Scouting line
Isurus won: +13.2k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Buggax
4/3/2
pan
4/1/3
Dimitry
3/6/8
OnFleek
4/3/14
Seiya
3/6/5
Kaze
6/4/11
5kid
2/6/5
Gavotto
12/3/10
IgnaVilu
1/7/7
Loopy
2/2/15
Draft
Six Karma
Blue sideFirst pick
K'SanteBuggax
Lee SinDimitry
OriannaSeiya
Ezreal5kid
LeonaIgnaVilu
Isurus
Red side
Mordekaiserpan
ViOnFleek
TaliyahKaze
Kai'SaGavotto
RakanLoopy
Objectives
- -1,567
- Gold at 15
- +1,567
- 2
- Dragons
- 2
- 0
- Void grubs
- 6
- 1
- Heralds
- 0
- 0
- Barons
- 2
- 2
- Towers
- 11
- 3
- Plates
- 5
- 0
- Inhibitors
- 4
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Six Karma leads; below, Isurus.
Biggest lead: Six Karma +415, Isurus +13,155. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Six Karma +415 |
| 15 min | Isurus +1,567 |
| 20 min | Isurus +3,690 |
| 25 min | Isurus +11,087 |
| End (30 min) | Isurus +13,155 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Immortal ShieldbowGavotto, in 0.3% of the champion's games
Guardian AngelOnFleek, in 3.8% of the champion's games
Void StaffSeiya, in 9.1% of the champion's games
BuggaxK'Sante
panMordekaiser
DimitryLee Sin
OnFleekVi
SeiyaOrianna
KazeTaliyah
5kidEzreal
GavottoKai'Sa
IgnaViluLeona
LoopyRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Six Karma
DefeatRed side
Isurus
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/3/2 | 3/6/8 | 3/6/5 | 2/6/5 | 1/7/7 | 4/1/3 | 4/3/14 | 6/4/11 | 12/3/10 | 2/2/15 |
| Kill participation | 46.2% | 84.6% | 61.5% | 53.8% | 61.5% | 25% | 64.3% | 60.7% | 78.6% | 60.7% |
| CS | 248 | 178 | 262 | 272 | 55 | 281 | 205 | 259 | 284 | 48 |
| CS per minute | 8.3 | 5.9 | 8.8 | 9.1 | 1.8 | 9.4 | 6.9 | 8.7 | 9.5 | 1.6 |
| Gold | 11,477 | 10,772 | 11,741 | 11,589 | 7,487 | 13,601 | 12,964 | 14,522 | 16,092 | 9,042 |
| Gold share | 21.6% | 20.3% | 22.1% | 21.8% | 14.1% | 20.5% | 19.6% | 21.9% | 24.3% | 13.7% |
| Earned gold per minute | 252 | 228 | 261 | 256 | 119 | 323 | 302 | 354 | 406 | 171 |
| Damage to champions | 17,931 | 15,821 | 18,014 | 26,165 | 8,510 | 19,958 | 18,801 | 20,606 | 45,170 | 5,126 |
| Damage share | 20.7% | 18.3% | 20.8% | 30.3% | 9.8% | 18.2% | 17.1% | 18.8% | 41.2% | 4.7% |
| Damage per minute | 599 | 529 | 602 | 875 | 284 | 667 | 628 | 689 | 1,510 | 171 |
| Damage taken per minute | 1,015 | 1,273 | 609 | 613 | 1,045 | 902 | 1,145 | 659 | 709 | 609 |
| Damage mitigated per minute | 2,046 | 1,322 | 587 | 365 | 1,036 | 1,150 | 1,614 | 491 | 559 | 696 |
| Damage to towers | 1,406 | 1,950 | 421 | 1,767 | 259 | 11,241 | 3,452 | 5,130 | 8,066 | 1,820 |
| Vision score | 23 | 25 | 30 | 27 | 115 | 35 | 55 | 31 | 40 | 160 |
| Wards placed | 7 | 12 | 15 | 13 | 54 | 14 | 10 | 5 | 9 | 82 |
| Wards killed | 2 | 5 | 8 | 8 | 40 | 5 | 17 | 7 | 12 | 25 |
| Control wards | 1 | 6 | 6 | 3 | 19 | 5 | 8 | 6 | 2 | 16 |
| Gold at 15 | 5,001 | 4,831 | 5,305 | 5,178 | 4,007 | 5,616 | 5,606 | 5,782 | 5,223 | 3,662 |
| Gold diff at 10 | -361 | -314 | +253 | +281 | +556 | +361 | +314 | -253 | -281 | -556 |
| Gold diff at 15 | -615 | -775 | -477 | -45 | +345 | +615 | +775 | +477 | +45 | -345 |
| XP diff at 10 | -427 | -735 | +309 | +529 | +110 | +427 | +735 | -309 | -529 | -110 |
| XP diff at 15 | -611 | -1,048 | -188 | +85 | -716 | +611 | +1,048 | +188 | -85 | +716 |
| CS diff at 10 | -12 | -23 | +9 | +14 | +5 | +12 | +23 | -9 | -14 | -5 |
| CS diff at 15 | -15 | -24 | +14 | +1 | +6 | +15 | +24 | -14 | -1 | -6 |
| Gold diff at 20 | -348 | -1,210 | -1,681 | -671 | +220 | +348 | +1,210 | +1,681 | +671 | -220 |
| XP diff at 20 | -525 | -1,534 | -482 | -1,258 | -767 | +525 | +1,534 | +482 | +1,258 | +767 |
| CS diff at 20 | -5 | -31 | +1 | -19 | +6 | +5 | +31 | -1 | +19 | -6 |
| Gold diff at 25 | -1,250 | -2,391 | -2,167 | -3,848 | -1,431 | +1,250 | +2,391 | +2,167 | +3,848 | +1,431 |
| XP diff at 25 | -1,516 | -2,515 | -2,088 | -4,452 | -2,092 | +1,516 | +2,515 | +2,088 | +4,452 | +2,092 |
| CS diff at 25 | -11 | -35 | -7 | -25 | +4 | +11 | +35 | +7 | +25 | -4 |
| Gold spent | 11,425 | 10,650 | 11,500 | 11,408 | 7,125 | 13,025 | 11,600 | 13,605 | 13,700 | 8,575 |
| Multikills | 2× double | — | 1× double | — | — | 1× double | 1× double | — | 4× double, 1× triple | — |
Game ID LOLTMNT03_128055
Methodology →