Scouting line
HELL PIGS won: +5.5k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Likai
3/2/15
Hasu7
6/6/10
HotPot
6/7/16
BiIIy
7/5/10
Minji
16/5/9
Adiogs
2/10/9
Pika1
6/3/10
ChiCh1
5/4/9
Kerry
2/4/20
TNS
1/8/16
Draft
HELL PIGS
Blue sideFirst pick
SionLikai
KarthusHotPot
YoneMinji
KalistaPika1
NeekoKerry
wangting
Red side
FioraHasu7
LilliaBiIIy
AmbessaAdiogs
AsheChiCh1
RakanTNS
Objectives
- +5,960
- Gold at 15
- -5,960
- 3
- Dragons
- 2
- 4
- Void grubs
- 2
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 8
- Towers
- 3
- 7
- Plates
- 1
- 1
- Inhibitors
- 0



- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line HELL PIGS leads; below, wangting.
Biggest lead: HELL PIGS +7,311, wangting +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | HELL PIGS +1,470 |
| 15 min | HELL PIGS +5,960 |
| 20 min | HELL PIGS +7,050 |
| 25 min | HELL PIGS +7,311 |
| End (32 min) | HELL PIGS +5,464 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Bloodletter's CurseHotPot, in 1.6% of the champion's games
Boots of SwiftnessKerry, in 3.1% of the champion's games
SwiftmarchLikai, in 5.1% of the champion's games
Plated SteelcapsBiIIy, in 6.2% of the champion's games
Guardian AngelMinji, in 6.3% of the champion's games
LikaiSion
Hasu7Fiora
HotPotKarthus
BiIIyLillia
MinjiYone
AdiogsAmbessa
Pika1Kalista
ChiCh1Ashe
KerryNeeko
TNSRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
HELL PIGS
VictoryRed side
wangting
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/15 | 6/7/16 | 16/5/9 | 6/3/10 | 2/4/20 | 6/6/10 | 7/5/10 | 2/10/9 | 5/4/9 | 1/8/16 |
| Kill participation | 54.5% | 66.7% | 75.8% | 48.5% | 66.7% | 76.2% | 81% | 52.4% | 66.7% | 81% |
| CS | 225 | 223 | 270 | 286 | 32 | 241 | 212 | 185 | 295 | 33 |
| CS per minute | 7.1 | 7.0 | 8.5 | 9.0 | 1.0 | 7.6 | 6.7 | 5.8 | 9.3 | 1.0 |
| Gold | 11,890 | 12,829 | 16,911 | 14,202 | 8,820 | 13,349 | 13,527 | 9,878 | 14,184 | 8,250 |
| Gold share | 18.4% | 19.8% | 26.2% | 22% | 13.6% | 22.6% | 22.9% | 16.7% | 24% | 13.9% |
| Earned gold per minute | 244 | 274 | 403 | 317 | 147 | 290 | 296 | 181 | 317 | 129 |
| Damage to champions | 26,055 | 36,845 | 45,570 | 15,649 | 15,155 | 30,478 | 28,621 | 19,997 | 26,934 | 9,384 |
| Damage share | 18.7% | 26.5% | 32.7% | 11.2% | 10.9% | 26.4% | 24.8% | 17.3% | 23.3% | 8.1% |
| Damage per minute | 823 | 1,164 | 1,439 | 494 | 479 | 962 | 904 | 631 | 851 | 296 |
| Damage taken per minute | 1,301 | 1,248 | 973 | 687 | 640 | 1,532 | 1,360 | 1,186 | 585 | 897 |
| Damage mitigated per minute | 2,240 | 601 | 1,200 | 398 | 304 | 1,488 | 697 | 1,065 | 375 | 775 |
| Damage to towers | 4,738 | 0 | 10,261 | 4,079 | 1,596 | 4,902 | 200 | 691 | 2,136 | 189 |
| Vision score | 28 | 39 | 19 | 48 | 116 | 38 | 30 | 17 | 24 | 124 |
| Wards placed | 15 | 5 | 8 | 12 | 56 | 9 | 7 | 6 | 9 | 59 |
| Wards killed | 2 | 8 | 2 | 13 | 15 | 7 | 5 | 4 | 5 | 18 |
| Control wards | 6 | 4 | 5 | 3 | 13 | 5 | 5 | 1 | 1 | 16 |
| Gold at 15 | 5,449 | 5,721 | 7,747 | 6,447 | 4,635 | 4,943 | 5,414 | 4,881 | 4,962 | 3,839 |
| Gold diff at 10 | +88 | -432 | +971 | +502 | +341 | -88 | +432 | -971 | -502 | -341 |
| Gold diff at 15 | +506 | +307 | +2,866 | +1,485 | +796 | -506 | -307 | -2,866 | -1,485 | -796 |
| XP diff at 10 | +34 | +425 | +945 | +98 | -38 | -34 | -425 | -945 | -98 | +38 |
| XP diff at 15 | +879 | +885 | +2,529 | +561 | +131 | -879 | -885 | -2,529 | -561 | -131 |
| CS diff at 10 | -10 | +3 | +30 | -10 | -2 | +10 | -3 | -30 | +10 | +2 |
| CS diff at 15 | -5 | +8 | +53 | -6 | -5 | +5 | -8 | -53 | +6 | +5 |
| Gold diff at 20 | +268 | +1,019 | +3,664 | +989 | +1,110 | -268 | -1,019 | -3,664 | -989 | -1,110 |
| XP diff at 20 | +1,478 | +1,910 | +2,997 | +440 | -370 | -1,478 | -1,910 | -2,997 | -440 | +370 |
| CS diff at 20 | +3 | +20 | +63 | -14 | -6 | -3 | -20 | -63 | +14 | +6 |
| Gold diff at 25 | +605 | -548 | +5,648 | +728 | +878 | -605 | +548 | -5,648 | -728 | -878 |
| XP diff at 25 | +2,370 | +1,438 | +4,388 | +784 | -112 | -2,370 | -1,438 | -4,388 | -784 | +112 |
| CS diff at 25 | +1 | +18 | +64 | -8 | -2 | -1 | -18 | -64 | +8 | +2 |
| Gold spent | 11,100 | 12,600 | 17,105 | 12,875 | 7,425 | 13,208 | 14,125 | 9,600 | 13,835 | 7,900 |
| Multikills | — | 2× double, 1× triple | 2× double, 1× triple | 2× double, 1× triple | — | 2× double | 2× double | — | 1× double | — |
Game ID LOLTMNT03_229170
Methodology →