LJL · Patch 16.04 · Winter
PlayoffsMar 03, 2026, 08:07 AM · 29.4 minScouting line
Yang Yang Gaming won: +8.4k team gold, Top won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
iu
7/3/2
PonG
0/7/2
Dopaminw
7/0/10
Kreative
6/4/3
Yoshida
4/5/7
Cryo
4/3/3
kumuo
6/2/10
Aquila
3/4/4
wada1
1/3/14
Sh1vq
0/7/8
Draft
Yang Yang Gaming
Blue sideFirst pick
Poppyiu
ZaahenDopaminw
AnnieYoshida
Ashekumuo
Seraphinewada1
NOVEX
Red side
K'SantePonG
QiyanaKreative
RyzeCryo
DravenAquila
AlistarSh1vq
Objectives
- -116
- Gold at 15
- +116
- 4
- Dragons
- 1
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 3
- 42
- Plates
- 19
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Yang Yang Gaming leads; below, NOVEX.
Biggest lead: Yang Yang Gaming +8,371, NOVEX +116. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Yang Yang Gaming +754 |
| 15 min | NOVEX +116 |
| 20 min | Yang Yang Gaming +3,398 |
| 25 min | Yang Yang Gaming +3,471 |
| End (29 min) | Yang Yang Gaming +8,371 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Serpent's FangAquila, in 1.3% of the champion's games
Black Cleaveriu, in 1.9% of the champion's games
Glacial AugmentSh1vq, in 3% of the champion's games
Thornmailiu, in 3.9% of the champion's games
iuPoppy
PonGK'Sante
DopaminwZaahen
KreativeQiyana
YoshidaAnnie
CryoRyze
kumuoAshe
AquilaDraven
wada1Seraphine
Sh1vqAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Yang Yang Gaming
VictoryRed side
NOVEX
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/3/2 | 7/0/10 | 4/5/7 | 6/2/10 | 1/3/14 | 0/7/2 | 6/4/3 | 4/3/3 | 3/4/4 | 0/7/8 |
| Kill participation | 36% | 68% | 44% | 64% | 60% | 15.4% | 69.2% | 53.8% | 53.8% | 61.5% |
| CS | 231 | 244 | 207 | 230 | 30 | 180 | 212 | 261 | 249 | 25 |
| CS per minute | 7.9 | 8.3 | 7.0 | 7.8 | 1.0 | 6.1 | 7.2 | 8.9 | 8.5 | 0.8 |
| Gold | 13,573 | 14,171 | 10,824 | 14,071 | 8,290 | 7,995 | 12,532 | 12,267 | 12,492 | 7,272 |
| Gold share | 22.3% | 23.3% | 17.8% | 23.1% | 13.6% | 15.2% | 23.8% | 23.3% | 23.8% | 13.8% |
| Earned gold per minute | 330 | 350 | 236 | 347 | 150 | 140 | 294 | 285 | 293 | 115 |
| Damage to champions | 29,699 | 21,960 | 16,478 | 16,230 | 6,624 | 6,462 | 12,224 | 24,341 | 16,681 | 4,302 |
| Damage share | 32.6% | 24.1% | 18.1% | 17.8% | 7.3% | 10.1% | 19.1% | 38% | 26.1% | 6.7% |
| Damage per minute | 1,010 | 747 | 560 | 552 | 225 | 220 | 416 | 827 | 567 | 146 |
| Damage taken per minute | 954 | 1,083 | 612 | 348 | 289 | 1,055 | 690 | 755 | 495 | 751 |
| Damage mitigated per minute | 1,405 | 964 | 392 | 209 | 110 | 1,188 | 383 | 510 | 407 | 990 |
| Damage to towers | 12,756 | 6,056 | 6,648 | 13,045 | 1,204 | 1,562 | 2,257 | 8,960 | 4,695 | 0 |
| Vision score | 51 | 50 | 24 | 47 | 97 | 22 | 28 | 37 | 21 | 114 |
| Wards placed | 13 | 6 | 9 | 16 | 48 | 10 | 4 | 15 | 10 | 57 |
| Wards killed | 5 | 13 | 4 | 8 | 12 | 2 | 5 | 2 | 2 | 11 |
| Control wards | 2 | 2 | 2 | 6 | 8 | 2 | 3 | 5 | 1 | 13 |
| Gold at 15 | 6,530 | 6,398 | 4,806 | 5,720 | 4,108 | 4,297 | 6,461 | 6,489 | 6,407 | 4,024 |
| Gold diff at 10 | +867 | +250 | -228 | -31 | -104 | -867 | -250 | +228 | +31 | +104 |
| Gold diff at 15 | +2,233 | -63 | -1,683 | -687 | +84 | -2,233 | +63 | +1,683 | +687 | -84 |
| XP diff at 10 | +80 | +486 | -414 | +154 | -132 | -80 | -486 | +414 | -154 | +132 |
| XP diff at 15 | +1,406 | +445 | -1,216 | +80 | +281 | -1,406 | -445 | +1,216 | -80 | -281 |
| CS diff at 10 | +13 | +10 | -14 | +4 | +1 | -13 | -10 | +14 | -4 | -1 |
| CS diff at 15 | +26 | +16 | -21 | -5 | +4 | -26 | -16 | +21 | +5 | -4 |
| Gold diff at 20 | +3,376 | +849 | -1,465 | +241 | +397 | -3,376 | -849 | +1,465 | -241 | -397 |
| XP diff at 20 | +2,576 | +1,705 | -720 | +393 | +244 | -2,576 | -1,705 | +720 | -393 | -244 |
| CS diff at 20 | +39 | +23 | -15 | -1 | +6 | -39 | -23 | +15 | +1 | -6 |
| Gold diff at 25 | +4,112 | +424 | -2,014 | +554 | +395 | -4,112 | -424 | +2,014 | -554 | -395 |
| XP diff at 25 | +3,544 | +1,272 | -2,414 | +779 | +1,622 | -3,544 | -1,272 | +2,414 | -779 | -1,622 |
| CS diff at 25 | +37 | +16 | -39 | -15 | +4 | -37 | -16 | +39 | +15 | -4 |
| Gold spent | 12,900 | 13,258 | 9,950 | 13,350 | 7,440 | 8,210 | 11,950 | 12,275 | 12,050 | 6,940 |
| Multikills | — | 1× double | — | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT03_350952
Methodology →