2026 season, all leagues
Yoshida
Yoshida
Mid: 20.0% WR · 5 games, -943g deficit at 15, in a cold spell.
20%
1W 4L
5 games
- KDA
- 1.33
- #25 of 28 in LJL
- Damage per minute
- 430
- #27 of 28 in LJL
- CS per minute
- 8.17
- #14 of 28 in LJL
- Kill participation
- 61.5%
- #9 of 28 in LJL
5 games
Recent matches
Yoshida
Yoshida
Against the role average
Better in 2 x 10 of 13
Role avg
small sample
- 1.33
- KDA (25th)
- 2.91
- 8.17
- CS / min (14th)
- 8.17
- 430
- Damage / min (27th)
- 683
- 17.8%
- Damage share (27th)
- 23.8%
- 20.7%
- Gold share (14th)
- 20.8%
- 0.88
- Vision / min (27th)
- 1.11
- 2.20
- Control wards (25th)
- 4.23
- 219
- Gold / min (25th)
- 260
- 61.5%
- Kill participation (9th)
- 56.7%
- 20%
- First blood % (6th)
- 15%
- -925
- XP diff at 15 (27th)
- -156
- -943
- Gold diff at 15 (25th)
- -192
- -15.8
- CS diff at 15 (24th)
- -3.9
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (5)
Performance
Last 5 matches
1W·4LAvg 61Adjusted 61.4Trend↑ 5
6061
L
5051
L
75
L
55
L
65
W
best game· worst game·61.4 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.332.91
Kills / deaths / assists2.2 / 3.6 / 2.6
Kill participation61.5%
DPM430683
Damage share17.8%23.8%
Dmg taken /min789710
Involved in first blood20.0%15%
Economy
CS /min8.178.17
Earned GPM219260
Gold share20.7%20.8%
CS at 15 minutes129132
Tower damage per game29966028
Avg game27.2 min30.17
Lane diffs
Gold diff at 10-187-104
XP diff at 10-218-76
CS diff at 10-7.6-2.7
Gold diff at 15-943-192
XP diff at 15-925-156
CS diff at 15-15.8-3.9
Gold at 10 / at 153413 / 4904
Kills / deaths at 150.60 / 1.40
Vision
Vision score24.433.95
VS /min0.881.11
Wards placed /min0.380.39
Wards cleared /min0.090.18
Control wards2.24.23
Wards placed10.4
Wards killed2.4
Team's first objectives
First blood80.0%
First dragon40.0%
First herald40.0%
First baron20.0%
First tower20.0%
First mid tower0.0%
First to 3 towers20.0%
Team's objective control
Dragon control38.1%
Herald control40.0%
Grub control60.0%
Baron control20.0%
Towers /game3.20
Tower diff-5
Plates /game17.40
Multi-kills2× 03× 04× 0Penta 0Unique champions: 5 · Minion kills 220 · Monster kills 1
Form trend
Last 10
W
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Mid | 5 | 20.0% | 2.2 / 3.6 / 2.6 | 430 | 8.17 | 0.88 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood25% (4g)vs0% (1g)+25pp
First dragon50% (2g)vs0% (3g)+50pp
First herald50% (2g)vs0% (3g)+50pp
First baron100% (1g)vs0% (4g)+100pp
First tower100% (1g)vs0% (4g)+100pp
First pick in the draft33.3% (3g)vs0% (2g)+33.3pp
Playoffs20% (5g)vs— (0g)
Game of 30 min or more0% (1g)vs25% (4g)-25pp
Streaks
Current streak
1W
Longest W
1
Longest L
4