2026 season, all leagues
Aquila
Aquila
Jungle: struggling — 43.5% WR over 23 games.
43.5%
10W 13L
23 games
- KDA
- 3.30
- #11 of 30 in LJL
- Damage per minute
- 725
- #10 of 30 in LJL
- CS per minute
- 7.80
- #10 of 30 in LJL
- Kill participation
- 68.9%
- #10 of 30 in LJL
23 games
Recent matches
Aquila
Aquila
Against the role average
Better in 9 x 3 of 13
Role avg
- 3.79
- KDA (11th)
- 3.44
- 9.06
- CS / min (10th)
- 8.97
- 805
- Damage / min (10th)
- 760
- 29.2%
- Damage share (8th)
- 26.3%
- 27.7%
- Gold share (13th)
- 27.4%
- 1.02
- Vision / min (15th)
- 1.02
- 4.62
- Control wards (5th)
- 3.00
- 339
- Gold / min (18th)
- 347
- 64.3%
- Kill participation (10th)
- 61.8%
- 15.4%
- First blood % (21st)
- 23.3%
- +117
- XP diff at 15 (9th)
- -86
- +5
- Gold diff at 15 (10th)
- -185
- -2.5
- CS diff at 15 (17th)
- -2.3
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (13)
Performance
Last 10 matches
5W·5LAvg 73.5Adjusted 73.7Trend↑ 0.6
8786
W
60
L
86
W
81
L
5253
L
71
L
69
L
69
W
7678
W
84
W
best game· worst game·73.7 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA3.303.44
Kills / deaths / assists5.4 / 3.6 / 6.5
Kill participation68.9%
DPM725760
Damage share25.9%26.3%
Dmg taken /min817574
Involved in first blood26.1%23.3%
Economy
CS /min7.808.97
Earned GPM306347
Gold share24.6%27.4%
CS at 15 minutes117131
Tower damage per game44347080
Avg game30.5 min29.83
Lane diffs
Gold diff at 10+50-77
XP diff at 10-19-52
CS diff at 10-2.3-1.2
Gold diff at 15+37-185
XP diff at 15+35-86
CS diff at 15-4-2.3
Gold at 10 / at 153612 / 5860
Kills / deaths at 151.83 / 1.30
Vision
Vision score38.530.83
VS /min1.281.02
Wards placed /min0.390.38
Wards cleared /min0.200.22
Control wards6.03
Wards placed11.9
Wards killed5.9
Team's first objectives
First blood47.8%
First dragon56.5%
First herald30.4%
First baron30.4%
First tower52.2%
First mid tower21.7%
First to 3 towers26.1%
Team's objective control
Dragon control40.4%
Herald control30.4%
Grub control42.0%
Baron control42.3%
Towers /game4.74
Tower diff-1.61
Plates /game23.48
Multi-kills2× 163× 24× 0Penta 0Unique champions: 13 · Minion kills 167 · Monster kills 74
Form trend
Last 10
W
W
W
L
L
L
L
W
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 10 | 50.0% | 5.5 / 4.4 / 7.1 | 620 | 6.16 | 1.62 |
| Bot | 13 | 38.5% | 5.3 / 3.0 / 6.1 | 805 | 9.06 | 1.02 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood72.7% (11g)vs16.7% (12g)+56pp
First dragon61.5% (13g)vs20% (10g)+41.5pp
First herald71.4% (7g)vs31.3% (16g)+40.1pp
First baron100% (7g)vs18.8% (16g)+81.2pp
First tower83.3% (12g)vs0% (11g)+83.3pp
First pick in the draft44.4% (9g)vs42.9% (14g)+1.5pp
Playoffs36.4% (11g)vs50% (12g)-13.6pp
Game of 30 min or more44.4% (9g)vs42.9% (14g)+1.5pp
Streaks
Current streak
3W
Longest W
3
Longest L
5