LPLOL · Patch 14.13 · Summer
PlayoffsJul 20, 2024, 07:26 PM · 38.6 min · Game 5Scouting line
GTZ Esports won: +7.9k team gold, Top and Mid won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Vortum
3/3/4
Gaëthan
7/2/3
Own3r
1/4/4
RealR
1/3/9
NOMA
0/3/3
FSZ
4/1/9
Soldier
6/2/1
Unkn0wn5
2/1/7
Joao
0/2/5
Ze Luis
0/3/13
Draft
EGN Esports
Blue sideFirst pick
SkarnerVortum
LilliaOwn3r
EzrealNOMA
XayahSoldier
AlistarJoao
GTZ Esports
Red side
GwenGaëthan
Xin ZhaoRealR
NeekoFSZ
ZeriUnkn0wn5
RellZe Luis
Objectives
- +163
- Gold at 15
- -163
- 2
- Dragons
- 4
- 3
- Void grubs
- 3
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 8
- 2
- Plates
- 2
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line EGN Esports leads; below, GTZ Esports.
Biggest lead: EGN Esports +1,261, GTZ Esports +7,916. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | EGN Esports +722 |
| 15 min | EGN Esports +163 |
| 20 min | EGN Esports +1,017 |
| 25 min | EGN Esports +1,261 |
| End (39 min) | GTZ Esports +7,916 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
StridebreakerRealR, in 0.5% of the champion's games
Liandry's TormentFSZ, in 3.2% of the champion's games
Phase RushVortum, in 4.5% of the champion's games
Phase RushJoao, in 5.9% of the champion's games
Navori FlickerbladeUnkn0wn5, in 7.3% of the champion's games
VortumSkarner
GaëthanGwen
Own3rLillia
RealRXin Zhao
NOMAEzreal
FSZNeeko
SoldierXayah
Unkn0wn5Zeri
JoaoAlistar
Ze LuisRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
EGN Esports
DefeatRed side
GTZ Esports
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/3/4 | 1/4/4 | 0/3/3 | 6/2/1 | 0/2/5 | 7/2/3 | 1/3/9 | 4/1/9 | 2/1/7 | 0/3/13 |
| Kill participation | 70% | 50% | 30% | 70% | 50% | 71.4% | 71.4% | 92.9% | 64.3% | 92.9% |
| CS | 271 | 275 | 321 | 388 | 29 | 382 | 206 | 318 | 434 | 41 |
| CS per minute | 7.0 | 7.1 | 8.3 | 10.1 | 0.8 | 9.9 | 5.3 | 8.2 | 11.2 | 1.1 |
| Gold | 12,916 | 12,589 | 13,327 | 17,226 | 7,791 | 17,438 | 11,731 | 15,464 | 18,136 | 8,996 |
| Gold share | 20.2% | 19.7% | 20.9% | 27% | 12.2% | 24.3% | 16.3% | 21.5% | 25.3% | 12.5% |
| Earned gold per minute | 205 | 197 | 216 | 317 | 72 | 322 | 174 | 271 | 340 | 104 |
| Damage to champions | 15,160 | 11,827 | 18,720 | 22,423 | 4,647 | 22,337 | 13,726 | 20,677 | 17,910 | 3,054 |
| Damage share | 20.8% | 16.3% | 25.7% | 30.8% | 6.4% | 28.7% | 17.7% | 26.6% | 23% | 3.9% |
| Damage per minute | 393 | 306 | 485 | 581 | 120 | 579 | 356 | 536 | 464 | 79 |
| Damage taken per minute | 587 | 1,184 | 461 | 336 | 524 | 719 | 1,228 | 455 | 425 | 394 |
| Damage mitigated per minute | 1,151 | 629 | 190 | 219 | 475 | 642 | 732 | 261 | 433 | 373 |
| Damage to towers | 0 | 0 | 5,437 | 3,139 | 0 | 5,454 | 332 | 5,594 | 6,808 | 525 |
| Vision score | 43 | 66 | 63 | 33 | 131 | 38 | 44 | 35 | 56 | 177 |
| Wards placed | 18 | 9 | 21 | 7 | 82 | 11 | 8 | 17 | 16 | 102 |
| Wards killed | 4 | 18 | 14 | 14 | 8 | 10 | 10 | 3 | 18 | 21 |
| Control wards | 5 | 11 | 6 | 0 | 25 | 9 | 8 | 12 | 5 | 26 |
| Gold at 15 | 5,094 | 5,172 | 4,955 | 5,988 | 3,056 | 5,358 | 4,483 | 5,389 | 5,703 | 3,169 |
| Gold diff at 10 | -55 | +543 | +278 | +1 | -45 | +55 | -543 | -278 | -1 | +45 |
| Gold diff at 15 | -264 | +689 | -434 | +285 | -113 | +264 | -689 | +434 | -285 | +113 |
| XP diff at 10 | -69 | +481 | -181 | -135 | +5 | +69 | -481 | +181 | +135 | -5 |
| XP diff at 15 | -335 | +680 | -568 | +112 | -444 | +335 | -680 | +568 | -112 | +444 |
| CS diff at 10 | -19 | +9 | +9 | -6 | +1 | +19 | -9 | -9 | +6 | -1 |
| CS diff at 15 | -31 | +16 | -4 | -5 | -1 | +31 | -16 | +4 | +5 | +1 |
| Gold diff at 20 | -321 | +1,016 | -199 | +651 | -130 | +321 | -1,016 | +199 | -651 | +130 |
| XP diff at 20 | -364 | +1,003 | -170 | -264 | -41 | +364 | -1,003 | +170 | +264 | +41 |
| CS diff at 20 | -35 | +20 | +5 | -9 | -8 | +35 | -20 | -5 | +9 | +8 |
| Gold diff at 25 | -505 | +1,372 | -310 | +719 | -15 | +505 | -1,372 | +310 | -719 | +15 |
| XP diff at 25 | -808 | +1,087 | -1,095 | -313 | -189 | +808 | -1,087 | +1,095 | +313 | +189 |
| CS diff at 25 | -48 | +34 | -3 | -14 | -8 | +48 | -34 | +3 | +14 | +8 |
| Gold spent | 12,025 | 11,965 | 13,820 | 16,250 | 7,150 | 15,975 | 10,825 | 13,200 | 16,425 | 7,900 |
| Multikills | — | — | — | — | — | 2× double, 1× triple | — | — | — | — |
Game ID LOLTMNT03_129329
Methodology →