LRS · Patch 14.13
PlayoffsJul 12, 2024, 12:21 AM · 32 min · Game 4Scouting line
Undead Gaming won: +7.2k team gold, Jungle, Mid and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Wamu
2/4/3
Izaenk
1/4/10
Shookz
6/4/6
KinGi
5/2/10
Chordy
3/4/4
Kiefer
15/3/5
Hika
3/5/5
Lac
3/3/13
Viciun
0/7/8
Gastruks
0/2/21
Draft
Meta Gaming
Blue sideFirst pick
RumbleWamu
NocturneShookz
AhriChordy
VarusHika
AmumuViciun
Undead Gaming
Red side
OrnnIzaenk
Lee SinKinGi
SylasKiefer
AsheLac
MilioGastruks
Objectives
- -694
- Gold at 15
- +694
- 1
- Dragons
- 4
- 5
- Void grubs
- 1
- 0
- Heralds
- 1
- 0
- Barons
- 2
- 5
- Towers
- 10
- 5
- Plates
- 5
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Meta Gaming leads; below, Undead Gaming.
Biggest lead: Meta Gaming +704, Undead Gaming +7,238. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Meta Gaming +704 |
| 15 min | Undead Gaming +694 |
| 20 min | Undead Gaming +623 |
| 25 min | Undead Gaming +1,097 |
| End (32 min) | Undead Gaming +7,238 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Kaenic RookernKinGi, in 1.8% of the champion's games
Banshee's VeilKiefer, in 1.8% of the champion's games
Void StaffChordy, in 4.9% of the champion's games
Guardian AngelShookz, in 6.6% of the champion's games
Press the AttackHika, in 13% of the champion's games
WamuRumble
IzaenkOrnn
ShookzNocturne
KinGiLee Sin
ChordyAhri
KieferSylas
HikaVarus
LacAshe
ViciunAmumu
GastruksMilio
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Meta Gaming
DefeatRed side
Undead Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/4/3 | 6/4/6 | 3/4/4 | 3/5/5 | 0/7/8 | 1/4/10 | 5/2/10 | 15/3/5 | 3/3/13 | 0/2/21 |
| Kill participation | 35.7% | 85.7% | 50% | 57.1% | 57.1% | 45.8% | 62.5% | 83.3% | 66.7% | 87.5% |
| CS | 249 | 217 | 270 | 274 | 42 | 199 | 229 | 293 | 272 | 33 |
| CS per minute | 7.8 | 6.8 | 8.5 | 8.6 | 1.3 | 6.2 | 7.2 | 9.2 | 8.5 | 1.0 |
| Gold | 12,856 | 12,513 | 12,487 | 13,391 | 7,125 | 10,988 | 13,424 | 18,243 | 13,731 | 9,224 |
| Gold share | 22% | 21.4% | 21.4% | 22.9% | 12.2% | 16.7% | 20.5% | 27.8% | 20.9% | 14.1% |
| Earned gold per minute | 271 | 261 | 260 | 288 | 92 | 213 | 289 | 440 | 299 | 158 |
| Damage to champions | 13,288 | 16,514 | 18,176 | 14,104 | 4,773 | 11,680 | 12,450 | 28,476 | 21,497 | 3,945 |
| Damage share | 19.9% | 24.7% | 27.2% | 21.1% | 7.1% | 15% | 16% | 36.5% | 27.5% | 5.1% |
| Damage per minute | 416 | 517 | 569 | 441 | 149 | 366 | 390 | 891 | 673 | 123 |
| Damage taken per minute | 484 | 1,108 | 595 | 488 | 738 | 841 | 943 | 806 | 381 | 295 |
| Damage mitigated per minute | 538 | 792 | 302 | 294 | 474 | 1,251 | 1,286 | 753 | 227 | 118 |
| Damage to towers | 6,100 | 0 | 4,436 | 5,133 | 56 | 6,867 | 2,244 | 12,759 | 5,386 | 1,229 |
| Vision score | 41 | 64 | 28 | 29 | 94 | 26 | 45 | 57 | 40 | 103 |
| Wards placed | 20 | 22 | 11 | 13 | 46 | 10 | 17 | 18 | 10 | 45 |
| Wards killed | 3 | 11 | 4 | 8 | 17 | 4 | 8 | 14 | 10 | 15 |
| Control wards | 7 | 9 | 2 | 5 | 15 | 4 | 9 | 4 | 3 | 13 |
| Gold at 15 | 5,421 | 5,326 | 5,931 | 5,387 | 3,357 | 4,757 | 5,698 | 7,197 | 4,808 | 3,656 |
| Gold diff at 10 | +786 | -171 | -74 | +178 | -15 | -786 | +171 | +74 | -178 | +15 |
| Gold diff at 15 | +664 | -372 | -1,266 | +579 | -299 | -664 | +372 | +1,266 | -579 | +299 |
| XP diff at 10 | +659 | +656 | -90 | -108 | +705 | -659 | -656 | +90 | +108 | -705 |
| XP diff at 15 | +136 | +332 | -338 | +161 | -667 | -136 | -332 | +338 | -161 | +667 |
| CS diff at 10 | +30 | +5 | -4 | +8 | +8 | -30 | -5 | +4 | -8 | -8 |
| CS diff at 15 | +22 | +1 | -6 | +11 | +6 | -22 | -1 | +6 | -11 | -6 |
| Gold diff at 20 | +892 | +458 | -1,750 | +157 | -380 | -892 | -458 | +1,750 | -157 | +380 |
| XP diff at 20 | -458 | +323 | +567 | -141 | -1,174 | +458 | -323 | -567 | +141 | +1,174 |
| CS diff at 20 | +18 | +3 | +3 | +12 | +9 | -18 | -3 | -3 | -12 | -9 |
| Gold diff at 25 | +1,576 | +484 | -2,875 | +259 | -541 | -1,576 | -484 | +2,875 | -259 | +541 |
| XP diff at 25 | -1,099 | -199 | -1,545 | -472 | -862 | +1,099 | +199 | +1,545 | +472 | +862 |
| CS diff at 25 | +23 | +5 | -22 | +19 | +9 | -23 | -5 | +22 | -19 | -9 |
| Gold spent | 12,425 | 12,225 | 11,500 | 12,925 | 6,675 | 9,250 | 11,275 | 16,525 | 11,308 | 7,375 |
| Multikills | — | — | — | — | — | — | — | 3× double, 3× triple, 2× quadra, 1× penta | 1× double | — |
Game ID LOLTMNT03_117646
Methodology →