LCP · Patch 15.19
Oct 01, 2025, 06:48 AM · 29.2 min · Game 3Scouting line
Deep Cross Gaming won: +10.3k team gold, Top, Jungle and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Flauren
1/0/8
Washidai
0/6/0
POP9
7/0/5
Van
1/3/5
HongSuo
4/1/8
DICE
4/2/2
Feng
4/1/6
Yuhi
1/1/2
ShiauC
0/4/11
Hetel
0/4/6
Draft
Deep Cross Gaming
Blue sideFirst pick
SionFlauren
NaafiriPOP9
OriannaHongSuo
LucianFeng
BraumShiauC
QT DIG∞
Red side
YorickWashidai
MaokaiVan
JayceDICE
ZiggsYuhi
AlistarHetel
Objectives
- +1,494
- Gold at 15
- -1,494
- 3
- Dragons
- 1
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 4
- 5
- Plates
- 4
- 2
- Inhibitors
- 0



- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Deep Cross Gaming leads; below, QT DIG∞.
Biggest lead: Deep Cross Gaming +10,343, QT DIG∞ +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Deep Cross Gaming +256 |
| 15 min | Deep Cross Gaming +1,494 |
| 20 min | Deep Cross Gaming +1,144 |
| 25 min | Deep Cross Gaming +3,244 |
| End (29 min) | Deep Cross Gaming +10,343 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Chainlaced CrushersPOP9, in 0.1% of the champion's games
Armored AdvanceFlauren, in 1.7% of the champion's games
Black CleaverFeng, in 6% of the champion's games
Mikael's BlessingShiauC, in 8.1% of the champion's games
FlaurenSion
WashidaiYorick
POP9Naafiri
VanMaokai
HongSuoOrianna
DICEJayce
FengLucian
YuhiZiggs
ShiauCBraum
HetelAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Deep Cross Gaming
VictoryRed side
QT DIG∞
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/0/8 | 7/0/5 | 4/1/8 | 4/1/6 | 0/4/11 | 0/6/0 | 1/3/5 | 4/2/2 | 1/1/2 | 0/4/6 |
| Kill participation | 56.3% | 75% | 75% | 62.5% | 68.8% | 0% | 100% | 100% | 50% | 100% |
| CS | 219 | 236 | 278 | 306 | 35 | 214 | 178 | 300 | 274 | 20 |
| CS per minute | 7.5 | 8.1 | 9.5 | 10.5 | 1.2 | 7.3 | 6.1 | 10.3 | 9.4 | 0.7 |
| Gold | 11,729 | 13,583 | 12,670 | 13,779 | 7,800 | 9,663 | 9,479 | 12,916 | 10,633 | 6,527 |
| Gold share | 19.7% | 22.8% | 21.3% | 23.1% | 13.1% | 19.6% | 19.3% | 26.2% | 21.6% | 13.3% |
| Earned gold per minute | 270 | 333 | 302 | 340 | 135 | 199 | 193 | 310 | 232 | 92 |
| Damage to champions | 15,903 | 22,236 | 21,635 | 20,391 | 5,028 | 14,791 | 18,038 | 18,425 | 24,992 | 2,883 |
| Damage share | 18.7% | 26.1% | 25.4% | 23.9% | 5.9% | 18.7% | 22.8% | 23.3% | 31.6% | 3.6% |
| Damage per minute | 545 | 762 | 741 | 698 | 172 | 507 | 618 | 631 | 856 | 99 |
| Damage taken per minute | 1,051 | 1,063 | 505 | 520 | 612 | 1,212 | 1,336 | 536 | 281 | 681 |
| Damage mitigated per minute | 1,844 | 858 | 351 | 227 | 367 | 813 | 802 | 398 | 143 | 478 |
| Damage to towers | 4,877 | 2,331 | 5,075 | 6,870 | 1,298 | 7,489 | 247 | 5,179 | 1,841 | 0 |
| Vision score | 31 | 40 | 31 | 40 | 125 | 21 | 30 | 52 | 24 | 96 |
| Wards placed | 12 | 9 | 9 | 15 | 69 | 14 | 8 | 11 | 12 | 53 |
| Wards killed | 5 | 9 | 9 | 12 | 17 | 3 | 7 | 21 | 6 | 9 |
| Control wards | 7 | 6 | 2 | 5 | 21 | 4 | 5 | 5 | 5 | 19 |
| Gold at 15 | 4,848 | 5,573 | 5,785 | 5,470 | 3,662 | 4,370 | 5,120 | 6,039 | 4,845 | 3,470 |
| Gold diff at 10 | +238 | -310 | -251 | +373 | +206 | -238 | +310 | +251 | -373 | -206 |
| Gold diff at 15 | +478 | +453 | -254 | +625 | +192 | -478 | -453 | +254 | -625 | -192 |
| XP diff at 10 | +664 | +10 | +92 | +106 | +126 | -664 | -10 | -92 | -106 | -126 |
| XP diff at 15 | +101 | +571 | +608 | +243 | +358 | -101 | -571 | -608 | -243 | -358 |
| CS diff at 10 | +12 | +4 | +5 | +9 | +7 | -12 | -4 | -5 | -9 | -7 |
| CS diff at 15 | -3 | +13 | +7 | +10 | +7 | +3 | -13 | -7 | -10 | -7 |
| Gold diff at 20 | -221 | +530 | -273 | +888 | +220 | +221 | -530 | +273 | -888 | -220 |
| XP diff at 20 | -497 | +1,000 | +913 | +532 | +483 | +497 | -1,000 | -913 | -532 | -483 |
| CS diff at 20 | -20 | +26 | +11 | +24 | +11 | +20 | -26 | -11 | -24 | -11 |
| Gold diff at 25 | +368 | +2,027 | -718 | +1,146 | +421 | -368 | -2,027 | +718 | -1,146 | -421 |
| XP diff at 25 | +1,139 | +3,417 | +2,183 | +978 | +2,094 | -1,139 | -3,417 | -2,183 | -978 | -2,094 |
| CS diff at 25 | -15 | +49 | -10 | +17 | +15 | +15 | -49 | +10 | -17 | -15 |
| Gold spent | 11,575 | 12,175 | 11,050 | 11,825 | 7,135 | 8,933 | 8,900 | 11,025 | 10,300 | 6,325 |
| Multikills | — | 1× double | 1× double | 1× double | — | — | — | 1× double | — | — |
Game ID LOLTMNT03_299375
Methodology →