EWC · Patch 14.13
PlayoffsJul 06, 2024, 03:15 PM · 40.1 minScouting line
Team Liquid won: +11.4k team gold, Jungle, Bot and Support won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Impact
5/1/6
Zeus
1/5/2
UmTi
2/1/15
Oner
0/5/1
APA
7/1/11
Faker
2/2/2
Yeon
7/1/6
Gumayusi
2/6/0
CoreJJ
2/1/16
Keria
0/5/1
Draft
Team Liquid
Blue sideFirst pick
JaxImpact
SejuaniUmTi
ZiggsAPA
ZeriYeon
RakanCoreJJ
T1
Red side
JayceZeus
MaokaiOner
AzirFaker
EzrealGumayusi
LeonaKeria
Objectives
- +1,503
- Gold at 15
- -1,503
- 4
- Dragons
- 2
- 2
- Void grubs
- 4
- 0
- Heralds
- 1
- 2
- Barons
- 0
- 0
- Elder dragons
- 1
- 10
- Towers
- 2
- 5
- Plates
- 4
- 3
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Liquid leads; below, T1.
Biggest lead: Team Liquid +11,366, T1 +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team Liquid +163 |
| 15 min | Team Liquid +1,503 |
| 20 min | Team Liquid +3,164 |
| 25 min | Team Liquid +4,018 |
| End (40 min) | Team Liquid +11,366 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Death's DanceImpact, in 0.6% of the champion's games
Jak'Sho, The ProteanUmTi, in 2.2% of the champion's games
B. F. SwordZeus, in 3.3% of the champion's games
Kaenic RookernImpact, in 4.6% of the champion's games
Guardian AngelYeon, in 4.6% of the champion's games
First StrikeAPA, in 13% of the champion's games
ImpactJax
ZeusJayce
UmTiSejuani
OnerMaokai
APAZiggs
FakerAzir
YeonZeri
GumayusiEzreal
CoreJJRakan
KeriaLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Team Liquid
VictoryRed side
T1
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/1/6 | 2/1/15 | 7/1/11 | 7/1/6 | 2/1/16 | 1/5/2 | 0/5/1 | 2/2/2 | 2/6/0 | 0/5/1 |
| Kill participation | 47.8% | 73.9% | 78.3% | 56.5% | 78.3% | 60% | 20% | 80% | 40% | 20% |
| CS | 302 | 194 | 356 | 457 | 45 | 347 | 195 | 442 | 406 | 54 |
| CS per minute | 7.5 | 4.8 | 8.9 | 11.4 | 1.1 | 8.7 | 4.9 | 11.0 | 10.1 | 1.3 |
| Gold | 16,243 | 12,685 | 19,848 | 20,495 | 10,836 | 15,457 | 10,959 | 17,910 | 16,158 | 8,257 |
| Gold share | 20.3% | 15.8% | 24.8% | 25.6% | 13.5% | 22.5% | 15.9% | 26.1% | 23.5% | 12% |
| Earned gold per minute | 276 | 187 | 366 | 382 | 141 | 256 | 144 | 318 | 274 | 77 |
| Damage to champions | 13,361 | 16,547 | 42,634 | 28,682 | 5,481 | 25,715 | 24,203 | 22,233 | 30,318 | 5,145 |
| Damage share | 12.5% | 15.5% | 40% | 26.9% | 5.1% | 23.9% | 22.5% | 20.7% | 28.2% | 4.8% |
| Damage per minute | 333 | 413 | 1,064 | 716 | 137 | 642 | 604 | 555 | 756 | 128 |
| Damage taken per minute | 734 | 1,510 | 366 | 539 | 684 | 506 | 1,136 | 465 | 642 | 792 |
| Damage mitigated per minute | 828 | 1,744 | 172 | 490 | 891 | 422 | 826 | 369 | 611 | 820 |
| Damage to towers | 8,464 | 83 | 15,672 | 4,620 | 172 | 1,666 | 0 | 2,951 | 1,348 | 2,434 |
| Vision score | 39 | 72 | 85 | 55 | 239 | 38 | 65 | 69 | 31 | 147 |
| Wards placed | 20 | 16 | 22 | 15 | 124 | 19 | 14 | 17 | 14 | 89 |
| Wards killed | 4 | 21 | 10 | 18 | 34 | 7 | 18 | 31 | 13 | 27 |
| Control wards | 5 | 14 | 6 | 7 | 23 | 7 | 14 | 8 | 7 | 23 |
| Gold at 15 | 4,112 | 5,016 | 6,289 | 6,206 | 3,940 | 5,029 | 4,514 | 6,109 | 5,216 | 3,192 |
| Gold diff at 10 | -819 | +362 | -209 | +458 | +371 | +819 | -362 | +209 | -458 | -371 |
| Gold diff at 15 | -917 | +502 | +180 | +990 | +748 | +917 | -502 | -180 | -990 | -748 |
| XP diff at 10 | -141 | +295 | -438 | +527 | -96 | +141 | -295 | +438 | -527 | +96 |
| XP diff at 15 | -28 | -80 | -850 | +1,089 | -228 | +28 | +80 | +850 | -1,089 | +228 |
| CS diff at 10 | -28 | -4 | -1 | +15 | -9 | +28 | +4 | +1 | -15 | +9 |
| CS diff at 15 | -31 | -7 | -16 | +24 | -12 | +31 | +7 | +16 | -24 | +12 |
| Gold diff at 20 | -653 | +618 | +756 | +1,554 | +889 | +653 | -618 | -756 | -1,554 | -889 |
| XP diff at 20 | +715 | +97 | -1,194 | +1,877 | +54 | -715 | -97 | +1,194 | -1,877 | -54 |
| CS diff at 20 | -19 | -6 | -34 | +32 | -15 | +19 | +6 | +34 | -32 | +15 |
| Gold diff at 25 | -701 | +577 | +1,088 | +1,940 | +1,114 | +701 | -577 | -1,088 | -1,940 | -1,114 |
| XP diff at 25 | +835 | +539 | -1,184 | +2,199 | +188 | -835 | -539 | +1,184 | -2,199 | -188 |
| CS diff at 25 | -19 | -12 | -26 | +44 | -11 | +19 | +12 | +26 | -44 | +11 |
| Gold spent | 14,758 | 11,400 | 17,050 | 19,000 | 9,125 | 15,375 | 10,600 | 16,900 | 14,858 | 7,825 |
| Multikills | 1× double | — | 2× double | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT03_109596
Methodology →