PCL · Patch 14.13 · Summer
Jul 11, 2024, 10:28 AM · 22 min · Game 2Scouting line
Hungkuang Falcon (弘光獵鷹) won: +15.5k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
TopRed
7/0/2
Adizai
1/3/3
Killer2
1/4/6
bemine
2/4/2
Ray
3/3/10
Zhifeig
3/3/2
Prage
5/0/10
zkaic
1/6/6
1ssue
2/1/11
MMG
1/2/6
Draft
Hungkuang Falcon (弘光獵鷹)
Blue sideFirst pick
JaxTopRed
Xin ZhaoKiller2
LissandraRay
AshePrage
Rakan1ssue
Chienhsin Bear (健行熊)
Red side
K'SanteAdizai
Viegobemine
AhriZhifeig
Aphelioszkaic
AlistarMMG
Objectives
- +6,287
- Gold at 15
- -6,287
- 1
- Dragons
- 1
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 0
- 11
- Plates
- 1
- 3
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Hungkuang Falcon (弘光獵鷹) leads; below, Chienhsin Bear (健行熊).
Biggest lead: Hungkuang Falcon (弘光獵鷹) +15,508, Chienhsin Bear (健行熊) +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Hungkuang Falcon (弘光獵鷹) +2,588 |
| 15 min | Hungkuang Falcon (弘光獵鷹) +6,287 |
| 20 min | Hungkuang Falcon (弘光獵鷹) +11,624 |
| End (22 min) | Hungkuang Falcon (弘光獵鷹) +15,508 |
Blue side
Hungkuang Falcon (弘光獵鷹)
VictoryRed side
Chienhsin Bear (健行熊)
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/0/2 | 1/4/6 | 3/3/10 | 5/0/10 | 2/1/11 | 1/3/3 | 2/4/2 | 3/3/2 | 1/6/6 | 1/2/6 |
| Kill participation | 50% | 38.9% | 72.2% | 83.3% | 72.2% | 50% | 50% | 62.5% | 87.5% | 87.5% |
| CS | 214 | 135 | 205 | 197 | 23 | 180 | 116 | 197 | 165 | 30 |
| CS per minute | 9.7 | 6.1 | 9.3 | 8.9 | 1.0 | 8.2 | 5.3 | 8.9 | 7.5 | 1.4 |
| Gold | 12,513 | 8,302 | 9,999 | 11,321 | 7,890 | 7,516 | 6,412 | 8,097 | 7,409 | 5,083 |
| Gold share | 25% | 16.6% | 20% | 22.6% | 15.8% | 21.8% | 18.6% | 23.5% | 21.5% | 14.7% |
| Earned gold per minute | 433 | 242 | 319 | 379 | 223 | 206 | 156 | 233 | 202 | 96 |
| Damage to champions | 17,109 | 8,093 | 14,496 | 16,218 | 4,068 | 8,644 | 5,705 | 8,011 | 7,845 | 3,017 |
| Damage share | 28.5% | 13.5% | 24.2% | 27% | 6.8% | 26% | 17.2% | 24.1% | 23.6% | 9.1% |
| Damage per minute | 777 | 368 | 658 | 737 | 185 | 393 | 259 | 364 | 356 | 137 |
| Damage taken per minute | 652 | 1,252 | 524 | 442 | 368 | 850 | 862 | 534 | 684 | 533 |
| Damage mitigated per minute | 674 | 868 | 287 | 216 | 269 | 856 | 498 | 297 | 328 | 752 |
| Damage to towers | 12,198 | 3,168 | 1,647 | 8,940 | 5,510 | 792 | 0 | 0 | 332 | 0 |
| Vision score | 19 | 26 | 31 | 34 | 67 | 17 | 18 | 6 | 13 | 42 |
| Wards placed | 10 | 5 | 6 | 9 | 35 | 8 | 3 | 4 | 7 | 22 |
| Wards killed | 2 | 2 | 6 | 8 | 8 | 2 | 11 | 1 | 2 | 9 |
| Control wards | 4 | 2 | 3 | 4 | 6 | 3 | 6 | 2 | 1 | 7 |
| Gold at 15 | 6,745 | 5,029 | 6,229 | 6,653 | 4,619 | 4,831 | 4,312 | 5,172 | 4,932 | 3,741 |
| Gold diff at 10 | +455 | +26 | +453 | +1,285 | +369 | -455 | -26 | -453 | -1,285 | -369 |
| Gold diff at 15 | +1,914 | +717 | +1,057 | +1,721 | +878 | -1,914 | -717 | -1,057 | -1,721 | -878 |
| XP diff at 10 | +35 | -16 | +367 | +852 | -338 | -35 | +16 | -367 | -852 | +338 |
| XP diff at 15 | +139 | +394 | +466 | +1,021 | -655 | -139 | -394 | -466 | -1,021 | +655 |
| CS diff at 10 | +14 | -4 | +13 | +20 | -1 | -14 | +4 | -13 | -20 | +1 |
| CS diff at 15 | +24 | -5 | +12 | +22 | -6 | -24 | +5 | -12 | -22 | +6 |
| Gold diff at 20 | +3,169 | +2,018 | +1,260 | +3,059 | +2,118 | -3,169 | -2,018 | -1,260 | -3,059 | -2,118 |
| XP diff at 20 | +645 | +1,884 | +1,055 | +1,801 | -327 | -645 | -1,884 | -1,055 | -1,801 | +327 |
| CS diff at 20 | +23 | +18 | 0 | +41 | -7 | -23 | -18 | 0 | -41 | +7 |
| Gold spent | 12,483 | 8,150 | 9,425 | 9,100 | 7,750 | 6,855 | 6,100 | 7,820 | 6,100 | 4,625 |
| Multikills | 2× double | — | — | 1× double | — | — | 1× double | — | — | — |
Game ID LOLTMNT03_117191
Methodology →