HM · Patch 15.16 · Summer
PlayoffsAug 17, 2025, 10:00 AM · 27.7 min · Game 2Scouting line
Tan'i eSports CZ won: +6.4k team gold, Top, Jungle and Support won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
welcom
3/1/9
bobista
3/5/3
Carnage
8/4/9
adi1
1/9/4
Tibor
2/1/10
STANIK
4/0/3
Esko
9/0/5
Strode
3/4/2
Smarty
1/5/7
Peto
0/5/7
Draft
Tan'i eSports CZ
Blue sideFirst pick
Yorickwelcom
PantheonCarnage
TaliyahTibor
CorkiEsko
LeonaSmarty
Nightbirds
Red side
Gangplankbobista
Wukongadi1
AhriSTANIK
YunaraStrode
BraumPeto
Objectives
- +1,997
- Gold at 15
- -1,997
- 4
- Dragons
- 0
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 2
- 7
- Plates
- 4
- 1
- Inhibitors
- 0




- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Tan'i eSports CZ leads; below, Nightbirds.
Biggest lead: Tan'i eSports CZ +6,405, Nightbirds +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Tan'i eSports CZ +1,811 |
| 15 min | Tan'i eSports CZ +1,997 |
| 20 min | Tan'i eSports CZ +4,159 |
| 25 min | Tan'i eSports CZ +2,943 |
| End (28 min) | Tan'i eSports CZ +6,405 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Armored AdvanceCarnage, in 7.6% of the champion's games
Zeke's ConvergenceSmarty, in 8.6% of the champion's games
welcomYorick
bobistaGangplank
CarnagePantheon
adi1Wukong
TiborTaliyah
STANIKAhri
EskoCorki
StrodeYunara
SmartyLeona
PetoBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Tan'i eSports CZ
VictoryRed side
Nightbirds
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/1/9 | 8/4/9 | 2/1/10 | 9/0/5 | 1/5/7 | 3/5/3 | 1/9/4 | 4/0/3 | 3/4/2 | 0/5/7 |
| Kill participation | 52.2% | 73.9% | 52.2% | 60.9% | 34.8% | 54.5% | 45.5% | 63.6% | 45.5% | 63.6% |
| CS | 233 | 178 | 252 | 227 | 34 | 223 | 148 | 279 | 259 | 22 |
| CS per minute | 8.4 | 6.4 | 9.1 | 8.2 | 1.2 | 8.0 | 5.3 | 10.1 | 9.3 | 0.8 |
| Gold | 13,553 | 11,950 | 11,792 | 12,986 | 7,391 | 12,376 | 8,409 | 12,303 | 12,090 | 6,089 |
| Gold share | 23.5% | 20.7% | 20.4% | 22.5% | 12.8% | 24.1% | 16.4% | 24% | 23.6% | 11.9% |
| Earned gold per minute | 356 | 299 | 293 | 336 | 134 | 314 | 171 | 311 | 304 | 87 |
| Damage to champions | 25,472 | 15,924 | 17,304 | 25,860 | 4,789 | 22,199 | 6,573 | 14,410 | 19,214 | 6,233 |
| Damage share | 28.5% | 17.8% | 19.4% | 28.9% | 5.4% | 32.3% | 9.6% | 21% | 28% | 9.1% |
| Damage per minute | 918 | 574 | 624 | 932 | 173 | 800 | 237 | 520 | 693 | 225 |
| Damage taken per minute | 1,049 | 1,371 | 446 | 470 | 602 | 889 | 1,173 | 509 | 717 | 793 |
| Damage mitigated per minute | 834 | 934 | 241 | 228 | 576 | 555 | 836 | 257 | 345 | 639 |
| Damage to towers | 12,428 | 4,521 | 3,063 | 9,736 | 671 | 6,431 | 0 | 951 | 195 | 0 |
| Vision score | 22 | 32 | 32 | 13 | 98 | 15 | 35 | 21 | 18 | 76 |
| Wards placed | 10 | 8 | 13 | 11 | 36 | 10 | 8 | 10 | 7 | 43 |
| Wards killed | 2 | 5 | 8 | 5 | 19 | 2 | 8 | 2 | 5 | 5 |
| Control wards | 3 | 7 | 4 | 3 | 11 | 1 | 5 | 0 | 0 | 11 |
| Gold at 15 | 6,176 | 6,034 | 5,338 | 5,552 | 3,950 | 5,268 | 4,321 | 5,802 | 6,277 | 3,385 |
| Gold diff at 10 | +739 | +1,297 | -495 | -132 | +402 | -739 | -1,297 | +495 | +132 | -402 |
| Gold diff at 15 | +908 | +1,713 | -464 | -725 | +565 | -908 | -1,713 | +464 | +725 | -565 |
| XP diff at 10 | +438 | +32 | -316 | -205 | +79 | -438 | -32 | +316 | +205 | -79 |
| XP diff at 15 | +653 | +14 | -374 | -581 | -947 | -653 | -14 | +374 | +581 | +947 |
| CS diff at 10 | +6 | -2 | -8 | -9 | +1 | -6 | +2 | +8 | +9 | -1 |
| CS diff at 15 | +9 | +1 | -4 | -16 | +2 | -9 | -1 | +4 | +16 | -2 |
| Gold diff at 20 | +1,397 | +2,759 | -1,004 | +417 | +590 | -1,397 | -2,759 | +1,004 | -417 | -590 |
| XP diff at 20 | +602 | +1,522 | +296 | +674 | -1,073 | -602 | -1,522 | -296 | -674 | +1,073 |
| CS diff at 20 | +5 | +8 | -18 | -5 | +3 | -5 | -8 | +18 | +5 | -3 |
| Gold diff at 25 | +357 | +2,777 | -1,436 | +559 | +686 | -357 | -2,777 | +1,436 | -559 | -686 |
| XP diff at 25 | +2,238 | +2,111 | +912 | +1,464 | -144 | -2,238 | -2,111 | -912 | -1,464 | +144 |
| CS diff at 25 | +11 | +15 | -33 | -13 | +10 | -11 | -15 | +33 | +13 | -10 |
| Gold spent | 13,408 | 10,550 | 9,750 | 10,808 | 7,075 | 11,408 | 8,158 | 12,200 | 11,050 | 5,725 |
| Multikills | — | — | — | 1× double | — | — | — | 1× double | — | — |
Game ID LOLTMNT03_281923
Methodology →