LJL · Patch 15.04 · Forge
Mar 06, 2025, 11:27 AM · 30.9 min · Game 2Scouting line
Yang Yang Gaming won: +11.7k team gold, Top, Jungle and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
YYG MAO
3/0/11
kkkkkkkkk
1/4/5
Norwegian
3/3/12
HALdesu
3/6/2
Ligen
2/1/8
Competitive
3/3/3
YYG hourosummer
11/2/5
rakii
2/2/6
Taiyaki
1/3/14
SaKi
0/5/4
Draft
Yang Yang Gaming
Blue sideFirst pick
K'SanteYYG MAO
TaliyahNorwegian
RyzeLigen
ZeriYYG hourosummer
RellTaiyaki
VARREL YOUTH
Red side
Rumblekkkkkkkkk
MaokaiHALdesu
CorkiCompetitive
Miss Fortunerakii
AlistarSaKi
Objectives
- +2,249
- Gold at 15
- -2,249
- 2
- Dragons
- 2
- 5
- Void grubs
- 1
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 2
- 5
- Plates
- 0
- 3
- Inhibitors
- 0


- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Yang Yang Gaming leads; below, VARREL YOUTH.
Biggest lead: Yang Yang Gaming +11,711, VARREL YOUTH +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Yang Yang Gaming +2,014 |
| 15 min | Yang Yang Gaming +2,249 |
| 20 min | Yang Yang Gaming +5,176 |
| 25 min | Yang Yang Gaming +7,158 |
| End (31 min) | Yang Yang Gaming +11,711 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Dark HarvestNorwegian, in 1.2% of the champion's games
Cosmic DriveLigen, in 2% of the champion's games
Blackfire TorchNorwegian, in 3% of the champion's games
Berserker's Greavesrakii, in 3.7% of the champion's games
YYG MAOK'Sante
kkkkkkkkkRumble
NorwegianTaliyah
HALdesuMaokai
LigenRyze
CompetitiveCorki
YYG hourosummerZeri
rakiiMiss Fortune
TaiyakiRell
SaKiAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Yang Yang Gaming
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| YYG MAOYYG MAO | 3 / 0 / 11(14) | 221 7.1/m | |
| 3 / 3 / 12(5) | 250 8.1/m | ||
| LigenLigen | 2 / 1 / 8(10) | 250 8.1/m | |
| YYG hourosummerYYG hourosummerFB | 11 / 2 / 5(8) | 282 9.1/m | |
| TaiyakiTaiyaki | 1 / 3 / 14(5) | 36 1.2/m |
Red side
VARREL YOUTH
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 1 / 4 / 5(1.5) | 208 6.7/m | ||
| HALdesuHALdesu | 3 / 6 / 2(0.83) | 159 5.1/m | |
| CompetitiveCompetitive | 3 / 3 / 3(2) | 279 9.0/m | |
| rakiirakii | 2 / 2 / 6(4) | 291 9.4/m | |
| 0 / 5 / 4(0.8) | 24 0.8/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/0/11 | 3/3/12 | 2/1/8 | 11/2/5 | 1/3/14 | 1/4/5 | 3/6/2 | 3/3/3 | 2/2/6 | 0/5/4 |
| Kill participation | 70% | 75% | 50% | 80% | 75% | 66.7% | 55.6% | 66.7% | 88.9% | 44.4% |
| CS | 221 | 250 | 250 | 282 | 36 | 208 | 159 | 279 | 291 | 24 |
| CS per minute | 7.1 | 8.1 | 8.1 | 9.1 | 1.2 | 6.7 | 5.1 | 9.0 | 9.4 | 0.8 |
| Gold | 12,376 | 12,827 | 12,844 | 15,648 | 8,553 | 9,672 | 9,319 | 12,764 | 12,348 | 6,434 |
| Gold share | 19.9% | 20.6% | 20.6% | 25.1% | 13.7% | 19.1% | 18.4% | 25.3% | 24.4% | 12.7% |
| Earned gold per minute | 269 | 283 | 284 | 375 | 145 | 181 | 170 | 281 | 268 | 77 |
| Damage to champions | 15,202 | 22,767 | 12,295 | 27,072 | 4,668 | 18,133 | 12,539 | 19,280 | 18,479 | 1,733 |
| Damage share | 18.5% | 27.8% | 15% | 33% | 5.7% | 25.8% | 17.9% | 27.5% | 26.3% | 2.5% |
| Damage per minute | 491 | 736 | 397 | 875 | 151 | 586 | 405 | 623 | 597 | 56 |
| Damage taken per minute | 839 | 696 | 597 | 521 | 448 | 638 | 1,216 | 562 | 479 | 577 |
| Damage mitigated per minute | 1,461 | 335 | 327 | 400 | 837 | 564 | 859 | 334 | 631 | 1,001 |
| Damage to towers | 4,406 | 4,026 | 7,648 | 8,358 | 3,610 | 416 | 128 | 4,785 | 1,470 | 0 |
| Vision score | 22 | 35 | 29 | 35 | 115 | 13 | 28 | 39 | 19 | 85 |
| Wards placed | 10 | 6 | 22 | 13 | 44 | 7 | 6 | 16 | 8 | 42 |
| Wards killed | 4 | 6 | 3 | 8 | 17 | 2 | 6 | 11 | 7 | 12 |
| Control wards | 0 | 4 | 10 | 4 | 15 | 3 | 5 | 7 | 0 | 15 |
| Gold at 15 | 4,951 | 5,646 | 5,134 | 5,908 | 3,553 | 4,740 | 4,436 | 5,310 | 5,373 | 3,084 |
| Gold diff at 10 | +175 | +655 | +212 | +722 | +250 | -175 | -655 | -212 | -722 | -250 |
| Gold diff at 15 | +211 | +1,210 | -176 | +535 | +469 | -211 | -1,210 | +176 | -535 | -469 |
| XP diff at 10 | +111 | +394 | -441 | +414 | +342 | -111 | -394 | +441 | -414 | -342 |
| XP diff at 15 | +41 | +565 | -867 | +610 | -415 | -41 | -565 | +867 | -610 | +415 |
| CS diff at 10 | +8 | +5 | -5 | +14 | +11 | -8 | -5 | +5 | -14 | -11 |
| CS diff at 15 | +13 | +17 | -7 | +20 | +7 | -13 | -17 | +7 | -20 | -7 |
| Gold diff at 20 | +1,235 | +1,092 | +938 | +1,356 | +555 | -1,235 | -1,092 | -938 | -1,356 | -555 |
| XP diff at 20 | +564 | +1,518 | -353 | +963 | -310 | -564 | -1,518 | +353 | -963 | +310 |
| CS diff at 20 | +13 | +35 | -5 | +24 | +8 | -13 | -35 | +5 | -24 | -8 |
| Gold diff at 25 | +1,672 | +1,944 | -286 | +2,613 | +1,215 | -1,672 | -1,944 | +286 | -2,613 | -1,215 |
| XP diff at 25 | +1,220 | +3,184 | +153 | +1,535 | +616 | -1,220 | -3,184 | -153 | -1,535 | -616 |
| CS diff at 25 | +18 | +59 | -39 | +17 | +9 | -18 | -59 | +39 | -17 | -9 |
| Gold spent | 11,450 | 11,700 | 11,300 | 14,400 | 8,025 | 9,725 | 9,075 | 11,508 | 11,000 | 6,175 |
| Multikills | — | — | — | 4× double | — | — | 1× double, 1× triple | — | — | — |
Game ID LOLTMNT03_207464
Methodology →