HM · Patch 15.16 · Summer
PlayoffsAug 23, 2025, 12:59 PM · 28.4 min · Game 3Scouting line
Tan'i eSports CZ won: +13.0k team gold, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Bobsik
4/7/4
welcom
1/4/11
eaRyz
3/6/9
Carnage
3/3/24
Marbirius
5/4/8
Tibor
6/3/10
Petersen
4/7/10
Esko
16/0/7
Zyres
1/3/13
Smarty
1/7/16
Draft
Team UNiTY
Blue sideFirst pick
Cho'GathBobsik
ViegoeaRyz
SyndraMarbirius
AshePetersen
BlitzcrankZyres
Tan'i eSports CZ
Red side
Sionwelcom
Jarvan IVCarnage
ZoeTibor
JinxEsko
AlistarSmarty
Objectives
- -1,345
- Gold at 15
- +1,345
- 0
- Dragons
- 4
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 1
- Towers
- 9
- 6
- Plates
- 5
- 0
- Inhibitors
- 1




- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team UNiTY leads; below, Tan'i eSports CZ.
Biggest lead: Team UNiTY +227, Tan'i eSports CZ +13,041. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team UNiTY +227 |
| 15 min | Tan'i eSports CZ +1,345 |
| 20 min | Tan'i eSports CZ +3,500 |
| 25 min | Tan'i eSports CZ +3,078 |
| End (28 min) | Tan'i eSports CZ +13,041 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Bloodletter's CurseMarbirius, in 0.3% of the champion's games
TrailblazerSmarty, in 5.7% of the champion's games
BobsikCho'Gath
welcomSion
eaRyzViego
CarnageJarvan IV
MarbiriusSyndra
TiborZoe
PetersenAshe
EskoJinx
ZyresBlitzcrank
SmartyAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Team UNiTY
DefeatRed side
Tan'i eSports CZ
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/7/4 | 3/6/9 | 5/4/8 | 4/7/10 | 1/3/13 | 1/4/11 | 3/3/24 | 6/3/10 | 16/0/7 | 1/7/16 |
| Kill participation | 47.1% | 70.6% | 76.5% | 82.4% | 82.4% | 44.4% | 100% | 59.3% | 85.2% | 63% |
| CS | 156 | 160 | 218 | 181 | 21 | 176 | 159 | 229 | 234 | 24 |
| CS per minute | 5.5 | 5.6 | 7.7 | 6.4 | 0.7 | 6.2 | 5.6 | 8.1 | 8.2 | 0.8 |
| Gold | 9,201 | 9,354 | 11,778 | 9,628 | 6,596 | 10,170 | 11,764 | 13,695 | 16,441 | 7,528 |
| Gold share | 19.8% | 20.1% | 25.3% | 20.7% | 14.2% | 17.1% | 19.7% | 23% | 27.6% | 12.6% |
| Earned gold per minute | 192 | 197 | 282 | 207 | 100 | 226 | 282 | 350 | 446 | 133 |
| Damage to champions | 20,607 | 8,187 | 23,873 | 24,181 | 8,880 | 24,599 | 12,881 | 25,215 | 42,517 | 4,804 |
| Damage share | 24% | 9.5% | 27.8% | 28.2% | 10.4% | 22.4% | 11.7% | 22.9% | 38.6% | 4.4% |
| Damage per minute | 725 | 288 | 840 | 851 | 312 | 866 | 453 | 887 | 1,496 | 169 |
| Damage taken per minute | 1,546 | 984 | 550 | 650 | 783 | 1,244 | 1,100 | 438 | 370 | 819 |
| Damage mitigated per minute | 1,421 | 853 | 262 | 272 | 499 | 2,029 | 1,070 | 229 | 174 | 832 |
| Damage to towers | 4,418 | 0 | 1,537 | 0 | 107 | 4,250 | 3,992 | 10,116 | 9,492 | 118 |
| Vision score | 18 | 42 | 28 | 17 | 81 | 26 | 37 | 21 | 32 | 79 |
| Wards placed | 8 | 7 | 9 | 6 | 48 | 9 | 6 | 10 | 10 | 34 |
| Wards killed | 1 | 8 | 3 | 2 | 6 | 3 | 6 | 4 | 9 | 8 |
| Control wards | 3 | 10 | 3 | 1 | 17 | 3 | 5 | 2 | 2 | 11 |
| Gold at 15 | 5,526 | 5,137 | 5,444 | 5,066 | 3,672 | 5,079 | 5,105 | 5,682 | 6,751 | 3,573 |
| Gold diff at 10 | -432 | +154 | +325 | -13 | +193 | +432 | -154 | -325 | +13 | -193 |
| Gold diff at 15 | +447 | +32 | -238 | -1,685 | +99 | -447 | -32 | +238 | +1,685 | -99 |
| XP diff at 10 | -274 | +183 | +188 | +106 | +89 | +274 | -183 | -188 | -106 | -89 |
| XP diff at 15 | +115 | +92 | -550 | -1,100 | +783 | -115 | -92 | +550 | +1,100 | -783 |
| CS diff at 10 | -5 | +3 | +14 | 0 | 0 | +5 | -3 | -14 | 0 | 0 |
| CS diff at 15 | -6 | +5 | -5 | -19 | -3 | +6 | -5 | +5 | +19 | +3 |
| Gold diff at 20 | +650 | -445 | -261 | -3,258 | -186 | -650 | +445 | +261 | +3,258 | +186 |
| XP diff at 20 | +319 | -337 | -303 | -2,001 | +194 | -319 | +337 | +303 | +2,001 | -194 |
| CS diff at 20 | -3 | +15 | +5 | -38 | -2 | +3 | -15 | -5 | +38 | +2 |
| Gold diff at 25 | +212 | -233 | +943 | -4,104 | +104 | -212 | +233 | -943 | +4,104 | -104 |
| XP diff at 25 | -933 | -964 | +188 | -3,017 | +1,034 | +933 | +964 | -188 | +3,017 | -1,034 |
| CS diff at 25 | -20 | +8 | +13 | -55 | -4 | +20 | -8 | -13 | +55 | +4 |
| Gold spent | 9,275 | 8,958 | 11,035 | 8,625 | 6,475 | 8,875 | 9,775 | 12,850 | 14,400 | 7,250 |
| Multikills | — | — | 1× double | — | — | — | — | 2× double, 1× triple | 3× double, 1× triple | — |
Game ID LOLTMNT03_288085
Methodology →