Scouting line
eSuba won: +10.8k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Robocop
3/4/4
Kio
7/3/6
Shift
1/6/5
Savero
1/1/17
Wolorz
2/6/4
Roison
15/2/4
Yen
2/6/0
Vespa
3/2/16
denyk
2/6/6
Max1
2/2/22
Draft
Entropiq
Blue sideFirst pick
RumbleRobocop
SkarnerShift
YoneWolorz
SmolderYen
Leonadenyk
eSuba
Red side
YorickKio
SejuaniSavero
MelRoison
SivirVespa
RellMax1
Objectives
- -4,123
- Gold at 15
- +4,123
- 1
- Dragons
- 2
- 1
- Void grubs
- 2
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 3
- Towers
- 9
- 3
- Plates
- 6
- 0
- Inhibitors
- 1


- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Entropiq leads; below, eSuba.
Biggest lead: Entropiq +0, eSuba +10,784. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | eSuba +389 |
| 15 min | eSuba +4,123 |
| 20 min | eSuba +4,305 |
| 25 min | eSuba +4,767 |
| End (28 min) | eSuba +10,784 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Banshee's VeilRoison, in 2.2% of the champion's games
Mikael's BlessingMax1, in 2.7% of the champion's games
Mercury's TreadsYen, in 4% of the champion's games
Armored AdvanceSavero, in 9.1% of the champion's games
Phase RushRobocop, in 10% of the champion's games
RobocopRumble
KioYorick
ShiftSkarner
SaveroSejuani
WolorzYone
RoisonMel
YenSmolder
VespaSivir
denykLeona
Max1Rell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Entropiq
DefeatRed side
eSuba
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/4/4 | 1/6/5 | 2/6/4 | 2/6/0 | 2/6/6 | 7/3/6 | 1/1/17 | 15/2/4 | 3/2/16 | 2/2/22 |
| Kill participation | 70% | 60% | 60% | 20% | 80% | 46.4% | 64.3% | 67.9% | 67.9% | 85.7% |
| CS | 211 | 121 | 264 | 238 | 33 | 244 | 160 | 189 | 254 | 22 |
| CS per minute | 7.5 | 4.3 | 9.4 | 8.5 | 1.2 | 8.7 | 5.7 | 6.7 | 9.0 | 0.8 |
| Gold | 11,105 | 8,103 | 11,612 | 11,116 | 6,917 | 13,928 | 9,922 | 14,986 | 12,213 | 8,588 |
| Gold share | 22.7% | 16.6% | 23.8% | 22.8% | 14.2% | 23.4% | 16.6% | 25.1% | 20.5% | 14.4% |
| Earned gold per minute | 263 | 156 | 281 | 263 | 114 | 363 | 220 | 400 | 302 | 173 |
| Damage to champions | 24,654 | 10,086 | 20,483 | 18,077 | 6,613 | 23,955 | 15,465 | 35,149 | 22,621 | 8,317 |
| Damage share | 30.9% | 12.6% | 25.6% | 22.6% | 8.3% | 22.7% | 14.7% | 33.3% | 21.4% | 7.9% |
| Damage per minute | 876 | 359 | 728 | 643 | 235 | 851 | 550 | 1,249 | 804 | 296 |
| Damage taken per minute | 796 | 1,387 | 959 | 810 | 729 | 1,073 | 1,335 | 585 | 642 | 460 |
| Damage mitigated per minute | 808 | 1,610 | 955 | 390 | 644 | 815 | 1,464 | 370 | 320 | 594 |
| Damage to towers | 0 | 0 | 5,112 | 768 | 0 | 11,699 | 3,836 | 6,549 | 3,957 | 1,927 |
| Vision score | 25 | 19 | 19 | 18 | 93 | 26 | 39 | 30 | 30 | 99 |
| Wards placed | 13 | 9 | 13 | 8 | 42 | 10 | 7 | 9 | 11 | 51 |
| Wards killed | 2 | 1 | 3 | 3 | 12 | 3 | 8 | 5 | 9 | 8 |
| Control wards | 5 | 7 | 4 | 3 | 9 | 5 | 5 | 2 | 1 | 14 |
| Gold at 15 | 4,745 | 4,377 | 5,322 | 5,195 | 3,517 | 5,970 | 5,206 | 6,490 | 5,649 | 3,964 |
| Gold diff at 10 | -409 | -215 | +28 | -35 | +242 | +409 | +215 | -28 | +35 | -242 |
| Gold diff at 15 | -1,225 | -829 | -1,168 | -454 | -447 | +1,225 | +829 | +1,168 | +454 | +447 |
| XP diff at 10 | -200 | -264 | +129 | -285 | +272 | +200 | +264 | -129 | +285 | -272 |
| XP diff at 15 | +12 | -1,268 | -163 | -733 | -638 | -12 | +1,268 | +163 | +733 | +638 |
| CS diff at 10 | -13 | -6 | +3 | -2 | +7 | +13 | +6 | -3 | +2 | -7 |
| CS diff at 15 | -5 | -22 | +5 | -12 | +9 | +5 | +22 | -5 | +12 | -9 |
| Gold diff at 20 | -973 | -490 | -1,824 | -681 | -337 | +973 | +490 | +1,824 | +681 | +337 |
| XP diff at 20 | -1,070 | -796 | -41 | -1,058 | -161 | +1,070 | +796 | +41 | +1,058 | +161 |
| CS diff at 20 | -13 | -26 | +19 | -25 | +12 | +13 | +26 | -19 | +25 | -12 |
| Gold diff at 25 | -1,649 | -884 | -1,539 | -149 | -546 | +1,649 | +884 | +1,539 | +149 | +546 |
| XP diff at 25 | -3,717 | -1,470 | +521 | -1,957 | -572 | +3,717 | +1,470 | -521 | +1,957 | +572 |
| CS diff at 25 | -35 | -28 | +64 | -23 | +10 | +35 | +28 | -64 | +23 | -10 |
| Gold spent | 11,125 | 7,675 | 11,550 | 11,275 | 6,475 | 12,758 | 9,075 | 13,670 | 9,775 | 7,570 |
| Multikills | — | — | — | — | — | — | — | 4× double, 3× triple | — | — |
Game ID LOLTMNT03_294825
Methodology →