LJL · Patch 16.04 · Winter
PlayoffsFeb 22, 2026, 09:11 AM · 31.4 minScouting line
Uwinks won: +7.0k team gold, Jungle, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
iu
6/3/6
udon
1/4/6
Dopaminw
4/2/6
Elative
3/5/7
Yoshida
2/2/5
Jericho
2/2/7
kumuo
3/5/5
Gimi
9/2/3
wada1
0/3/11
anakin
0/2/12
Draft
Yang Yang Gaming
Blue sideFirst pick
Olafiu
KindredDopaminw
SylasYoshida
Yunarakumuo
Karmawada1
Uwinks
Red side
Renektonudon
AmbessaElative
AhriJericho
TristanaGimi
Luluanakin
Objectives
- -1,090
- Gold at 15
- +1,090
- 3
- Dragons
- 2
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 9
- 19
- Plates
- 37
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Yang Yang Gaming leads; below, Uwinks.
Biggest lead: Yang Yang Gaming +605, Uwinks +6,957. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Yang Yang Gaming +605 |
| 15 min | Uwinks +1,090 |
| 20 min | Uwinks +2,553 |
| 25 min | Uwinks +1,113 |
| End (31 min) | Uwinks +6,957 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Executioner's Callingkumuo, in 2.4% of the champion's games
Black CleaverDopaminw, in 5.4% of the champion's games
The CollectorGimi, in 5.5% of the champion's games
Press the Attackudon, in 10% of the champion's games
iuOlaf
udonRenekton
DopaminwKindred
ElativeAmbessa
YoshidaSylas
JerichoAhri
kumuoYunara
GimiTristana
wada1Karma
anakinLulu
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Yang Yang Gaming
DefeatRed side
Uwinks
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/3/6 | 4/2/6 | 2/2/5 | 3/5/5 | 0/3/11 | 1/4/6 | 3/5/7 | 2/2/7 | 9/2/3 | 0/2/12 |
| Kill participation | 80% | 66.7% | 46.7% | 53.3% | 73.3% | 46.7% | 66.7% | 60% | 80% | 80% |
| CS | 264 | 233 | 241 | 268 | 42 | 218 | 248 | 251 | 293 | 16 |
| CS per minute | 8.4 | 7.4 | 7.7 | 8.5 | 1.3 | 6.9 | 7.9 | 8.0 | 9.3 | 0.5 |
| Gold | 13,152 | 12,376 | 10,327 | 13,455 | 7,715 | 10,589 | 13,995 | 11,823 | 18,665 | 8,910 |
| Gold share | 23.1% | 21.7% | 18.1% | 23.6% | 13.5% | 16.5% | 21.9% | 18.5% | 29.2% | 13.9% |
| Earned gold per minute | 288 | 263 | 198 | 297 | 115 | 206 | 315 | 245 | 463 | 153 |
| Damage to champions | 27,627 | 28,202 | 9,447 | 15,861 | 6,770 | 10,362 | 17,136 | 27,562 | 38,890 | 6,094 |
| Damage share | 31.4% | 32.1% | 10.7% | 18% | 7.7% | 10.4% | 17.1% | 27.5% | 38.9% | 6.1% |
| Damage per minute | 880 | 898 | 301 | 505 | 216 | 330 | 546 | 878 | 1,239 | 194 |
| Damage taken per minute | 1,102 | 995 | 991 | 606 | 371 | 1,102 | 983 | 545 | 668 | 328 |
| Damage mitigated per minute | 1,550 | 654 | 597 | 365 | 283 | 988 | 1,288 | 286 | 471 | 166 |
| Damage to towers | 13,543 | 622 | 1,154 | 3,477 | 1,542 | 3,492 | 3,312 | 4,284 | 24,625 | 2,305 |
| Vision score | 42 | 57 | 37 | 21 | 93 | 46 | 52 | 37 | 37 | 103 |
| Wards placed | 12 | 12 | 13 | 12 | 47 | 15 | 11 | 8 | 10 | 47 |
| Wards killed | 6 | 15 | 1 | 2 | 13 | 7 | 10 | 8 | 13 | 9 |
| Control wards | 2 | 5 | 3 | 3 | 11 | 5 | 10 | 3 | 3 | 11 |
| Gold at 15 | 7,110 | 5,544 | 4,928 | 5,323 | 3,878 | 4,714 | 6,455 | 5,289 | 7,383 | 4,032 |
| Gold diff at 10 | +1,413 | -572 | +46 | -241 | -41 | -1,413 | +572 | -46 | +241 | +41 |
| Gold diff at 15 | +2,396 | -911 | -361 | -2,060 | -154 | -2,396 | +911 | +361 | +2,060 | +154 |
| XP diff at 10 | +1,251 | -578 | -142 | -359 | -209 | -1,251 | +578 | +142 | +359 | +209 |
| XP diff at 15 | +1,687 | -663 | -577 | -809 | -100 | -1,687 | +663 | +577 | +809 | +100 |
| CS diff at 10 | +26 | -17 | +1 | 0 | +16 | -26 | +17 | -1 | 0 | -16 |
| CS diff at 15 | +30 | -21 | -13 | -9 | +20 | -30 | +21 | +13 | +9 | -20 |
| Gold diff at 20 | +2,315 | -1,581 | -294 | -2,726 | -267 | -2,315 | +1,581 | +294 | +2,726 | +267 |
| XP diff at 20 | +1,398 | -547 | -148 | -778 | -647 | -1,398 | +547 | +148 | +778 | +647 |
| CS diff at 20 | +33 | -23 | -9 | -13 | +25 | -33 | +23 | +9 | +13 | -25 |
| Gold diff at 25 | +3,574 | -915 | -1,004 | -2,563 | -205 | -3,574 | +915 | +1,004 | +2,563 | +205 |
| XP diff at 25 | +2,691 | +916 | +532 | -677 | -186 | -2,691 | -916 | -532 | +677 | +186 |
| CS diff at 25 | +56 | -12 | -7 | -42 | +26 | -56 | +12 | +7 | +42 | -26 |
| Gold spent | 13,050 | 12,158 | 9,800 | 13,225 | 7,010 | 9,170 | 13,050 | 10,075 | 16,375 | 7,620 |
| Multikills | 2× double | — | — | — | — | — | — | — | 1× double, 1× triple | — |
Game ID LOLTMNT03_345382
Methodology →