LJL · Patch 16.04 · Winter
PlayoffsFeb 21, 2026, 12:47 PM · 41.1 minScouting line
Inferno Drive Tokyo won: +4.7k team gold, Top, Jungle and Mid won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Pinnnk
3/2/6
DFMA Potential
3/4/2
Imagine
2/3/8
DFMA Grit
2/4/8
Enapon
2/3/5
DFMA Ravvy
2/2/4
wanan
4/2/4
Damocles
3/2/6
JustFocus
4/1/5
Kurahuto
1/3/10
Draft
Inferno Drive Tokyo
Blue sideFirst pick
GnarPinnnk
TaliyahImagine
GalioEnapon
Caitlynwanan
EliseJustFocus
DetonatioN FocusMe Academy
Red side
GwenDFMA Potential
Jarvan IVDFMA Grit
AkaliDFMA Ravvy
JinxDamocles
BraumKurahuto
Objectives
- +4,371
- Gold at 15
- -4,371
- 5
- Dragons
- 0
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 1
- Elder dragons
- 0
- 11
- Towers
- 2
- 45
- Plates
- 20
- 3
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Inferno Drive Tokyo leads; below, DetonatioN FocusMe Academy.
Biggest lead: Inferno Drive Tokyo +5,805, DetonatioN FocusMe Academy +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Inferno Drive Tokyo +1,729 |
| 15 min | Inferno Drive Tokyo +4,371 |
| 20 min | Inferno Drive Tokyo +4,688 |
| 25 min | Inferno Drive Tokyo +5,805 |
| End (41 min) | Inferno Drive Tokyo +4,733 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Press the Attackwanan, in 0.1% of the champion's games
Mercury's TreadsImagine, in 0.4% of the champion's games
Dark HarvestImagine, in 1.9% of the champion's games
StormrazorDamocles, in 4.5% of the champion's games
Rylai's Crystal ScepterJustFocus, in 7.1% of the champion's games
ShadowflameImagine, in 8.2% of the champion's games
Guardian Angelwanan, in 9.1% of the champion's games
PinnnkGnar
DFMA PotentialGwen
ImagineTaliyah
DFMA GritJarvan IV
EnaponGalio
DFMA RavvyAkali
wananCaitlyn
DamoclesJinx
JustFocusElise
KurahutoBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Inferno Drive Tokyo
VictoryRed side
DetonatioN FocusMe Academy
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| DFMA PotentialDFMA Potential | 3 / 4 / 2(1.25) | 373 9.1/m | |
| DFMA GritDFMA Grit | 2 / 4 / 8(2.5) | 233 5.7/m | |
| DFMA RavvyDFMA Ravvy | 2 / 2 / 4(3) | 319 7.8/m | |
| 3 / 2 / 6(4.5) | 415 10.1/m | ||
| 1 / 3 / 10(3.67) | 18 0.4/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/6 | 2/3/8 | 2/3/5 | 4/2/4 | 4/1/5 | 3/4/2 | 2/4/8 | 2/2/4 | 3/2/6 | 1/3/10 |
| Kill participation | 60% | 66.7% | 46.7% | 53.3% | 60% | 45.5% | 90.9% | 54.5% | 81.8% | 100% |
| CS | 339 | 310 | 320 | 398 | 37 | 373 | 233 | 319 | 415 | 18 |
| CS per minute | 8.2 | 7.5 | 7.8 | 9.7 | 0.9 | 9.1 | 5.7 | 7.8 | 10.1 | 0.4 |
| Gold | 16,947 | 15,923 | 14,659 | 20,528 | 11,939 | 16,928 | 13,456 | 14,571 | 19,748 | 10,560 |
| Gold share | 21.2% | 19.9% | 18.3% | 25.7% | 14.9% | 22.5% | 17.9% | 19.4% | 26.2% | 14% |
| Earned gold per minute | 283 | 258 | 227 | 370 | 161 | 282 | 198 | 225 | 351 | 128 |
| Damage to champions | 20,872 | 23,627 | 19,326 | 37,461 | 11,481 | 19,561 | 10,304 | 15,117 | 38,427 | 6,982 |
| Damage share | 18.5% | 21% | 17.1% | 33.2% | 10.2% | 21.6% | 11.4% | 16.7% | 42.5% | 7.7% |
| Damage per minute | 507 | 574 | 470 | 911 | 279 | 476 | 251 | 368 | 934 | 170 |
| Damage taken per minute | 727 | 647 | 811 | 524 | 523 | 906 | 549 | 594 | 559 | 849 |
| Damage mitigated per minute | 993 | 427 | 1,260 | 345 | 245 | 872 | 1,031 | 487 | 287 | 803 |
| Damage to towers | 13,339 | 3,523 | 3,831 | 21,869 | 5,079 | 11,830 | 0 | 3,650 | 4,482 | 0 |
| Vision score | 61 | 70 | 50 | 54 | 156 | 71 | 57 | 64 | 52 | 146 |
| Wards placed | 10 | 14 | 15 | 16 | 68 | 11 | 13 | 24 | 16 | 78 |
| Wards killed | 16 | 16 | 8 | 20 | 21 | 22 | 10 | 5 | 14 | 10 |
| Control wards | 5 | 12 | 12 | 5 | 13 | 5 | 11 | 8 | 2 | 12 |
| Gold at 15 | 5,202 | 5,822 | 5,138 | 7,375 | 4,406 | 4,918 | 5,235 | 4,855 | 5,194 | 3,370 |
| Gold diff at 10 | -240 | +84 | -132 | +1,381 | +636 | +240 | -84 | +132 | -1,381 | -636 |
| Gold diff at 15 | +284 | +587 | +283 | +2,181 | +1,036 | -284 | -587 | -283 | -2,181 | -1,036 |
| XP diff at 10 | -248 | +355 | -714 | +184 | +303 | +248 | -355 | +714 | -184 | -303 |
| XP diff at 15 | +412 | +275 | +141 | +61 | +782 | -412 | -275 | -141 | -61 | -782 |
| CS diff at 10 | -14 | +2 | -17 | +35 | +6 | +14 | -2 | +17 | -35 | -6 |
| CS diff at 15 | -11 | +2 | -9 | +36 | +6 | +11 | -2 | +9 | -36 | -6 |
| Gold diff at 20 | -53 | +651 | +657 | +2,237 | +1,196 | +53 | -651 | -657 | -2,237 | -1,196 |
| XP diff at 20 | +836 | -245 | +931 | -15 | -492 | -836 | +245 | -931 | +15 | +492 |
| CS diff at 20 | +1 | -3 | +11 | +26 | +8 | -1 | +3 | -11 | -26 | -8 |
| Gold diff at 25 | +174 | +1,317 | +286 | +2,561 | +1,467 | -174 | -1,317 | -286 | -2,561 | -1,467 |
| XP diff at 25 | +1,155 | +944 | +844 | +447 | -1,194 | -1,155 | -944 | -844 | -447 | +1,194 |
| CS diff at 25 | +8 | +26 | 0 | +25 | +12 | -8 | -26 | 0 | -25 | -12 |
| Gold spent | 15,108 | 14,690 | 13,250 | 18,800 | 10,555 | 15,875 | 12,725 | 14,150 | 17,700 | 10,175 |
| Multikills | — | — | — | — | — | 1× double | — | — | — | — |
Game ID LOLTMNT03_344308
Methodology →