ESLOL · Patch 14.13 · Summer
PlayoffsJul 18, 2024, 06:47 PM · 28.4 min · Game 3Scouting line
ZennIT won: +7.3k team gold, Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Leks
4/2/3
Rayzorac
6/1/3
Flawed
1/7/6
Guertas
1/3/16
Heroic
2/1/4
Beaupere
3/3/4
Aeon
5/5/4
Araignée
9/2/10
Crisma
0/7/9
Hyorai
3/3/14
Draft
SNOOZE Esports
Blue sideFirst pick
RumbleLeks
UdyrFlawed
YoneHeroic
TristanaAeon
RellCrisma
ZennIT
Red side
Dr. MundoRayzorac
Jarvan IVGuertas
CorkiBeaupere
Vel'KozAraignée
LeonaHyorai
Objectives
- +2,413
- Gold at 15
- -2,413
- 2
- Dragons
- 2
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 4
- Towers
- 9
- 7
- Plates
- 1
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line SNOOZE Esports leads; below, ZennIT.
Biggest lead: SNOOZE Esports +2,413, ZennIT +7,304. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | SNOOZE Esports +1,415 |
| 15 min | SNOOZE Esports +2,413 |
| 20 min | SNOOZE Esports +698 |
| 25 min | ZennIT +3,036 |
| End (28 min) | ZennIT +7,304 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Boots of SwiftnessCrisma, in 1.6% of the champion's games
Zeke's ConvergenceRayzorac, in 2.3% of the champion's games
Unending DespairFlawed, in 7.3% of the champion's games
ConquerorFlawed, in 13% of the champion's games
LeksRumble
RayzoracDr. Mundo
FlawedUdyr
GuertasJarvan IV
HeroicYone
BeaupereCorki
AeonTristana
AraignéeVel'Koz
CrismaRell
HyoraiLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
SNOOZE Esports
DefeatRed side
ZennIT
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/2/3 | 1/7/6 | 2/1/4 | 5/5/4 | 0/7/9 | 6/1/3 | 1/3/16 | 3/3/4 | 9/2/10 | 3/3/14 |
| Kill participation | 58.3% | 58.3% | 50% | 75% | 75% | 40.9% | 77.3% | 31.8% | 86.4% | 77.3% |
| CS | 223 | 209 | 271 | 222 | 21 | 240 | 171 | 258 | 211 | 35 |
| CS per minute | 7.9 | 7.4 | 9.5 | 7.8 | 0.7 | 8.5 | 6.0 | 9.1 | 7.4 | 1.2 |
| Gold | 11,571 | 9,756 | 11,327 | 11,242 | 6,062 | 13,633 | 10,673 | 11,635 | 12,936 | 8,385 |
| Gold share | 23.2% | 19.5% | 22.7% | 22.5% | 12.1% | 23.8% | 18.6% | 20.3% | 22.6% | 14.6% |
| Earned gold per minute | 276 | 212 | 267 | 264 | 81 | 348 | 244 | 278 | 324 | 163 |
| Damage to champions | 27,209 | 15,477 | 22,677 | 25,451 | 6,280 | 17,935 | 12,108 | 22,172 | 26,604 | 13,069 |
| Damage share | 28% | 15.9% | 23.4% | 26.2% | 6.5% | 19.5% | 13.2% | 24.1% | 29% | 14.2% |
| Damage per minute | 959 | 545 | 799 | 897 | 221 | 632 | 427 | 781 | 937 | 460 |
| Damage taken per minute | 610 | 1,121 | 849 | 609 | 1,046 | 1,466 | 1,104 | 614 | 385 | 1,073 |
| Damage mitigated per minute | 423 | 1,164 | 822 | 284 | 897 | 861 | 1,026 | 274 | 233 | 1,194 |
| Damage to towers | 3,775 | 347 | 4,844 | 2,820 | 369 | 19,036 | 1,833 | 5,108 | 3,247 | 333 |
| Vision score | 24 | 29 | 22 | 21 | 66 | 31 | 40 | 23 | 13 | 93 |
| Wards placed | 13 | 3 | 3 | 8 | 38 | 12 | 7 | 8 | 5 | 41 |
| Wards killed | 1 | 6 | 5 | 8 | 4 | 3 | 8 | 4 | 3 | 11 |
| Control wards | 5 | 0 | 1 | 1 | 10 | 2 | 6 | 0 | 1 | 9 |
| Gold at 15 | 6,614 | 5,475 | 5,521 | 5,775 | 3,454 | 5,397 | 4,988 | 4,867 | 5,149 | 4,025 |
| Gold diff at 10 | -300 | +647 | +710 | +732 | -374 | +300 | -647 | -710 | -732 | +374 |
| Gold diff at 15 | +1,217 | +487 | +654 | +626 | -571 | -1,217 | -487 | -654 | -626 | +571 |
| XP diff at 10 | +99 | +1,137 | +444 | -278 | -121 | -99 | -1,137 | -444 | +278 | +121 |
| XP diff at 15 | +919 | +1,539 | +129 | -452 | -656 | -919 | -1,539 | -129 | +452 | +656 |
| CS diff at 10 | +2 | +26 | +4 | +3 | -1 | -2 | -26 | -4 | -3 | +1 |
| CS diff at 15 | +21 | +40 | -2 | -3 | -6 | -21 | -40 | +2 | +3 | +6 |
| Gold diff at 20 | +1,142 | +130 | +1,282 | -595 | -1,261 | -1,142 | -130 | -1,282 | +595 | +1,261 |
| XP diff at 20 | +524 | +1,426 | +346 | -1,237 | -1,570 | -524 | -1,426 | -346 | +1,237 | +1,570 |
| CS diff at 20 | +7 | +41 | +1 | +4 | -9 | -7 | -41 | -1 | -4 | +9 |
| Gold diff at 25 | -118 | -144 | +767 | -1,609 | -1,932 | +118 | +144 | -767 | +1,609 | +1,932 |
| XP diff at 25 | -235 | +925 | -55 | -2,482 | -2,691 | +235 | -925 | +55 | +2,482 | +2,691 |
| CS diff at 25 | -2 | +43 | +12 | +4 | -12 | +2 | -43 | -12 | -4 | +12 |
| Gold spent | 11,375 | 9,300 | 11,425 | 10,375 | 5,700 | 11,250 | 9,075 | 8,983 | 10,475 | 7,325 |
| Multikills | — | — | — | — | — | 1× double | — | 1× double | — | — |
Game ID LOLTMNT03_127517
Methodology →