LJL · Patch 16.08
Apr 18, 2026, 04:10 AM · 27.3 minScouting line
Inferno Drive Tokyo won: +16.2k team gold, Jungle, Mid and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
PonG
1/2/1
Pinnnk
8/0/6
Aquila
0/4/2
Imagine
4/1/10
Cryo
1/6/1
Enapon
5/0/8
Sunleaf
1/3/1
wanan
2/1/10
Ls
0/5/3
JustFocus
1/1/12
Draft
NOVEX
Blue sideFirst pick
YasuoPonG
Jarvan IVAquila
AuroraCryo
SivirSunleaf
NautilusLs
Inferno Drive Tokyo
Red side
GnarPinnnk
NidaleeImagine
AniviaEnapon
Ezrealwanan
BraumJustFocus
Objectives
- -2,969
- Gold at 15
- +2,969
- 0
- Dragons
- 4
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 1
- Towers
- 9
- 9
- Plates
- 35
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line NOVEX leads; below, Inferno Drive Tokyo.
Biggest lead: NOVEX +0, Inferno Drive Tokyo +16,198. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Inferno Drive Tokyo +2,497 |
| 15 min | Inferno Drive Tokyo +2,969 |
| 20 min | Inferno Drive Tokyo +7,136 |
| 25 min | Inferno Drive Tokyo +10,594 |
| End (27 min) | Inferno Drive Tokyo +16,198 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
No off-meta choices in this game: everyone followed the season's most common builds.
PonGYasuo
PinnnkGnar
AquilaJarvan IV
ImagineNidalee
CryoAurora
EnaponAnivia
SunleafSivir
wananEzreal
LsNautilus
JustFocusBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
NOVEX
DefeatRed side
Inferno Drive Tokyo
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/1 | 0/4/2 | 1/6/1 | 1/3/1 | 0/5/3 | 8/0/6 | 4/1/10 | 5/0/8 | 2/1/10 | 1/1/12 |
| Kill participation | 66.7% | 66.7% | 66.7% | 66.7% | 100% | 70% | 70% | 65% | 60% | 65% |
| CS | 237 | 154 | 220 | 224 | 31 | 214 | 254 | 221 | 277 | 28 |
| CS per minute | 8.7 | 5.6 | 8.1 | 8.2 | 1.1 | 7.8 | 9.3 | 8.1 | 10.2 | 1.0 |
| Gold | 9,253 | 7,910 | 9,037 | 10,060 | 6,031 | 11,963 | 13,600 | 11,660 | 13,734 | 7,532 |
| Gold share | 21.9% | 18.7% | 21.4% | 23.8% | 14.3% | 20.5% | 23.3% | 19.9% | 23.5% | 12.9% |
| Earned gold per minute | 207 | 157 | 199 | 236 | 89 | 306 | 366 | 295 | 371 | 144 |
| Damage to champions | 8,536 | 5,922 | 21,513 | 9,591 | 1,617 | 16,389 | 12,138 | 14,873 | 19,479 | 4,266 |
| Damage share | 18.1% | 12.6% | 45.6% | 20.3% | 3.4% | 24.4% | 18.1% | 22.2% | 29% | 6.4% |
| Damage per minute | 313 | 217 | 789 | 352 | 59 | 601 | 445 | 545 | 714 | 156 |
| Damage taken per minute | 481 | 680 | 834 | 453 | 551 | 878 | 832 | 454 | 453 | 306 |
| Damage mitigated per minute | 558 | 704 | 444 | 242 | 655 | 785 | 565 | 269 | 274 | 297 |
| Damage to towers | 2,232 | 0 | 2,941 | 376 | 0 | 8,529 | 9,704 | 5,318 | 5,348 | 1,209 |
| Vision score | 21 | 28 | 27 | 13 | 91 | 25 | 63 | 36 | 23 | 109 |
| Wards placed | 10 | 10 | 11 | 6 | 38 | 9 | 7 | 17 | 10 | 50 |
| Wards killed | 2 | 5 | 6 | 3 | 13 | 2 | 16 | 4 | 4 | 8 |
| Control wards | 1 | 9 | 2 | 1 | 9 | 2 | 5 | 10 | 3 | 11 |
| Gold at 15 | 5,077 | 4,445 | 4,691 | 5,123 | 3,315 | 4,647 | 6,233 | 5,308 | 5,710 | 3,722 |
| Gold diff at 10 | +225 | -1,288 | -567 | -348 | -519 | -225 | +1,288 | +567 | +348 | +519 |
| Gold diff at 15 | +430 | -1,788 | -617 | -587 | -407 | -430 | +1,788 | +617 | +587 | +407 |
| XP diff at 10 | -53 | -953 | -354 | -856 | -77 | +53 | +953 | +354 | +856 | +77 |
| XP diff at 15 | +97 | -1,738 | -293 | -528 | -22 | -97 | +1,738 | +293 | +528 | +22 |
| CS diff at 10 | +12 | -35 | -4 | -26 | -1 | -12 | +35 | +4 | +26 | +1 |
| CS diff at 15 | +16 | -54 | -3 | -22 | +4 | -16 | +54 | +3 | +22 | -4 |
| Gold diff at 20 | -1,174 | -3,037 | -471 | -1,711 | -743 | +1,174 | +3,037 | +471 | +1,711 | +743 |
| XP diff at 20 | -427 | -2,740 | -599 | -1,953 | -464 | +427 | +2,740 | +599 | +1,953 | +464 |
| CS diff at 20 | +12 | -68 | +18 | -38 | +3 | -12 | +68 | -18 | +38 | -3 |
| Gold diff at 25 | -1,832 | -4,197 | -1,491 | -2,158 | -916 | +1,832 | +4,197 | +1,491 | +2,158 | +916 |
| XP diff at 25 | -1,836 | -4,325 | -4,095 | -2,918 | -1,561 | +1,836 | +4,325 | +4,095 | +2,918 | +1,561 |
| CS diff at 25 | +27 | -86 | +6 | -33 | +6 | -27 | +86 | -6 | +33 | -6 |
| Gold spent | 9,300 | 7,125 | 8,500 | 9,300 | 5,705 | 10,433 | 11,525 | 9,475 | 11,308 | 6,265 |
| Multikills | — | — | — | — | — | 1× double, 1× triple | 1× double | — | — | — |
Game ID LOLTMNT02_378587
Methodology →