Scouting line
NRG won: +10.9k team gold, Jungle and Mid won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Dhokla
3/5/7
Licorice
1/3/8
Contractz
4/2/16
Spica
3/4/9
Palafox
4/2/13
Jensen
2/5/6
FBI
13/1/7
Zven
8/4/6
huhi
0/4/18
Isles
0/8/9
Draft
NRG
Blue sideFirst pick
RenektonDhokla
SkarnerContractz
AzirPalafox
SmolderFBI
Maokaihuhi
Dignitas
Red side
PoppyLicorice
SejuaniSpica
HweiJensen
AsheZven
NautilusIsles
Objectives
- +146
- Gold at 15
- -146
- 3
- Dragons
- 3
- 4
- Void grubs
- 2
- 0
- Heralds
- 1
- 2
- Barons
- 0
- 11
- Towers
- 3
- 7
- Plates
- 7
- 3
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line NRG leads; below, Dignitas.
Biggest lead: NRG +10,854, Dignitas +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | NRG +866 |
| 15 min | NRG +146 |
| 20 min | NRG +1,220 |
| 25 min | NRG +2,342 |
| End (39 min) | NRG +10,854 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Abyssal MaskLicorice, in 6.7% of the champion's games
Mortal ReminderZven, in 7% of the champion's games
ThornmailLicorice, in 7.3% of the champion's games
Void StaffJensen, in 7.7% of the champion's games
Unending DespairContractz, in 8.2% of the champion's games
Guardian AngelDhokla, in 9.3% of the champion's games
Abyssal MaskSpica, in 9.4% of the champion's games
DhoklaRenekton
LicoricePoppy
ContractzSkarner
SpicaSejuani
PalafoxAzir
JensenHwei
FBISmolder
ZvenAshe
huhiMaokai
IslesNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
NRG
VictoryRed side
Dignitas
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/5/7 | 4/2/16 | 4/2/13 | 13/1/7 | 0/4/18 | 1/3/8 | 3/4/9 | 2/5/6 | 8/4/6 | 0/8/9 |
| Kill participation | 41.7% | 83.3% | 70.8% | 83.3% | 75% | 64.3% | 85.7% | 57.1% | 100% | 64.3% |
| CS | 235 | 232 | 313 | 387 | 37 | 272 | 222 | 278 | 346 | 46 |
| CS per minute | 6.0 | 6.0 | 8.0 | 9.9 | 1.0 | 7.0 | 5.7 | 7.1 | 8.9 | 1.2 |
| Gold | 13,958 | 14,403 | 17,364 | 19,891 | 9,975 | 13,169 | 12,288 | 13,080 | 17,640 | 8,560 |
| Gold share | 18.5% | 19.1% | 23% | 26.3% | 13.2% | 20.3% | 19% | 20.2% | 27.2% | 13.2% |
| Earned gold per minute | 229 | 241 | 317 | 382 | 127 | 209 | 186 | 207 | 324 | 90 |
| Damage to champions | 17,950 | 23,290 | 21,703 | 67,157 | 7,163 | 18,439 | 15,265 | 53,748 | 40,425 | 8,002 |
| Damage share | 13.1% | 17% | 15.8% | 48.9% | 5.2% | 13.6% | 11.2% | 39.6% | 29.8% | 5.9% |
| Damage per minute | 461 | 598 | 558 | 1,726 | 184 | 474 | 392 | 1,381 | 1,039 | 206 |
| Damage taken per minute | 1,284 | 1,415 | 478 | 650 | 681 | 801 | 1,451 | 649 | 639 | 705 |
| Damage mitigated per minute | 1,181 | 2,284 | 372 | 417 | 601 | 1,467 | 1,951 | 527 | 395 | 1,100 |
| Damage to towers | 5,276 | 1,230 | 10,108 | 6,094 | 1,256 | 4,690 | 329 | 597 | 3,713 | 1,391 |
| Vision score | 37 | 44 | 67 | 40 | 180 | 50 | 58 | 34 | 69 | 138 |
| Wards placed | 14 | 11 | 22 | 15 | 110 | 14 | 11 | 13 | 12 | 74 |
| Wards killed | 7 | 4 | 18 | 8 | 16 | 12 | 15 | 10 | 21 | 20 |
| Control wards | 8 | 9 | 8 | 5 | 22 | 6 | 8 | 5 | 2 | 24 |
| Gold at 15 | 4,562 | 5,110 | 6,080 | 6,036 | 3,333 | 4,965 | 4,649 | 5,799 | 5,908 | 3,654 |
| Gold diff at 10 | +311 | +48 | -35 | +607 | -65 | -311 | -48 | +35 | -607 | +65 |
| Gold diff at 15 | -403 | +461 | +281 | +128 | -321 | +403 | -461 | -281 | -128 | +321 |
| XP diff at 10 | +807 | -65 | +80 | -283 | +89 | -807 | +65 | -80 | +283 | -89 |
| XP diff at 15 | -147 | -154 | +147 | -582 | -299 | +147 | +154 | -147 | +582 | +299 |
| CS diff at 10 | +1 | -8 | 0 | +12 | +6 | -1 | +8 | 0 | -12 | -6 |
| CS diff at 15 | -13 | -3 | +2 | +4 | -4 | +13 | +3 | -2 | -4 | +4 |
| Gold diff at 20 | +479 | +632 | +613 | -31 | -473 | -479 | -632 | -613 | +31 | +473 |
| XP diff at 20 | +370 | +1,363 | +504 | -773 | +946 | -370 | -1,363 | -504 | +773 | -946 |
| CS diff at 20 | -7 | +5 | +17 | +2 | -11 | +7 | -5 | -17 | -2 | +11 |
| Gold diff at 25 | +357 | +980 | +939 | +454 | -388 | -357 | -980 | -939 | -454 | +388 |
| XP diff at 25 | -171 | +1,896 | +993 | -437 | +617 | +171 | -1,896 | -993 | +437 | -617 |
| CS diff at 25 | -18 | +18 | +28 | +4 | -11 | +18 | -18 | -28 | -4 | +11 |
| Gold spent | 12,650 | 12,775 | 14,500 | 17,608 | 8,650 | 11,900 | 12,000 | 12,275 | 17,750 | 8,150 |
| Multikills | 1× double | — | — | 2× double | — | — | — | — | 1× double | — |
Game ID LOLTMNT03_137999
Methodology →