LCK · Patch 14.16 · Summer
PlayoffsSep 08, 2024, 06:29 AM · 40.2 minScouting line
Hanwha Life Esports won: Jungle and Mid won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kiin
0/4/10
Doran
2/5/9
Canyon
5/3/10
Peanut
3/6/13
Chovy
9/2/7
Zeka
6/1/7
Peyz
2/3/11
Viper
7/1/8
Lehends
3/6/15
Delight
0/6/13
Draft
Gen.G
Blue sideFirst pick
K'SanteKiin
SkarnerCanyon
SmolderChovy
EzrealPeyz
RellLehends
Hanwha Life Esports
Red side
MordekaiserDoran
ZyraPeanut
TristanaZeka
AsheViper
LeonaDelight
Objectives
- -2,134
- Gold at 15
- +2,134
- 2
- Dragons
- 4
- 1
- Void grubs
- 5
- 0
- Heralds
- 1
- 2
- Barons
- 1
- 8
- Towers
- 8
- 3
- Plates
- 7
- 2
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Gen.G leads; below, Hanwha Life Esports.
Biggest lead: Gen.G +763, Hanwha Life Esports +4,439. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Hanwha Life Esports +350 |
| 15 min | Hanwha Life Esports +2,134 |
| 20 min | Hanwha Life Esports +1,951 |
| 25 min | Hanwha Life Esports +4,439 |
| End (40 min) | Gen.G +763 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Mercurial ScimitarZeka, in 2.3% of the champion's games
Mercurial ScimitarChovy, in 2.5% of the champion's games
Guardian AngelChovy, in 3.7% of the champion's games
Plated SteelcapsChovy, in 5.3% of the champion's games
Zeke's ConvergenceCanyon, in 6.5% of the champion's games
Mortal ReminderViper, in 7% of the champion's games
Grasp of the UndyingChovy, in 9.2% of the champion's games
KiinK'Sante
DoranMordekaiser
CanyonSkarner
PeanutZyra
ChovySmolder
ZekaTristana
PeyzEzreal
ViperAshe
LehendsRell
DelightLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Gen.G
DefeatRed side
Hanwha Life Esports
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/4/10 | 5/3/10 | 9/2/7 | 2/3/11 | 3/6/15 | 2/5/9 | 3/6/13 | 6/1/7 | 7/1/8 | 0/6/13 |
| Kill participation | 52.6% | 78.9% | 84.2% | 68.4% | 94.7% | 61.1% | 88.9% | 72.2% | 83.3% | 72.2% |
| CS | 243 | 198 | 419 | 453 | 32 | 265 | 237 | 389 | 436 | 43 |
| CS per minute | 6.0 | 4.9 | 10.4 | 11.3 | 0.8 | 6.6 | 5.9 | 9.7 | 10.8 | 1.1 |
| Gold | 13,496 | 13,564 | 20,619 | 19,565 | 10,536 | 13,259 | 13,405 | 19,519 | 20,940 | 9,894 |
| Gold share | 17.4% | 17.4% | 26.5% | 25.2% | 13.5% | 17.2% | 17.4% | 25.3% | 27.2% | 12.8% |
| Earned gold per minute | 206 | 208 | 384 | 357 | 133 | 201 | 204 | 356 | 392 | 117 |
| Damage to champions | 7,656 | 13,595 | 51,121 | 33,250 | 4,778 | 14,545 | 21,313 | 39,478 | 29,071 | 5,141 |
| Damage share | 6.9% | 12.3% | 46.3% | 30.1% | 4.3% | 13.3% | 19.5% | 36% | 26.5% | 4.7% |
| Damage per minute | 190 | 338 | 1,272 | 827 | 119 | 362 | 530 | 982 | 723 | 128 |
| Damage taken per minute | 808 | 1,110 | 588 | 624 | 607 | 909 | 736 | 715 | 487 | 781 |
| Damage mitigated per minute | 1,763 | 2,188 | 469 | 516 | 811 | 1,299 | 494 | 778 | 478 | 786 |
| Damage to towers | 3,482 | 1,155 | 9,601 | 8,340 | 1,177 | 460 | 701 | 17,078 | 5,820 | 4,184 |
| Vision score | 49 | 71 | 78 | 51 | 156 | 37 | 64 | 46 | 65 | 145 |
| Wards placed | 13 | 19 | 20 | 16 | 101 | 15 | 12 | 14 | 18 | 72 |
| Wards killed | 12 | 16 | 17 | 17 | 10 | 4 | 21 | 7 | 14 | 24 |
| Control wards | 8 | 13 | 7 | 5 | 31 | 10 | 10 | 3 | 6 | 23 |
| Gold at 15 | 5,189 | 4,691 | 5,723 | 5,755 | 4,015 | 4,965 | 5,977 | 6,848 | 5,947 | 3,770 |
| Gold diff at 10 | -147 | -875 | +56 | +175 | +441 | +147 | +875 | -56 | -175 | -441 |
| Gold diff at 15 | +224 | -1,286 | -1,125 | -192 | +245 | -224 | +1,286 | +1,125 | +192 | -245 |
| XP diff at 10 | -21 | -938 | +299 | +102 | +293 | +21 | +938 | -299 | -102 | -293 |
| XP diff at 15 | -261 | -1,061 | +641 | +668 | -534 | +261 | +1,061 | -641 | -668 | +534 |
| CS diff at 10 | +9 | -25 | +5 | +2 | +2 | -9 | +25 | -5 | -2 | -2 |
| CS diff at 15 | +9 | -31 | 0 | +7 | -1 | -9 | +31 | 0 | -7 | +1 |
| Gold diff at 20 | +68 | -450 | -942 | -375 | -252 | -68 | +450 | +942 | +375 | +252 |
| XP diff at 20 | -429 | -401 | +801 | +1,248 | -464 | +429 | +401 | -801 | -1,248 | +464 |
| CS diff at 20 | +3 | -30 | +10 | +13 | -3 | -3 | +30 | -10 | -13 | +3 |
| Gold diff at 25 | -527 | -504 | -2,136 | -721 | -551 | +527 | +504 | +2,136 | +721 | +551 |
| XP diff at 25 | -1,172 | -601 | -926 | +223 | -1,638 | +1,172 | +601 | +926 | -223 | +1,638 |
| CS diff at 25 | +1 | -27 | -1 | +18 | -6 | -1 | +27 | +1 | -18 | +6 |
| Gold spent | 12,250 | 13,275 | 24,840 | 17,958 | 9,625 | 12,250 | 12,350 | 18,425 | 18,100 | 9,375 |
| Multikills | — | 1× double | 2× double, 1× triple | — | — | — | — | 1× double, 1× triple | 1× double, 1× triple | — |
Game ID LOLTMNT03_146529
Methodology →