LJL · Patch 16.04 · Winter
PlayoffsFeb 23, 2026, 08:15 AM · 23.5 minScouting line
Rising Gaming won: +13.4k team gold, Jungle, Mid and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
iu
0/3/0
YellowYoshi
3/0/1
Dopaminw
0/6/1
ankochan
2/2/9
Yoshida
2/2/0
Ramune
3/0/10
kumuo
0/6/2
Archer
11/0/8
wada1
0/4/1
Patch
2/0/15
Draft
Yang Yang Gaming
Blue sideFirst pick
Volibeariu
KindredDopaminw
RyzeYoshida
Xayahkumuo
Rakanwada1
Rising Gaming
Red side
GnarYellowYoshi
Viankochan
TaliyahRamune
EzrealArcher
AlistarPatch
Objectives
- -5,057
- Gold at 15
- +5,057
- 0
- Dragons
- 3
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 2
- Towers
- 9
- 16
- Plates
- 37
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Yang Yang Gaming leads; below, Rising Gaming.
Biggest lead: Yang Yang Gaming +0, Rising Gaming +13,444. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Rising Gaming +2,905 |
| 15 min | Rising Gaming +5,057 |
| 20 min | Rising Gaming +10,318 |
| End (24 min) | Rising Gaming +13,444 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Plated Steelcapswada1, in 4.1% of the champion's games
Riftmakeriu, in 5.8% of the champion's games
Spellslinger's ShoesRamune, in 7.9% of the champion's games
iuVolibear
YellowYoshiGnar
DopaminwKindred
ankochanVi
YoshidaRyze
RamuneTaliyah
kumuoXayah
ArcherEzreal
wada1Rakan
PatchAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Yang Yang Gaming
DefeatRed side
Rising Gaming
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 3 / 0 / 1(4) | 231 9.8/m | ||
| 2 / 2 / 9(5.5) | 175 7.5/m | ||
| 3 / 0 / 10(13) | 239 10.2/m | ||
| 11 / 0 / 8(19) | 254 10.8/m | ||
| 2 / 0 / 15(17) | 22 0.9/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/3/0 | 0/6/1 | 2/2/0 | 0/6/2 | 0/4/1 | 3/0/1 | 2/2/9 | 3/0/10 | 11/0/8 | 2/0/15 |
| Kill participation | 0% | 50% | 100% | 100% | 50% | 19% | 52.4% | 61.9% | 90.5% | 81% |
| CS | 216 | 148 | 227 | 176 | 23 | 231 | 175 | 239 | 254 | 22 |
| CS per minute | 9.2 | 6.3 | 9.7 | 7.5 | 1.0 | 9.8 | 7.5 | 10.2 | 10.8 | 0.9 |
| Gold | 8,655 | 7,329 | 9,467 | 8,521 | 5,316 | 9,583 | 9,804 | 11,112 | 14,853 | 7,380 |
| Gold share | 22% | 18.7% | 24.1% | 21.7% | 13.5% | 18.2% | 18.6% | 21.1% | 28.2% | 14% |
| Earned gold per minute | 235 | 178 | 269 | 229 | 92 | 274 | 284 | 339 | 499 | 180 |
| Damage to champions | 12,680 | 10,525 | 9,759 | 12,835 | 3,506 | 18,149 | 6,706 | 17,581 | 33,679 | 6,082 |
| Damage share | 25.7% | 21.3% | 19.8% | 26% | 7.1% | 22.1% | 8.2% | 21.4% | 41% | 7.4% |
| Damage per minute | 540 | 449 | 416 | 547 | 149 | 773 | 286 | 749 | 1,435 | 259 |
| Damage taken per minute | 1,002 | 974 | 844 | 713 | 713 | 659 | 1,028 | 539 | 596 | 768 |
| Damage mitigated per minute | 1,008 | 561 | 640 | 346 | 583 | 584 | 1,256 | 298 | 324 | 995 |
| Damage to towers | 6,620 | 528 | 6,216 | 3,522 | 0 | 9,491 | 3,799 | 8,940 | 14,280 | 507 |
| Vision score | 24 | 16 | 18 | 12 | 83 | 32 | 32 | 29 | 19 | 82 |
| Wards placed | 7 | 5 | 10 | 5 | 43 | 11 | 7 | 10 | 9 | 35 |
| Wards killed | 4 | 1 | 1 | 1 | 8 | 1 | 6 | 5 | 3 | 9 |
| Control wards | 1 | 1 | 2 | 1 | 13 | 3 | 6 | 5 | 2 | 6 |
| Gold at 15 | 5,264 | 4,988 | 5,457 | 4,794 | 3,402 | 5,156 | 5,466 | 5,997 | 8,082 | 4,261 |
| Gold diff at 10 | -517 | -241 | -75 | -1,804 | -268 | +517 | +241 | +75 | +1,804 | +268 |
| Gold diff at 15 | +108 | -478 | -540 | -3,288 | -859 | -108 | +478 | +540 | +3,288 | +859 |
| XP diff at 10 | -713 | +279 | +164 | -1,221 | -597 | +713 | -279 | -164 | +1,221 | +597 |
| XP diff at 15 | -623 | -147 | -196 | -1,664 | -782 | +623 | +147 | +196 | +1,664 | +782 |
| CS diff at 10 | -22 | +10 | +4 | -36 | -4 | +22 | -10 | -4 | +36 | +4 |
| CS diff at 15 | -14 | +5 | -5 | -59 | 0 | +14 | -5 | +5 | +59 | 0 |
| Gold diff at 20 | -632 | -1,630 | -1,703 | -5,008 | -1,345 | +632 | +1,630 | +1,703 | +5,008 | +1,345 |
| XP diff at 20 | -935 | -2,135 | -494 | -3,145 | -1,286 | +935 | +2,135 | +494 | +3,145 | +1,286 |
| CS diff at 20 | -9 | -17 | -8 | -83 | 0 | +9 | +17 | +8 | +83 | 0 |
| Gold spent | 8,575 | 6,658 | 8,600 | 8,125 | 4,915 | 8,508 | 8,000 | 9,575 | 12,433 | 5,495 |
| Multikills | — | — | — | — | — | 1× double | — | — | 2× double | 1× double |
Game ID LOLTMNT03_345558
Methodology →