EWC · Patch 14.13
PlayoffsJul 04, 2024, 07:46 PM · 38 min · Game 2Scouting line
Team Liquid won: +6.2k team gold, Mid and Bot won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Oscarinin
5/2/9
Impact
7/7/10
Razork
5/6/5
UmTi
3/7/17
Humanoid
4/4/6
APA
7/2/10
Noah
9/7/6
Yeon
10/3/10
Jun
1/9/15
CoreJJ
1/5/23
Draft
Fnatic
Blue sideFirst pick
OrnnOscarinin
Kha'ZixRazork
HweiHumanoid
CorkiNoah
NautilusJun
Team Liquid
Red side
RumbleImpact
Xin ZhaoUmTi
TaliyahAPA
LucianYeon
NamiCoreJJ
Objectives
- -1,039
- Gold at 15
- +1,039
- 3
- Dragons
- 2
- 3
- Void grubs
- 3
- 0
- Heralds
- 1
- 1
- Barons
- 1
- 5
- Towers
- 8
- 2
- Plates
- 4
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Fnatic leads; below, Team Liquid.
Biggest lead: Fnatic +0, Team Liquid +6,197. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team Liquid +2,523 |
| 15 min | Team Liquid +1,039 |
| 20 min | Team Liquid +3,633 |
| 25 min | Team Liquid +1,118 |
| End (38 min) | Team Liquid +6,197 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
RedemptionOscarinin, in 1.5% of the champion's games
Immortal ShieldbowNoah, in 3.2% of the champion's games
Locket of the Iron SolariOscarinin, in 4.4% of the champion's games
Hail of BladesNoah, in 13% of the champion's games
OscarininOrnn
ImpactRumble
RazorkKha'Zix
UmTiXin Zhao
HumanoidHwei
APATaliyah
NoahCorki
YeonLucian
JunNautilus
CoreJJNami
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Fnatic
DefeatRed side
Team Liquid
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/2/9 | 5/6/5 | 4/4/6 | 9/7/6 | 1/9/15 | 7/7/10 | 3/7/17 | 7/2/10 | 10/3/10 | 1/5/23 |
| Kill participation | 58.3% | 41.7% | 41.7% | 62.5% | 66.7% | 60.7% | 71.4% | 60.7% | 71.4% | 85.7% |
| CS | 201 | 269 | 329 | 256 | 31 | 232 | 221 | 340 | 323 | 22 |
| CS per minute | 5.3 | 7.1 | 8.7 | 6.7 | 0.8 | 6.1 | 5.8 | 9.0 | 8.5 | 0.6 |
| Gold | 13,221 | 14,067 | 14,922 | 16,368 | 9,895 | 15,538 | 13,356 | 17,535 | 18,688 | 9,553 |
| Gold share | 19.3% | 20.5% | 21.8% | 23.9% | 14.5% | 20.8% | 17.9% | 23.5% | 25% | 12.8% |
| Earned gold per minute | 219 | 241 | 264 | 302 | 131 | 280 | 222 | 332 | 363 | 122 |
| Damage to champions | 20,504 | 27,458 | 38,855 | 33,321 | 11,493 | 28,338 | 25,239 | 39,367 | 38,555 | 8,813 |
| Damage share | 15.6% | 20.9% | 29.5% | 25.3% | 8.7% | 20.2% | 18% | 28.1% | 27.5% | 6.3% |
| Damage per minute | 540 | 724 | 1,024 | 878 | 303 | 747 | 665 | 1,037 | 1,016 | 232 |
| Damage taken per minute | 1,094 | 1,385 | 554 | 625 | 1,063 | 972 | 1,622 | 527 | 766 | 496 |
| Damage mitigated per minute | 2,748 | 789 | 397 | 362 | 1,362 | 704 | 1,001 | 250 | 367 | 146 |
| Damage to towers | 10,160 | 0 | 2,279 | 3,024 | 298 | 1,825 | 0 | 7,871 | 7,620 | 618 |
| Vision score | 39 | 136 | 34 | 62 | 126 | 36 | 51 | 56 | 73 | 111 |
| Wards placed | 12 | 43 | 8 | 32 | 72 | 13 | 14 | 20 | 22 | 62 |
| Wards killed | 12 | 32 | 12 | 13 | 11 | 6 | 17 | 15 | 22 | 14 |
| Control wards | 8 | 6 | 3 | 8 | 19 | 8 | 13 | 7 | 8 | 15 |
| Gold at 15 | 5,224 | 5,256 | 5,235 | 5,567 | 3,954 | 5,099 | 5,427 | 5,705 | 6,610 | 3,434 |
| Gold diff at 10 | -236 | -540 | -635 | -1,429 | +317 | +236 | +540 | +635 | +1,429 | -317 |
| Gold diff at 15 | +125 | -171 | -470 | -1,043 | +520 | -125 | +171 | +470 | +1,043 | -520 |
| XP diff at 10 | +250 | +216 | +134 | -1,487 | +10 | -250 | -216 | -134 | +1,487 | -10 |
| XP diff at 15 | +737 | +257 | +563 | -1,636 | +190 | -737 | -257 | -563 | +1,636 | -190 |
| CS diff at 10 | -5 | +9 | -1 | -51 | +8 | +5 | -9 | +1 | +51 | -8 |
| CS diff at 15 | +3 | +1 | +14 | -68 | +12 | -3 | -1 | -14 | +68 | -12 |
| Gold diff at 20 | -249 | -398 | -1,003 | -2,234 | +251 | +249 | +398 | +1,003 | +2,234 | -251 |
| XP diff at 20 | +879 | +273 | -230 | -2,339 | +67 | -879 | -273 | +230 | +2,339 | -67 |
| CS diff at 20 | +7 | +5 | +3 | -78 | +17 | -7 | -5 | -3 | +78 | -17 |
| Gold diff at 25 | +82 | +79 | -594 | -1,165 | +480 | -82 | -79 | +594 | +1,165 | -480 |
| XP diff at 25 | +1,280 | +971 | +997 | -1,397 | -58 | -1,280 | -971 | -997 | +1,397 | +58 |
| CS diff at 25 | +4 | +10 | +17 | -73 | +15 | -4 | -10 | -17 | +73 | -15 |
| Gold spent | 12,350 | 13,150 | 14,825 | 16,195 | 9,225 | 14,200 | 12,875 | 16,075 | 15,250 | 7,675 |
| Multikills | — | — | 1× double | — | — | — | — | — | 2× double | — |
Game ID LOLTMNT03_107699
Methodology →