LJL · Patch 14.13 · Summer
Jul 13, 2024, 10:44 AM · 33.6 min · Game 2Scouting line
DetonatioN FocusMe won: +4.4k team gold, Top, Mid and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
RayFarky
7/5/3
Paz
1/2/4
Steal
4/1/11
Ellim
2/2/11
Aria
3/3/7
Jett
4/5/5
Yutapon
4/2/9
Moyashi
7/4/3
Harp
1/5/8
Gaeng
2/6/11
Draft
DetonatioN FocusMe
Blue sideFirst pick
K'SanteRayFarky
ZyraSteal
CorkiAria
SennaYutapon
NautilusHarp
QT DIG∞
Red side
RenektonPaz
IvernEllim
TristanaJett
Miss FortuneMoyashi
RellGaeng
Objectives
- +786
- Gold at 15
- -786
- 3
- Dragons
- 1
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 1
- 10
- Towers
- 4
- 8
- Plates
- 6
- 3
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line DetonatioN FocusMe leads; below, QT DIG∞.
Biggest lead: DetonatioN FocusMe +4,355, QT DIG∞ +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | DetonatioN FocusMe +975 |
| 15 min | DetonatioN FocusMe +786 |
| 20 min | DetonatioN FocusMe +3,351 |
| 25 min | DetonatioN FocusMe +1,855 |
| End (34 min) | DetonatioN FocusMe +4,355 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
ThornmailHarp, in 1.7% of the champion's games
Serpent's FangYutapon, in 2.5% of the champion's games
Sunfire AegisHarp, in 2.5% of the champion's games
Guardian AngelAria, in 3% of the champion's games
Unending DespairRayFarky, in 4.8% of the champion's games
RayFarkyK'Sante
PazRenekton
StealZyra
EllimIvern
AriaCorki
JettTristana
YutaponSenna
MoyashiMiss Fortune
HarpNautilus
GaengRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
DetonatioN FocusMe
VictoryRed side
QT DIG∞
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/5/3 | 4/1/11 | 3/3/7 | 4/2/9 | 1/5/8 | 1/2/4 | 2/2/11 | 4/5/5 | 7/4/3 | 2/6/11 |
| Kill participation | 52.6% | 78.9% | 52.6% | 68.4% | 47.4% | 31.3% | 81.3% | 56.3% | 62.5% | 81.3% |
| CS | 236 | 250 | 321 | 50 | 220 | 236 | 141 | 342 | 297 | 22 |
| CS per minute | 7.0 | 7.4 | 9.5 | 1.5 | 6.5 | 7.0 | 4.2 | 10.2 | 8.8 | 0.7 |
| Gold | 14,310 | 13,730 | 15,149 | 11,431 | 11,978 | 11,113 | 11,138 | 16,353 | 15,175 | 8,464 |
| Gold share | 21.5% | 20.6% | 22.7% | 17.2% | 18% | 17.9% | 17.9% | 26.3% | 24.4% | 13.6% |
| Earned gold per minute | 295 | 278 | 320 | 209 | 226 | 200 | 201 | 356 | 321 | 121 |
| Damage to champions | 21,006 | 30,090 | 24,836 | 22,504 | 8,243 | 13,391 | 8,875 | 24,061 | 24,373 | 6,476 |
| Damage share | 19.7% | 28.2% | 23.3% | 21.1% | 7.7% | 17.4% | 11.5% | 31.2% | 31.6% | 8.4% |
| Damage per minute | 625 | 895 | 739 | 669 | 245 | 398 | 264 | 716 | 725 | 193 |
| Damage taken per minute | 975 | 632 | 735 | 416 | 613 | 1,077 | 444 | 799 | 495 | 825 |
| Damage mitigated per minute | 1,653 | 328 | 490 | 229 | 1,206 | 885 | 270 | 501 | 572 | 874 |
| Damage to towers | 2,994 | 2,708 | 10,278 | 5,855 | 7,506 | 1,559 | 110 | 10,344 | 2,466 | 688 |
| Vision score | 31 | 39 | 38 | 95 | 34 | 29 | 59 | 37 | 25 | 98 |
| Wards placed | 10 | 11 | 9 | 37 | 20 | 8 | 28 | 13 | 12 | 60 |
| Wards killed | 8 | 8 | 15 | 18 | 2 | 7 | 10 | 8 | 3 | 8 |
| Control wards | 8 | 9 | 6 | 9 | 13 | 5 | 13 | 4 | 4 | 20 |
| Gold at 15 | 6,336 | 4,972 | 5,917 | 3,885 | 5,240 | 4,525 | 5,262 | 5,602 | 6,269 | 3,906 |
| Gold diff at 10 | +697 | +296 | +228 | -1,290 | +1,044 | -697 | -296 | -228 | +1,290 | -1,044 |
| Gold diff at 15 | +1,811 | -290 | +315 | -2,384 | +1,334 | -1,811 | +290 | -315 | +2,384 | -1,334 |
| XP diff at 10 | -267 | +576 | +101 | -1,095 | +1,920 | +267 | -576 | -101 | +1,095 | -1,920 |
| XP diff at 15 | -531 | +847 | -36 | -2,716 | +3,058 | +531 | -847 | +36 | +2,716 | -3,058 |
| CS diff at 10 | +14 | +26 | +4 | -64 | +69 | -14 | -26 | -4 | +64 | -69 |
| CS diff at 15 | +8 | +33 | +8 | -110 | +116 | -8 | -33 | -8 | +110 | -116 |
| Gold diff at 20 | +2,070 | +331 | -326 | -1,482 | +2,758 | -2,070 | -331 | +326 | +1,482 | -2,758 |
| XP diff at 20 | -1,056 | +1,578 | +493 | -2,875 | +5,013 | +1,056 | -1,578 | -493 | +2,875 | -5,013 |
| CS diff at 20 | +6 | +52 | +13 | -155 | +152 | -6 | -52 | -13 | +155 | -152 |
| Gold diff at 25 | +3,130 | +860 | -1,715 | -3,030 | +2,610 | -3,130 | -860 | +1,715 | +3,030 | -2,610 |
| XP diff at 25 | -1,242 | +1,102 | -1,064 | -4,797 | +4,880 | +1,242 | -1,102 | +1,064 | +4,797 | -4,880 |
| CS diff at 25 | -1 | +62 | -10 | -187 | +155 | +1 | -62 | +10 | +187 | -155 |
| Gold spent | 13,950 | 11,075 | 14,183 | 10,375 | 11,975 | 10,125 | 10,825 | 15,000 | 14,950 | 7,950 |
| Multikills | 1× double, 1× triple | — | — | — | — | — | — | — | — | — |
Game ID LOLTMNT03_121386
Methodology →