LAS · Patch 14.09 · Champ 1
May 26, 2024, 07:55 AM · 26.9 min · Game 2Scouting line
Nongshim RedForce Academy won: +6.9k team gold, Jungle and Support won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Midir
7/2/6
Equinox
8/6/2
Mihawk
6/4/10
walker
1/7/5
beast
7/2/11
Aru
2/4/5
Lucy
3/3/20
Seoul
2/3/4
Pleasure
2/2/8
Junwon
0/5/8
Draft
Nongshim RedForce Academy
Blue sideFirst pick
K'SanteMidir
JaxMihawk
Ahribeast
SennaLucy
NautilusPleasure
BNK FEARX Academy
Red side
GwenEquinox
Xin Zhaowalker
CorkiAru
JinxSeoul
ThreshJunwon
Objectives
- -286
- Gold at 15
- +286
- 2
- Dragons
- 2
- 0
- Void grubs
- 6
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 8
- Towers
- 5
- 4
- Plates
- 4
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Nongshim RedForce Academy leads; below, BNK FEARX Academy.
Biggest lead: Nongshim RedForce Academy +6,929, BNK FEARX Academy +354. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | BNK FEARX Academy +354 |
| 15 min | BNK FEARX Academy +286 |
| 20 min | Nongshim RedForce Academy +2,044 |
| 25 min | Nongshim RedForce Academy +5,451 |
| End (27 min) | Nongshim RedForce Academy +6,929 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Hollow RadiancePleasure, in 4.9% of the champion's games
MidirK'Sante
EquinoxGwen
MihawkJax
walkerXin Zhao
beastAhri
AruCorki
LucySenna
SeoulJinx
PleasureNautilus
JunwonThresh
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Nongshim RedForce Academy
VictoryRed side
BNK FEARX Academy
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/2/6 | 6/4/10 | 7/2/11 | 3/3/20 | 2/2/8 | 8/6/2 | 1/7/5 | 2/4/5 | 2/3/4 | 0/5/8 |
| Kill participation | 52% | 64% | 72% | 92% | 40% | 76.9% | 46.2% | 53.8% | 46.2% | 61.5% |
| CS | 182 | 161 | 216 | 46 | 167 | 208 | 145 | 200 | 233 | 33 |
| CS per minute | 6.8 | 6.0 | 8.0 | 1.7 | 6.2 | 7.7 | 5.4 | 7.4 | 8.7 | 1.2 |
| Gold | 10,862 | 12,553 | 12,051 | 10,204 | 9,130 | 12,583 | 8,229 | 10,720 | 10,289 | 6,050 |
| Gold share | 19.8% | 22.9% | 22% | 18.6% | 16.7% | 26.3% | 17.2% | 22.4% | 21.5% | 12.6% |
| Earned gold per minute | 272 | 335 | 316 | 247 | 207 | 336 | 174 | 267 | 251 | 93 |
| Damage to champions | 16,892 | 14,188 | 21,702 | 15,701 | 7,113 | 22,190 | 11,810 | 22,916 | 15,821 | 5,606 |
| Damage share | 22.3% | 18.8% | 28.7% | 20.8% | 9.4% | 28.3% | 15.1% | 29.3% | 20.2% | 7.2% |
| Damage per minute | 629 | 528 | 808 | 585 | 265 | 826 | 440 | 853 | 589 | 209 |
| Damage taken per minute | 925 | 1,095 | 811 | 497 | 674 | 1,012 | 1,482 | 580 | 376 | 494 |
| Damage mitigated per minute | 1,417 | 818 | 405 | 187 | 1,288 | 778 | 819 | 438 | 182 | 366 |
| Damage to towers | 1,882 | 10,396 | 4,386 | 5,690 | 1,908 | 8,997 | 986 | 4,613 | 1,910 | 0 |
| Vision score | 12 | 37 | 34 | 78 | 38 | 23 | 33 | 26 | 25 | 76 |
| Wards placed | 3 | 14 | 15 | 33 | 16 | 7 | 10 | 14 | 9 | 38 |
| Wards killed | 3 | 6 | 6 | 13 | 7 | 4 | 5 | 7 | 6 | 9 |
| Control wards | 2 | 6 | 3 | 11 | 7 | 5 | 9 | 7 | 3 | 12 |
| Gold at 15 | 4,616 | 6,240 | 5,599 | 4,412 | 5,308 | 6,816 | 4,984 | 5,423 | 5,857 | 3,381 |
| Gold diff at 10 | -1,504 | +433 | +33 | -646 | +1,330 | +1,504 | -433 | -33 | +646 | -1,330 |
| Gold diff at 15 | -2,200 | +1,256 | +176 | -1,445 | +1,927 | +2,200 | -1,256 | -176 | +1,445 | -1,927 |
| XP diff at 10 | -1,577 | +338 | +128 | -1,460 | +1,766 | +1,577 | -338 | -128 | +1,460 | -1,766 |
| XP diff at 15 | -1,431 | -396 | +102 | -1,749 | +2,430 | +1,431 | +396 | -102 | +1,749 | -2,430 |
| CS diff at 10 | -30 | +7 | 0 | -68 | +58 | +30 | -7 | 0 | +68 | -58 |
| CS diff at 15 | -24 | -16 | -3 | -105 | +91 | +24 | +16 | +3 | +105 | -91 |
| Gold diff at 20 | -1,734 | +1,873 | +989 | -1,485 | +2,401 | +1,734 | -1,873 | -989 | +1,485 | -2,401 |
| XP diff at 20 | -65 | +794 | +706 | -2,873 | +3,206 | +65 | -794 | -706 | +2,873 | -3,206 |
| CS diff at 20 | -4 | -15 | +2 | -152 | +110 | +4 | +15 | -2 | +152 | -110 |
| Gold diff at 25 | -1,498 | +2,673 | +2,175 | -1,120 | +3,221 | +1,498 | -2,673 | -2,175 | +1,120 | -3,221 |
| XP diff at 25 | +262 | +2,276 | +2,733 | -1,258 | +4,804 | -262 | -2,276 | -2,733 | +1,258 | -4,804 |
| CS diff at 25 | -34 | -2 | +18 | -176 | +132 | +34 | +2 | -18 | +176 | -132 |
| Gold spent | 10,450 | 10,133 | 11,875 | 8,075 | 8,425 | 11,175 | 8,075 | 10,675 | 10,225 | 5,400 |
| Multikills | 2× double, 1× triple | — | 1× double | — | — | 2× double | — | — | — | — |
Game ID LOLTMNT02_94178
Methodology →