LRS · Patch 14.13
PlayoffsJul 13, 2024, 10:18 PM · 48.4 min · Game 2Scouting line
Undead Gaming won: +3.8k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Izaenk
3/2/5
Rahab
2/3/4
KinGi
1/1/7
Funky Dog
1/4/3
Kiefer
1/2/5
Enga
2/1/0
ianshaka
5/1/3
Strensh
0/2/3
Gastruks
0/0/9
Shmebu
1/0/4
Draft
Undead Gaming
Blue sideFirst pick
OrnnIzaenk
ZyraKinGi
SmolderKiefer
Zeriianshaka
BraumGastruks
PRIMATE
Red side
GnarRahab
KarthusFunky Dog
LucianEnga
EzrealStrensh
RakanShmebu
Objectives
- -1,025
- Gold at 15
- +1,025
- 2
- Dragons
- 5
- 3
- Void grubs
- 3
- 1
- Heralds
- 0
- 3
- Barons
- 0
- 1
- Elder dragons
- 1
- 10
- Towers
- 7
- 0
- Plates
- 4
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Undead Gaming leads; below, PRIMATE.
Biggest lead: Undead Gaming +3,834, PRIMATE +3,634. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Undead Gaming +305 |
| 15 min | PRIMATE +1,025 |
| 20 min | PRIMATE +2,204 |
| 25 min | PRIMATE +3,634 |
| End (48 min) | Undead Gaming +3,834 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Guardian AngelRahab, in 2.5% of the champion's games
Zephyrianshaka, in 2.8% of the champion's games
Guardian AngelKiefer, in 3.7% of the champion's games
Navori Flickerbladeianshaka, in 7.3% of the champion's games
BloodthirsterEnga, in 9.8% of the champion's games
IzaenkOrnn
RahabGnar
KinGiZyra
Funky DogKarthus
KieferSmolder
EngaLucian
ianshakaZeri
StrenshEzreal
GastruksBraum
ShmebuRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Undead Gaming
VictoryRed side
PRIMATE
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/5 | 1/1/7 | 1/2/5 | 5/1/3 | 0/0/9 | 2/3/4 | 1/4/3 | 2/1/0 | 0/2/3 | 1/0/4 |
| Kill participation | 80% | 80% | 60% | 80% | 90% | 100% | 66.7% | 33.3% | 50% | 83.3% |
| CS | 335 | 386 | 433 | 490 | 39 | 434 | 302 | 471 | 485 | 44 |
| CS per minute | 6.9 | 8.0 | 8.9 | 10.1 | 0.8 | 9.0 | 6.2 | 9.7 | 10.0 | 0.9 |
| Gold | 17,436 | 17,818 | 20,205 | 22,914 | 11,451 | 20,515 | 14,773 | 21,019 | 19,193 | 10,490 |
| Gold share | 19.4% | 19.8% | 22.5% | 25.5% | 12.7% | 23.9% | 17.2% | 24.4% | 22.3% | 12.2% |
| Earned gold per minute | 232 | 240 | 289 | 345 | 108 | 296 | 177 | 306 | 268 | 89 |
| Damage to champions | 16,941 | 41,233 | 25,280 | 39,408 | 6,959 | 33,307 | 61,515 | 21,224 | 49,328 | 8,128 |
| Damage share | 13% | 31.8% | 19.5% | 30.4% | 5.4% | 19.2% | 35.5% | 12.2% | 28.4% | 4.7% |
| Damage per minute | 350 | 852 | 522 | 814 | 144 | 688 | 1,271 | 438 | 1,019 | 168 |
| Damage taken per minute | 1,043 | 633 | 809 | 550 | 1,050 | 1,162 | 1,047 | 444 | 420 | 703 |
| Damage mitigated per minute | 2,737 | 348 | 546 | 451 | 787 | 1,151 | 554 | 367 | 708 | 718 |
| Damage to towers | 3,161 | 900 | 7,198 | 12,243 | 474 | 6,746 | 505 | 7,252 | 4,418 | 0 |
| Vision score | 41 | 93 | 64 | 40 | 171 | 70 | 67 | 97 | 35 | 220 |
| Wards placed | 17 | 11 | 19 | 15 | 85 | 24 | 23 | 26 | 14 | 135 |
| Wards killed | 12 | 39 | 14 | 20 | 22 | 14 | 12 | 26 | 10 | 22 |
| Control wards | 1 | 10 | 5 | 2 | 21 | 12 | 11 | 10 | 2 | 23 |
| Gold at 15 | 5,066 | 5,202 | 5,178 | 5,213 | 3,125 | 5,513 | 5,065 | 5,819 | 5,175 | 3,237 |
| Gold diff at 10 | +309 | +288 | -252 | +3 | -43 | -309 | -288 | +252 | -3 | +43 |
| Gold diff at 15 | -447 | +137 | -641 | +38 | -112 | +447 | -137 | +641 | -38 | +112 |
| XP diff at 10 | -359 | +176 | -145 | -292 | -11 | +359 | -176 | +145 | +292 | +11 |
| XP diff at 15 | -633 | -364 | -434 | -386 | +140 | +633 | +364 | +434 | +386 | -140 |
| CS diff at 10 | -8 | -1 | -9 | -5 | 0 | +8 | +1 | +9 | +5 | 0 |
| CS diff at 15 | -21 | -14 | -9 | -3 | +1 | +21 | +14 | +9 | +3 | -1 |
| Gold diff at 20 | -973 | -324 | -713 | +108 | -302 | +973 | +324 | +713 | -108 | +302 |
| XP diff at 20 | -466 | -592 | -236 | -178 | +772 | +466 | +592 | +236 | +178 | -772 |
| CS diff at 20 | -25 | -16 | -10 | +1 | -2 | +25 | +16 | +10 | -1 | +2 |
| Gold diff at 25 | -1,804 | -458 | -703 | -168 | -501 | +1,804 | +458 | +703 | +168 | +501 |
| XP diff at 25 | -1,334 | -740 | -431 | -847 | +1,048 | +1,334 | +740 | +431 | +847 | -1,048 |
| CS diff at 25 | -45 | -16 | -14 | -7 | -5 | +45 | +16 | +14 | +7 | +5 |
| Gold spent | 16,225 | 15,750 | 20,758 | 20,100 | 9,425 | 17,733 | 13,775 | 18,300 | 18,483 | 9,525 |
| Multikills | — | — | — | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT03_122716
Methodology →