LJL · Patch 14.13 · Summer
Jul 13, 2024, 08:20 AM · 23.1 minScouting line
Fukuoka SoftBank HAWKS gaming won: +13.7k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Evi
1/0/7
Washidai
0/3/0
Forest
1/1/9
Van
1/1/1
DasheR
10/0/4
Eugeo
1/5/0
Marble
2/1/4
Ssol
0/1/1
Vsta
0/0/12
Ino
0/4/1
Draft
Fukuoka SoftBank HAWKS gaming
Blue sideFirst pick
OrnnEvi
ZyraForest
ZeriDasheR
AsheMarble
AlistarVsta
AXIZ CREST
Red side
RenektonWashidai
NidaleeVan
LucianEugeo
CorkiSsol
LeonaIno
Objectives
- +6,568
- Gold at 15
- -6,568
- 1
- Dragons
- 2
- 5
- Void grubs
- 1
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 10
- Towers
- 2
- 11
- Plates
- 3
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Fukuoka SoftBank HAWKS gaming leads; below, AXIZ CREST.
Biggest lead: Fukuoka SoftBank HAWKS gaming +13,717, AXIZ CREST +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Fukuoka SoftBank HAWKS gaming +929 |
| 15 min | Fukuoka SoftBank HAWKS gaming +6,568 |
| 20 min | Fukuoka SoftBank HAWKS gaming +8,158 |
| End (23 min) | Fukuoka SoftBank HAWKS gaming +13,717 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Essence ReaverSsol, in 1.5% of the champion's games
Mercurial ScimitarDasheR, in 2.1% of the champion's games
ElectrocuteVan, in 14% of the champion's games
EviOrnn
WashidaiRenekton
ForestZyra
VanNidalee
DasheRZeri
EugeoLucian
MarbleAshe
SsolCorki
VstaAlistar
InoLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Fukuoka SoftBank HAWKS gaming
VictoryRed side
AXIZ CREST
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/0/7 | 1/1/9 | 10/0/4 | 2/1/4 | 0/0/12 | 0/3/0 | 1/1/1 | 1/5/0 | 0/1/1 | 0/4/1 |
| Kill participation | 57.1% | 71.4% | 100% | 42.9% | 85.7% | 0% | 100% | 50% | 50% | 50% |
| CS | 209 | 199 | 239 | 223 | 26 | 201 | 168 | 199 | 223 | 37 |
| CS per minute | 9.1 | 8.6 | 10.4 | 9.7 | 1.1 | 8.7 | 7.3 | 8.6 | 9.7 | 1.6 |
| Gold | 9,407 | 10,162 | 14,986 | 9,833 | 6,126 | 7,802 | 7,859 | 8,251 | 8,161 | 4,724 |
| Gold share | 18.6% | 20.1% | 29.7% | 19.5% | 12.1% | 21.2% | 21.4% | 22.4% | 22.2% | 12.8% |
| Earned gold per minute | 273 | 306 | 515 | 292 | 131 | 204 | 206 | 223 | 219 | 70 |
| Damage to champions | 12,249 | 9,870 | 23,812 | 11,236 | 3,313 | 4,915 | 8,283 | 7,930 | 9,680 | 3,097 |
| Damage share | 20.3% | 16.3% | 39.4% | 18.6% | 5.5% | 14.5% | 24.4% | 23.4% | 28.6% | 9.1% |
| Damage per minute | 531 | 428 | 1,032 | 487 | 144 | 213 | 359 | 344 | 419 | 134 |
| Damage taken per minute | 578 | 425 | 420 | 321 | 623 | 973 | 837 | 604 | 400 | 740 |
| Damage mitigated per minute | 609 | 215 | 265 | 149 | 585 | 619 | 430 | 316 | 252 | 658 |
| Damage to towers | 3,017 | 1,297 | 24,019 | 4,074 | 738 | 3,057 | 67 | 2,529 | 453 | 0 |
| Vision score | 27 | 64 | 22 | 27 | 57 | 22 | 35 | 18 | 21 | 62 |
| Wards placed | 9 | 23 | 10 | 10 | 30 | 11 | 14 | 12 | 1 | 33 |
| Wards killed | 4 | 17 | 7 | 5 | 2 | 0 | 10 | 3 | 9 | 12 |
| Control wards | 3 | 5 | 3 | 2 | 10 | 4 | 4 | 6 | 0 | 8 |
| Gold at 15 | 5,376 | 6,392 | 9,781 | 5,243 | 3,651 | 5,173 | 5,318 | 4,846 | 5,324 | 3,214 |
| Gold diff at 10 | -30 | +62 | +1,251 | -258 | -96 | +30 | -62 | -1,251 | +258 | +96 |
| Gold diff at 15 | +203 | +1,074 | +4,935 | -81 | +437 | -203 | -1,074 | -4,935 | +81 | -437 |
| XP diff at 10 | -130 | +557 | +510 | -244 | -290 | +130 | -557 | -510 | +244 | +290 |
| XP diff at 15 | -175 | +1,714 | +1,868 | -119 | +326 | +175 | -1,714 | -1,868 | +119 | -326 |
| CS diff at 10 | +1 | +15 | +16 | -4 | 0 | -1 | -15 | -16 | +4 | 0 |
| CS diff at 15 | -7 | +35 | +40 | -1 | -4 | +7 | -35 | -40 | +1 | +4 |
| Gold diff at 20 | +1,010 | +998 | +5,287 | +236 | +627 | -1,010 | -998 | -5,287 | -236 | -627 |
| XP diff at 20 | +692 | +1,289 | +1,603 | -283 | +1,166 | -692 | -1,289 | -1,603 | +283 | -1,166 |
| CS diff at 20 | +8 | +24 | +40 | +4 | -7 | -8 | -24 | -40 | -4 | +7 |
| Gold spent | 8,660 | 8,725 | 14,125 | 7,950 | 5,000 | 7,075 | 7,600 | 8,350 | 7,550 | 4,300 |
| Multikills | — | — | 2× double, 2× triple | — | — | — | — | — | — | — |
Game ID LOLTMNT03_121279
Methodology →