LJL · Patch 14.13 · Summer
Jul 14, 2024, 11:13 AM · 24.6 min · Game 2Scouting line
Fukuoka SoftBank HAWKS gaming won: +12.4k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Paz
1/4/3
Evi
6/2/7
Ellim
2/5/1
Forest
3/3/10
Jett
3/5/2
DasheR
9/1/11
Moyashi
0/6/1
Marble
7/0/7
Gaeng
0/6/3
Vsta
1/0/15
Draft
QT DIG∞
Blue sideFirst pick
RumblePaz
ViegoEllim
AzirJett
Miss FortuneMoyashi
LeonaGaeng
Fukuoka SoftBank HAWKS gaming
Red side
KennenEvi
Lee SinForest
ZoeDasheR
ZeriMarble
PoppyVsta
Objectives
- -5,940
- Gold at 15
- +5,940
- 0
- Dragons
- 3
- 3
- Void grubs
- 1
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 4
- Towers
- 10
- 1
- Plates
- 5
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line QT DIG∞ leads; below, Fukuoka SoftBank HAWKS gaming.
Biggest lead: QT DIG∞ +0, Fukuoka SoftBank HAWKS gaming +12,370. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Fukuoka SoftBank HAWKS gaming +1,628 |
| 15 min | Fukuoka SoftBank HAWKS gaming +5,940 |
| 20 min | Fukuoka SoftBank HAWKS gaming +7,815 |
| End (25 min) | Fukuoka SoftBank HAWKS gaming +12,370 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
ConquerorEvi, in 5.4% of the champion's games
Hail of BladesVsta, in 11% of the champion's games
PazRumble
EviKennen
EllimViego
ForestLee Sin
JettAzir
DasheRZoe
MoyashiMiss Fortune
MarbleZeri
GaengLeona
VstaPoppy
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
QT DIG∞
DefeatRed side
Fukuoka SoftBank HAWKS gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/3 | 2/5/1 | 3/5/2 | 0/6/1 | 0/6/3 | 6/2/7 | 3/3/10 | 9/1/11 | 7/0/7 | 1/0/15 |
| Kill participation | 66.7% | 50% | 83.3% | 16.7% | 50% | 50% | 50% | 76.9% | 53.8% | 61.5% |
| CS | 157 | 137 | 216 | 204 | 28 | 189 | 168 | 206 | 255 | 19 |
| CS per minute | 6.4 | 5.6 | 8.8 | 8.3 | 1.1 | 7.7 | 6.8 | 8.4 | 10.4 | 0.8 |
| Gold | 7,747 | 8,346 | 11,612 | 8,419 | 5,827 | 11,184 | 10,333 | 12,077 | 13,532 | 7,195 |
| Gold share | 18.5% | 19.9% | 27.7% | 20.1% | 13.9% | 20.6% | 19% | 22.2% | 24.9% | 13.2% |
| Earned gold per minute | 182 | 206 | 339 | 209 | 104 | 322 | 287 | 358 | 418 | 159 |
| Damage to champions | 12,094 | 4,991 | 13,179 | 9,005 | 3,687 | 19,239 | 7,694 | 23,184 | 14,091 | 10,168 |
| Damage share | 28.2% | 11.6% | 30.7% | 21% | 8.6% | 25.9% | 10.3% | 31.2% | 18.9% | 13.7% |
| Damage per minute | 493 | 203 | 537 | 367 | 150 | 784 | 313 | 944 | 574 | 414 |
| Damage taken per minute | 784 | 1,079 | 653 | 594 | 744 | 524 | 837 | 435 | 518 | 497 |
| Damage mitigated per minute | 553 | 551 | 321 | 257 | 555 | 339 | 1,176 | 170 | 269 | 390 |
| Damage to towers | 0 | 333 | 11,269 | 373 | 0 | 5,579 | 3,535 | 3,117 | 14,654 | 338 |
| Vision score | 20 | 27 | 26 | 23 | 75 | 33 | 32 | 28 | 34 | 91 |
| Wards placed | 10 | 10 | 6 | 10 | 44 | 9 | 11 | 14 | 13 | 57 |
| Wards killed | 1 | 6 | 9 | 7 | 10 | 9 | 4 | 5 | 8 | 6 |
| Control wards | 5 | 10 | 3 | 2 | 19 | 2 | 6 | 3 | 5 | 14 |
| Gold at 15 | 4,496 | 4,562 | 5,608 | 4,669 | 3,478 | 6,125 | 6,110 | 6,031 | 6,530 | 3,957 |
| Gold diff at 10 | -493 | -494 | +486 | -1,045 | -82 | +493 | +494 | -486 | +1,045 | +82 |
| Gold diff at 15 | -1,629 | -1,548 | -423 | -1,861 | -479 | +1,629 | +1,548 | +423 | +1,861 | +479 |
| XP diff at 10 | -294 | -177 | +143 | -645 | +308 | +294 | +177 | -143 | +645 | -308 |
| XP diff at 15 | -1,006 | -930 | -87 | -875 | -1,086 | +1,006 | +930 | +87 | +875 | +1,086 |
| CS diff at 10 | -16 | -1 | +5 | -13 | +6 | +16 | +1 | -5 | +13 | -6 |
| CS diff at 15 | -41 | -11 | -2 | -15 | +7 | +41 | +11 | +2 | +15 | -7 |
| Gold diff at 20 | -1,908 | -1,909 | +253 | -3,638 | -613 | +1,908 | +1,909 | -253 | +3,638 | +613 |
| XP diff at 20 | -575 | -1,816 | -856 | -1,768 | -1,763 | +575 | +1,816 | +856 | +1,768 | +1,763 |
| CS diff at 20 | -41 | -27 | -15 | -34 | +7 | +41 | +27 | +15 | +34 | -7 |
| Gold diff at 25 | -3,437 | -1,987 | -465 | -5,113 | -1,368 | +3,437 | +1,987 | +465 | +5,113 | +1,368 |
| XP diff at 25 | -1,930 | -2,643 | -1,696 | -3,649 | -3,273 | +1,930 | +2,643 | +1,696 | +3,649 | +3,273 |
| CS diff at 25 | -32 | -31 | +10 | -51 | +9 | +32 | +31 | -10 | +51 | -9 |
| Gold spent | 7,325 | 8,200 | 11,475 | 8,250 | 5,325 | 11,050 | 9,675 | 11,925 | 11,275 | 6,150 |
| Multikills | — | — | — | — | — | 1× double | — | 2× double, 1× triple | — | — |
Game ID LOLTMNT03_122956
Methodology →