/1/10
1ssue
2/2/9
Simple
3/3/17
Kerry
2/7/6
Draft
Frank Esports Academy
Blue sideFirst pick
K'Santedanny1018
JaxGaeul
HweiShivers
VarusMilkcat
Renata GlascSimple
Hungkuang Falcon (弘光獵鷹)
Red side
SmolderTopRed
Xin ZhaoKismet
YoneRendi
Senna1ssue
NautilusKerry
Objectives
- +4,081
- Gold at 15
- -4,081
- 2
- Dragons
- 1
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 2
- 10
- Plates
- 5
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Frank Esports Academy leads; below, Hungkuang Falcon (弘光獵鷹).
Biggest lead: Frank Esports Academy +9,845, Hungkuang Falcon (弘光獵鷹) +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Frank Esports Academy +980 |
| 15 min | Frank Esports Academy +4,081 |
| 20 min | Frank Esports Academy +5,984 |
| End (25 min) | Frank Esports Academy +9,845 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Titanic HydraGaeul, in 7.4% of the champion's games
danny1018K'Sante
TopRedSmolder
GaeulJax
KismetXin Zhao
ShiversHwei
RendiYone
MilkcatVarus
1ssueSenna
SimpleRenata Glasc
KerryNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Frank Esports Academy
VictoryRed side
Hungkuang Falcon (弘光獵鷹)
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/3/6 | 9/3/5 | 1/5/12 | 8/1/10 | 3/3/17 | 5/4/2 | 4/7/7 | 2/5/7 | 2/2/9 | 2/7/6 |
| Kill participation | 40% | 56% | 52% | 72% | 80% | 46.7% | 73.3% | 60% | 73.3% | 53.3% |
| CS | 213 | 172 | 205 | 240 | 22 | 245 | 122 | 223 | 86 | 96 |
| CS per minute | 8.6 | 6.9 | 8.3 | 9.7 | 0.9 | 9.9 | 4.9 | 9.0 | 3.5 | 3.9 |
| Gold | 11,272 | 11,826 | 10,560 | 13,578 | 8,791 | 11,340 | 8,665 | 10,925 | 8,298 | 6,954 |
| Gold share | 20.1% | 21.1% | 18.8% | 24.2% | 15.7% | 24.6% | 18.8% | 23.7% | 18% | 15.1% |
| Earned gold per minute | 320 | 343 | 292 | 413 | 221 | 323 | 215 | 306 | 201 | 147 |
| Damage to champions | 17,749 | 22,324 | 21,586 | 26,718 | 5,213 | 19,061 | 9,462 | 11,683 | 11,931 | 7,987 |
| Damage share | 19% | 23.9% | 23.1% | 28.5% | 5.6% | 31.7% | 15.7% | 19.4% | 19.8% | 13.3% |
| Damage per minute | 715 | 899 | 869 | 1,076 | 210 | 768 | 381 | 470 | 480 | 322 |
| Damage taken per minute | 932 | 1,641 | 575 | 282 | 410 | 790 | 1,340 | 840 | 525 | 864 |
| Damage mitigated per minute | 1,202 | 845 | 359 | 355 | 454 | 444 | 802 | 746 | 253 | 1,187 |
| Damage to towers | 5,093 | 3,062 | 4,474 | 10,863 | 1,184 | 755 | 0 | 6,554 | 250 | 0 |
| Vision score | 26 | 34 | 20 | 24 | 79 | 20 | 19 | 34 | 66 | 28 |
| Wards placed | 10 | 11 | 8 | 10 | 34 | 9 | 4 | 7 | 28 | 9 |
| Wards killed | 2 | 3 | 2 | 5 | 8 | 3 | 4 | 8 | 8 | 2 |
| Control wards | 5 | 6 | 2 | 4 | 10 | 2 | 3 | 3 | 7 | 6 |
| Gold at 15 | 5,832 | 6,099 | 5,889 | 7,226 | 5,108 | 5,546 | 5,245 | 6,208 | 5,060 | 4,014 |
| Gold diff at 10 | -488 | +484 | +400 | +224 | +360 | +488 | -484 | -400 | -224 | -360 |
| Gold diff at 15 | +286 | +854 | -319 | +2,166 | +1,094 | -286 | -854 | +319 | -2,166 | -1,094 |
| XP diff at 10 | -259 | +210 | +390 | +147 | +77 | +259 | -210 | -390 | -147 | -77 |
| XP diff at 15 | +730 | +675 | -585 | +1,625 | +591 | -730 | -675 | +585 | -1,625 | -591 |
| CS diff at 10 | -6 | +11 | +9 | +49 | -23 | +6 | -11 | -9 | -49 | +23 |
| CS diff at 15 | -3 | +27 | -14 | +90 | -36 | +3 | -27 | +14 | -90 | +36 |
| Gold diff at 20 | -138 | +1,245 | +409 | +3,169 | +1,299 | +138 | -1,245 | -409 | -3,169 | -1,299 |
| XP diff at 20 | -408 | +703 | -90 | +2,478 | +137 | +408 | -703 | +90 | -2,478 | -137 |
| CS diff at 20 | -37 | +26 | -4 | +129 | -58 | +37 | -26 | +4 | -129 | +58 |
| Gold diff at 25 | -68 | +3,161 | -365 | +5,280 | +1,837 | +68 | -3,161 | +365 | -5,280 | -1,837 |
| XP diff at 25 | +1,178 | +2,653 | +330 | +3,842 | +1,248 | -1,178 | -2,653 | -330 | -3,842 | -1,248 |
| CS diff at 25 | -32 | +50 | -18 | +154 | -74 | +32 | -50 | +18 | -154 | +74 |
| Gold spent | 10,325 | 11,483 | 9,300 | 11,900 | 8,250 | 10,675 | 8,375 | 10,350 | 8,075 | 6,700 |
| Multikills | — | 3× double | — | 1× double | — | 2× double | — | — | — | — |
Game ID LOLTMNT02_64105
Methodology →